Similarities between Ada (programming language) and Seed7
Ada (programming language) and Seed7 have 17 things in common (in Unionpedia): ALGOL 68, C++, Compiler, Cross-platform, Exception handling, Generic programming, Imperative programming, Java (programming language), Modula-2, Nominal type system, Object-oriented programming, Pascal (programming language), Programming paradigm, Record (computer science), Source lines of code, Structured programming, Type system.
ALGOL 68
ALGOL 68 (short for Algorithmic Language 1968) is an imperative computer programming language that was conceived as a successor to the ALGOL 60 programming language, designed with the goal of a much wider scope of application and more rigorously defined syntax and semantics.
ALGOL 68 and Ada (programming language) · ALGOL 68 and Seed7 ·
C++
C++ ("see plus plus") is a general-purpose programming language.
Ada (programming language) and C++ · C++ and Seed7 ·
Compiler
A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).
Ada (programming language) and Compiler · Compiler and Seed7 ·
Cross-platform
In computing, cross-platform software (also multi-platform software or platform-independent software) is computer software that is implemented on multiple computing platforms.
Ada (programming language) and Cross-platform · Cross-platform and Seed7 ·
Exception handling
Exception handling is the process of responding to the occurrence, during computation, of exceptions – anomalous or exceptional conditions requiring special processing – often changing the normal flow of program execution.
Ada (programming language) and Exception handling · Exception handling and Seed7 ·
Generic programming
Generic programming is a style of computer programming in which algorithms are written in terms of types to-be-specified-later that are then instantiated when needed for specific types provided as parameters.
Ada (programming language) and Generic programming · Generic programming and Seed7 ·
Imperative programming
In computer science, imperative programming is a programming paradigm that uses statements that change a program's state.
Ada (programming language) and Imperative programming · Imperative programming and Seed7 ·
Java (programming language)
Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.
Ada (programming language) and Java (programming language) · Java (programming language) and Seed7 ·
Modula-2
Modula-2 is a computer programming language designed and developed between 1977 and 1985 by Niklaus Wirth at the Swiss Federal Institute of Technology in Zurich (ETH Zurich) as a revision of Pascal to serve as the sole programming language for the operating system and application software for the personal workstation Lilith.
Ada (programming language) and Modula-2 · Modula-2 and Seed7 ·
Nominal type system
In computer science, a nominal or nominative type system (or name-based type system) is a major class of type system, in which compatibility and equivalence of data types is determined by explicit declarations and/or the name of the types.
Ada (programming language) and Nominal type system · Nominal type system and Seed7 ·
Object-oriented programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self").
Ada (programming language) and Object-oriented programming · Object-oriented programming and Seed7 ·
Pascal (programming language)
Pascal is an imperative and procedural programming language, which Niklaus Wirth designed in 1968–69 and published in 1970, as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honor of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth had already developed several improvements to this language as part of the ALGOL X proposals, but these were not accepted and Pascal was developed separately and released in 1970. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985; this was used by Apple Computer and Borland in the late 1980s and later developed into Delphi on the Microsoft Windows platform. Extensions to the Pascal concepts led to the Pascal-like languages Modula-2 and Oberon.
Ada (programming language) and Pascal (programming language) · Pascal (programming language) and Seed7 ·
Programming paradigm
Programming paradigms are a way to classify programming languages based on their features.
Ada (programming language) and Programming paradigm · Programming paradigm and Seed7 ·
Record (computer science)
In computer science, a record (also called a structure, struct, or compound data) is a basic data structure.
Ada (programming language) and Record (computer science) · Record (computer science) and Seed7 ·
Source lines of code
Source lines of code (SLOC), also known as lines of code (LOC), is a software metric used to measure the size of a computer program by counting the number of lines in the text of the program's source code.
Ada (programming language) and Source lines of code · Seed7 and Source lines of code ·
Structured programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as the go to statement, which can lead to "spaghetti code" that is potentially difficult to follow and maintain.
Ada (programming language) and Structured programming · Seed7 and Structured programming ·
Type system
In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.
Ada (programming language) and Type system · Seed7 and Type system ·
The list above answers the following questions
- What Ada (programming language) and Seed7 have in common
- What are the similarities between Ada (programming language) and Seed7
Ada (programming language) and Seed7 Comparison
Ada (programming language) has 139 relations, while Seed7 has 68. As they have in common 17, the Jaccard index is 8.21% = 17 / (139 + 68).
References
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