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3D modeling and Thief II

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between 3D modeling and Thief II

3D modeling vs. Thief II

In 3D computer graphics, 3D modeling (or three-dimensional modeling) is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software. Thief II: The Metal Age is a 2000 stealth video game developed by Looking Glass Studios and published by Eidos Interactive.

Similarities between 3D modeling and Thief II

3D modeling and Thief II have 2 things in common (in Unionpedia): Texture mapping, 3D computer graphics.

Texture mapping

Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model.

3D modeling and Texture mapping · Texture mapping and Thief II · See more »

3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

3D computer graphics and 3D modeling · 3D computer graphics and Thief II · See more »

The list above answers the following questions

3D modeling and Thief II Comparison

3D modeling has 115 relations, while Thief II has 141. As they have in common 2, the Jaccard index is 0.78% = 2 / (115 + 141).

References

This article shows the relationship between 3D modeling and Thief II. To access each article from which the information was extracted, please visit:

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