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Interface metaphor

Index Interface metaphor

In user interface design, an interface metaphor is a set of user interface visuals, actions and procedures that exploit specific knowledge that users already have of other domains. [1]

43 relations: Anachronism, Apple Inc., Apple Lisa, Archetype, Consumer, Desktop metaphor, Douglas Engelbart, Electro-industrial, File manager, Graphical user interface, Health care, Human–computer interaction, Hypermodernism (art), Hypermodernity, Internet meme, List of life sciences, Macintosh, Memetics, Metamodernism, Metaphor, Microsoft, Microsoft Windows, Mimesis, Personal computer, Post-irony, Recursion, Retrofuturism, Simulacrum, Skeuomorph, Software, Technology, User (computing), User interface, User interface design, Very-large-scale integration, Video game, Web portal, Wendy Kellogg, WIMP (computing), Word processor, Xerox, Xerox Alto, Xerox Star.

Anachronism

An anachronism (from the Greek ἀνά ana, "against" and χρόνος khronos, "time") is a chronological inconsistency in some arrangement, especially a juxtaposition of persons, events, objects, or customs from different periods of time.

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Apple Inc.

Apple Inc. is an American multinational technology company headquartered in Cupertino, California, that designs, develops, and sells consumer electronics, computer software, and online services.

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Apple Lisa

The Apple Lisa is a desktop computer developed by Apple, released on January 19, 1983.

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Archetype

The concept of an archetype appears in areas relating to behavior, modern psychological theory, and literary analysis.

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Consumer

A consumer is a person or organization that use economic services or commodities.

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Desktop metaphor

In computing, the desktop metaphor is an interface metaphor which is a set of unifying concepts used by graphical user interfaces to help users interact more easily with the computer.

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Douglas Engelbart

Douglas Carl Engelbart (January 30, 1925 – July 2, 2013) was an American engineer and inventor, and an early computer and Internet pioneer.

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Electro-industrial

Electro-industrial is a music genre that emerged from industrial music in the mid-1980s.

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File manager

A file manager or file browser is a computer program that provides a user interface to manage files and folders.

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Graphical user interface

The graphical user interface (GUI), is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.

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Health care

Health care or healthcare is the maintenance or improvement of health via the prevention, diagnosis, and treatment of disease, illness, injury, and other physical and mental impairments in human beings.

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Human–computer interaction

Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.

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Hypermodernism (art)

Hypermodernism is a cultural, artistic, literary and architectural successor to Modernism and Postmodernism in which the form (attribute) of an object has no context distinct from its function.

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Hypermodernity

Hypermodernity (supermodernity) is a type, mode, or stage of society that reflects an inversion of modernity in which the function of an object has its reference point in the form of an object rather than function being the reference point for form.

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Internet meme

An Internet meme is an activity, concept, catchphrase, or piece of media that spreads, often as mimicry or for humorous purposes, from person to person via the Internet.

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List of life sciences

The life sciences or biological sciences comprise the branches of science that involve the scientific study of life and organisms – such as microorganisms, plants, and animals including human beings – as well as related considerations like bioethics.

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Macintosh

The Macintosh (pronounced as; branded as Mac since 1998) is a family of personal computers designed, manufactured, and sold by Apple Inc. since January 1984.

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Memetics

Memetics is the study of information and culture based on an analogy with Darwinian evolution.

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Metamodernism

Metamodernism is a proposed set of developments in philosophy, aesthetics, and culture which are emerging from and reacting to postmodernism.

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Metaphor

A metaphor is a figure of speech that directly refers to one thing by mentioning another for rhetorical effect.

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Microsoft

Microsoft Corporation (abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington.

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Microsoft Windows

Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.

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Mimesis

Mimesis (μίμησις (mīmēsis), from μιμεῖσθαι (mīmeisthai), "to imitate", from μῖμος (mimos), "imitator, actor") is a critical and philosophical term that carries a wide range of meanings, which include imitation, representation, mimicry, imitatio, receptivity, nonsensuous similarity, the act of resembling, the act of expression, and the presentation of the self.

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Personal computer

A personal computer (PC) is a multi-purpose computer whose size, capabilities, and price make it feasible for individual use.

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Post-irony

Post-irony (from Latin post (after) and Ancient Greek εἰρωνεία eirōneía, meaning dissimulation (or feigned ignorance)) is a term used to connote a state in which earnest and ironic intents become muddled.

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Recursion

Recursion occurs when a thing is defined in terms of itself or of its type.

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Retrofuturism

Retrofuturism (adjective retrofuturistic or retrofuture) is a trend in the creative arts showing the influence of depictions of the future produced in an earlier era.

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Simulacrum

A simulacrum (plural: simulacra from simulacrum, which means "likeness, similarity") is a representation or imitation of a person or thing.

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Skeuomorph

A skeuomorph is a derivative object that retains ornamental design cues (attributes) from structures that are inherent to the original.

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Software

Computer software, or simply software, is a generic term that refers to a collection of data or computer instructions that tell the computer how to work, in contrast to the physical hardware from which the system is built, that actually performs the work.

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Technology

Technology ("science of craft", from Greek τέχνη, techne, "art, skill, cunning of hand"; and -λογία, -logia) is first robustly defined by Jacob Bigelow in 1829 as: "...principles, processes, and nomenclatures of the more conspicuous arts, particularly those which involve applications of science, and which may be considered useful, by promoting the benefit of society, together with the emolument of those who pursue them".

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User (computing)

A user is a person who utilizes a computer or network service.

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User interface

The user interface (UI), in the industrial design field of human–computer interaction, is the space where interactions between humans and machines occur.

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User interface design

User interface design (UI) or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.

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Very-large-scale integration

Very-large-scale integration (VLSI) is the process of creating an integrated circuit (IC) by combining hundreds of thousands of transistors or devices into a single chip.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

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Web portal

A web portal is a specially designed website that brings information from diverse sources, like emails, online forums and search engines, together in a uniform way.

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Wendy Kellogg

Wendy A. Kellogg is an American psychologist and computer scientist who specializes in human-computer interaction.

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WIMP (computing)

In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user interface.

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Word processor

A word processor is a computer program or device that provides for input, editing, formatting and output of text, often plus other features.

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Xerox

Xerox Corporation (also known as Xerox, stylized as xerox since 2008, and previously as XEROX or XeroX from 1960 to 2008) is an American global corporation that sells print and digital document solutions, and document technology products in more than 160 countries.

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Xerox Alto

The Xerox Alto is the first computer designed from its inception to support an operating system based on a graphical user interface (GUI), later using the desktop metaphor.

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Xerox Star

The Star workstation, officially named Xerox 8010 Information System, was the first commercial system to incorporate various technologies that have since become standard in personal computers, including a bitmapped display, a window-based graphical user interface, icons, folders, mouse (two-button), Ethernet networking, file servers, print servers, and e-mail.

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Redirects here:

Interface Metaphor, Interface metaphors, UI Metaphor, Windows metaphor.

References

[1] https://en.wikipedia.org/wiki/Interface_metaphor

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