Similarities between 2D computer graphics and 3dfx Interactive
2D computer graphics and 3dfx Interactive have 11 things in common (in Unionpedia): Atari, Framebuffer, Graphical user interface, Graphics processing unit, NEC, Raster graphics, Sega, Spatial anti-aliasing, Video card, Video game console, 3D computer graphics.
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972, currently by Atari Interactive, a subsidiary of the French publisher Atari, SA.
2D computer graphics and Atari · 3dfx Interactive and Atari ·
Framebuffer
A framebuffer (frame buffer, or sometimes framestore) is a portion of RAM containing a bitmap that drives a video display.
2D computer graphics and Framebuffer · 3dfx Interactive and Framebuffer ·
Graphical user interface
The graphical user interface (GUI), is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.
2D computer graphics and Graphical user interface · 3dfx Interactive and Graphical user interface ·
Graphics processing unit
A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.
2D computer graphics and Graphics processing unit · 3dfx Interactive and Graphics processing unit ·
NEC
is a Japanese multinational provider of information technology (IT) services and products, headquartered in Minato, Tokyo, Japan.
2D computer graphics and NEC · 3dfx Interactive and NEC ·
Raster graphics
In computer graphics, a raster graphics or bitmap image is a dot matrix data structure that represents a generally rectangular grid of pixels (points of color), viewable via a monitor, paper, or other display medium.
2D computer graphics and Raster graphics · 3dfx Interactive and Raster graphics ·
Sega
Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.
2D computer graphics and Sega · 3dfx Interactive and Sega ·
Spatial anti-aliasing
In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution.
2D computer graphics and Spatial anti-aliasing · 3dfx Interactive and Spatial anti-aliasing ·
Video card
A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).
2D computer graphics and Video card · 3dfx Interactive and Video card ·
Video game console
A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.
2D computer graphics and Video game console · 3dfx Interactive and Video game console ·
3D computer graphics
3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.
2D computer graphics and 3D computer graphics · 3D computer graphics and 3dfx Interactive ·
The list above answers the following questions
- What 2D computer graphics and 3dfx Interactive have in common
- What are the similarities between 2D computer graphics and 3dfx Interactive
2D computer graphics and 3dfx Interactive Comparison
2D computer graphics has 198 relations, while 3dfx Interactive has 109. As they have in common 11, the Jaccard index is 3.58% = 11 / (198 + 109).
References
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