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2D computer graphics and 3dfx Interactive

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between 2D computer graphics and 3dfx Interactive

2D computer graphics vs. 3dfx Interactive

2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. 3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards.

Similarities between 2D computer graphics and 3dfx Interactive

2D computer graphics and 3dfx Interactive have 11 things in common (in Unionpedia): Atari, Framebuffer, Graphical user interface, Graphics processing unit, NEC, Raster graphics, Sega, Spatial anti-aliasing, Video card, Video game console, 3D computer graphics.

Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972, currently by Atari Interactive, a subsidiary of the French publisher Atari, SA.

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Framebuffer

A framebuffer (frame buffer, or sometimes framestore) is a portion of RAM containing a bitmap that drives a video display.

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Graphical user interface

The graphical user interface (GUI), is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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NEC

is a Japanese multinational provider of information technology (IT) services and products, headquartered in Minato, Tokyo, Japan.

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Raster graphics

In computer graphics, a raster graphics or bitmap image is a dot matrix data structure that represents a generally rectangular grid of pixels (points of color), viewable via a monitor, paper, or other display medium.

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Sega

Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.

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Spatial anti-aliasing

In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution.

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Video card

A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).

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Video game console

A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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The list above answers the following questions

2D computer graphics and 3dfx Interactive Comparison

2D computer graphics has 198 relations, while 3dfx Interactive has 109. As they have in common 11, the Jaccard index is 3.58% = 11 / (198 + 109).

References

This article shows the relationship between 2D computer graphics and 3dfx Interactive. To access each article from which the information was extracted, please visit:

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