Similarities between Ada (programming language) and Object-oriented programming
Ada (programming language) and Object-oriented programming have 25 things in common (in Unionpedia): Alexander Stepanov, ALGOL, C++, Common Object Request Broker Architecture, Compiler, Design by contract, Dynamic dispatch, Eiffel (programming language), Garbage collection (computer science), Generic programming, Imperative programming, Interface description language, Java (programming language), Lisp (programming language), Modula-2, Modular programming, Pascal (programming language), Pointer (computer programming), Programming paradigm, Record (computer science), Ruby (programming language), Smalltalk, Structured programming, Tony Hoare, Type system.
Alexander Stepanov
Alexander Alexandrovich Stepanov (Алекса́ндр Алекса́ндрович Степа́нов), born November 16, 1950 in Moscow, is a Russian computer programmer, best known as an advocate of generic programming and as the primary designer and implementer of the C++ Standard Template Library, which he started to develop around 1992 while employed at HP Labs.
Ada (programming language) and Alexander Stepanov · Alexander Stepanov and Object-oriented programming ·
ALGOL
ALGOL (short for "Algorithmic Language") is a family of imperative computer programming languages, originally developed in the mid-1950s, which greatly influenced many other languages and was the standard method for algorithm description used by the ACM in textbooks and academic sources for more than thirty years.
ALGOL and Ada (programming language) · ALGOL and Object-oriented programming ·
C++
C++ ("see plus plus") is a general-purpose programming language.
Ada (programming language) and C++ · C++ and Object-oriented programming ·
Common Object Request Broker Architecture
The Common Object Request Broker Architecture (CORBA) is a standard defined by the Object Management Group (OMG) designed to facilitate the communication of systems that are deployed on diverse platforms.
Ada (programming language) and Common Object Request Broker Architecture · Common Object Request Broker Architecture and Object-oriented programming ·
Compiler
A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).
Ada (programming language) and Compiler · Compiler and Object-oriented programming ·
Design by contract
Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software.
Ada (programming language) and Design by contract · Design by contract and Object-oriented programming ·
Dynamic dispatch
In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.
Ada (programming language) and Dynamic dispatch · Dynamic dispatch and Object-oriented programming ·
Eiffel (programming language)
Eiffel is an object-oriented programming language designed by Bertrand Meyer (an object-orientation proponent and author of Object-Oriented Software Construction) and Eiffel Software.
Ada (programming language) and Eiffel (programming language) · Eiffel (programming language) and Object-oriented programming ·
Garbage collection (computer science)
In computer science, garbage collection (GC) is a form of automatic memory management.
Ada (programming language) and Garbage collection (computer science) · Garbage collection (computer science) and Object-oriented programming ·
Generic programming
Generic programming is a style of computer programming in which algorithms are written in terms of types to-be-specified-later that are then instantiated when needed for specific types provided as parameters.
Ada (programming language) and Generic programming · Generic programming and Object-oriented programming ·
Imperative programming
In computer science, imperative programming is a programming paradigm that uses statements that change a program's state.
Ada (programming language) and Imperative programming · Imperative programming and Object-oriented programming ·
Interface description language
An interface description language or interface definition language (IDL), is a specification language used to describe a software component's application programming interface (API).
Ada (programming language) and Interface description language · Interface description language and Object-oriented programming ·
Java (programming language)
Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.
Ada (programming language) and Java (programming language) · Java (programming language) and Object-oriented programming ·
Lisp (programming language)
Lisp (historically, LISP) is a family of computer programming languages with a long history and a distinctive, fully parenthesized prefix notation.
Ada (programming language) and Lisp (programming language) · Lisp (programming language) and Object-oriented programming ·
Modula-2
Modula-2 is a computer programming language designed and developed between 1977 and 1985 by Niklaus Wirth at the Swiss Federal Institute of Technology in Zurich (ETH Zurich) as a revision of Pascal to serve as the sole programming language for the operating system and application software for the personal workstation Lilith.
Ada (programming language) and Modula-2 · Modula-2 and Object-oriented programming ·
Modular programming
Modular programming is a software design technique that emphasizes separating the functionality of a programme into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality.
Ada (programming language) and Modular programming · Modular programming and Object-oriented programming ·
Pascal (programming language)
Pascal is an imperative and procedural programming language, which Niklaus Wirth designed in 1968–69 and published in 1970, as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honor of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth had already developed several improvements to this language as part of the ALGOL X proposals, but these were not accepted and Pascal was developed separately and released in 1970. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985; this was used by Apple Computer and Borland in the late 1980s and later developed into Delphi on the Microsoft Windows platform. Extensions to the Pascal concepts led to the Pascal-like languages Modula-2 and Oberon.
Ada (programming language) and Pascal (programming language) · Object-oriented programming and Pascal (programming language) ·
Pointer (computer programming)
In computer science, a pointer is a programming language object that stores the memory address of another value located in computer memory.
Ada (programming language) and Pointer (computer programming) · Object-oriented programming and Pointer (computer programming) ·
Programming paradigm
Programming paradigms are a way to classify programming languages based on their features.
Ada (programming language) and Programming paradigm · Object-oriented programming and Programming paradigm ·
Record (computer science)
In computer science, a record (also called a structure, struct, or compound data) is a basic data structure.
Ada (programming language) and Record (computer science) · Object-oriented programming and Record (computer science) ·
Ruby (programming language)
Ruby is a dynamic, interpreted, reflective, object-oriented, general-purpose programming language.
Ada (programming language) and Ruby (programming language) · Object-oriented programming and Ruby (programming language) ·
Smalltalk
Smalltalk is an object-oriented, dynamically typed, reflective programming language.
Ada (programming language) and Smalltalk · Object-oriented programming and Smalltalk ·
Structured programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as the go to statement, which can lead to "spaghetti code" that is potentially difficult to follow and maintain.
Ada (programming language) and Structured programming · Object-oriented programming and Structured programming ·
Tony Hoare
Sir Charles Antony Richard Hoare (born 11 January 1934), is a British computer scientist.
Ada (programming language) and Tony Hoare · Object-oriented programming and Tony Hoare ·
Type system
In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.
Ada (programming language) and Type system · Object-oriented programming and Type system ·
The list above answers the following questions
- What Ada (programming language) and Object-oriented programming have in common
- What are the similarities between Ada (programming language) and Object-oriented programming
Ada (programming language) and Object-oriented programming Comparison
Ada (programming language) has 139 relations, while Object-oriented programming has 286. As they have in common 25, the Jaccard index is 5.88% = 25 / (139 + 286).
References
This article shows the relationship between Ada (programming language) and Object-oriented programming. To access each article from which the information was extracted, please visit: