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Session layer

Index Session layer

In the seven-layer OSI model of computer networking, the session layer is layer 5. [1]

32 relations: AppleTalk, Application checkpointing, Application layer, Authentication, Authorization, Computer network, DECnet, Duplex (telecommunications), Flow control (data), H.245, Internet protocol suite, Internet Storage Name Service, Layer 2 Forwarding Protocol, Layer 2 Tunneling Protocol, Lip sync, Live television, NetBIOS, Network socket, Open Systems Interconnection, OSI model, Password Authentication Protocol, Point-to-Point Tunneling Protocol, Presentation layer, Remote procedure call, RTP Control Protocol, Session (computer science), Short Message Peer-to-Peer, Sockets Direct Protocol, SOCKS, Synchronization (computer science), Transport layer, Web conferencing.

AppleTalk

AppleTalk was a proprietary suite of networking protocols developed by Apple Inc. for their Macintosh computers.

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Application checkpointing

Checkpointing is a technique to add fault tolerance into computing systems.

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Application layer

An application layer is an abstraction layer that specifies the shared communications protocols and interface methods used by hosts in a communications network.

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Authentication

Authentication (from authentikos, "real, genuine", from αὐθέντης authentes, "author") is the act of confirming the truth of an attribute of a single piece of data claimed true by an entity.

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Authorization

Authorization is the function of specifying access rights/privileges to resources related to information security and computer security in general and to access control in particular.

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Computer network

A computer network, or data network, is a digital telecommunications network which allows nodes to share resources.

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DECnet

DECnet is a suite of network protocols created by Digital Equipment Corporation.

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Duplex (telecommunications)

A duplex communication system is a point-to-point system composed of two or more connected parties or devices that can communicate with one another in both directions.

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Flow control (data)

In data communications, flow control is the process of managing the rate of data transmission between two nodes to prevent a fast sender from overwhelming a slow receiver.

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H.245

H.245 is a control channel protocol used with e.g. H.323 and H.324 communication sessions, and involves the line transmission of non-telephone signals.

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Internet protocol suite

The Internet protocol suite is the conceptual model and set of communications protocols used on the Internet and similar computer networks.

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Internet Storage Name Service

In computing, the proposed Internet Storage Name Service (iSNS) protocol allows automated discovery, management and configuration of iSCSI and Fibre Channel devices (using iFCP gateways) on a TCP/IP network.

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Layer 2 Forwarding Protocol

L2F, or Layer 2 Forwarding, is a tunneling protocol developed by Cisco Systems, Inc. to establish virtual private network connections over the Internet.

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Layer 2 Tunneling Protocol

In computer networking, Layer 2 Tunneling Protocol (L2TP) is a tunneling protocol used to support virtual private networks (VPNs) or as part of the delivery of services by ISPs.

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Lip sync

Lip sync (short for lip synchronization) is a technical term for matching a speaking or singing person's lip movements with prerecorded sung or spoken vocals that listeners hear, either through the sound reinforcement system in a live performance or via television, computer, cinema speakers, or generally anything with audio output in other cases.

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Live television

Live television is a television production broadcast in real-time, as events happen, in the present.

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NetBIOS

NetBIOS is an acronym for Network Basic Input/Output System.

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Network socket

A network socket is an internal endpoint for sending or receiving data within a node on a computer network.

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Open Systems Interconnection

The Open Systems Interconnection model (OSI model) is a conceptual model that characterizes and standardizes the communication functions of a telecommunication or computing system without regard to its underlying internal structure and technology.

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OSI model

The Open Systems Interconnection model (OSI model) is a conceptual model that characterizes and standardizes the communication functions of a telecommunication or computing system without regard to its underlying internal structure and technology.

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Password Authentication Protocol

Password Authentication Protocol (PAP) is a password-based authentication protocol used by Point to Point Protocol (PPP) to validate users.

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Point-to-Point Tunneling Protocol

The Point-to-Point Tunneling Protocol (PPTP) is an obsolete method for implementing virtual private networks, with many known security issues.

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Presentation layer

In the seven-layer OSI model of computer networking, the presentation layer is layer 6 and serves as the data translator for the network.

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Remote procedure call

In distributed computing, a remote procedure call (RPC) is when a computer program causes a procedure (subroutine) to execute in a different address space (commonly on another computer on a shared network), which is coded as if it were a normal (local) procedure call, without the programmer explicitly coding the details for the remote interaction.

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RTP Control Protocol

The RTP Control Protocol (RTCP) is a sister protocol of the Real-time Transport Protocol (RTP).

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Session (computer science)

In computer science, in particular networking, a session is a semi-permanent interactive information interchange between two or more communicating devices, or between a computer and user (see login session).

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Short Message Peer-to-Peer

Short Message Peer-to-Peer (SMPP) in the telecommunications industry is an open, industry standard protocol designed to provide a flexible data communication interface for the transfer of short message data between External Short Messaging Entities (ESMEs), Routing Entities (REs) and Message Centres.

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Sockets Direct Protocol

The Sockets Direct Protocol (SDP) is a transport-agnostic protocol to support stream sockets over Remote Direct Memory Access (RDMA) network fabrics.

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SOCKS

SOCKS is an Internet protocol that exchanges network packets between a client and server through a proxy server.

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Synchronization (computer science)

In computer science, synchronization refers to one of two distinct but related concepts: synchronization of processes, and synchronization of Data.

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Transport layer

In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet Protocol Suite and the OSI model.

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Web conferencing

Web conferencing may be used as an umbrella term for various types of online collaborative services including web seminars ("webinars"), webcasts, and peer-level web meetings.

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Redirects here:

Layer 5, OSI Layer 5, OSI layer 5, Session Layer, Session-layer, X.215.

References

[1] https://en.wikipedia.org/wiki/Session_layer

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