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Adobe Flash Player and Game engine

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Adobe Flash Player and Game engine

Adobe Flash Player vs. Game engine

Adobe Flash Player (labeled Shockwave Flash in Internet Explorer and Firefox) is freeware for using content created on the Adobe Flash platform, including viewing multimedia contents, executing rich Internet applications, and streaming audio and video. A game engine is a software development environment designed for people to build video games.

Similarities between Adobe Flash Player and Game engine

Adobe Flash Player and Game engine have 21 things in common (in Unionpedia): Adobe Flash, Adobe Shockwave, Android (operating system), C (programming language), C++, DirectX, Graphics processing unit, IPhone, Microsoft, Microsoft Silverlight, Middleware, OpenGL, Shader, Sound, Unity (game engine), Unreal Engine, Video game, Video game development, Web browser, WebGL, 3D computer graphics.

Adobe Flash

Adobe Flash is a deprecated multimedia software platform used for production of animations, rich Internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players.

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Adobe Shockwave

Adobe Shockwave (formerly Macromedia Shockwave) is a multimedia platform for building interactive multimedia applications and video games.

Adobe Flash Player and Adobe Shockwave · Adobe Shockwave and Game engine · See more »

Android (operating system)

Android is a mobile operating system developed by Google, based on a modified version of the Linux kernel and other open source software and designed primarily for touchscreen mobile devices such as smartphones and tablets.

Adobe Flash Player and Android (operating system) · Android (operating system) and Game engine · See more »

C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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C++

C++ ("see plus plus") is a general-purpose programming language.

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DirectX

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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IPhone

iPhone is a line of smartphones designed and marketed by Apple Inc. The iPhone line of products use Apple's iOS mobile operating system software.

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Microsoft

Microsoft Corporation (abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington.

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Microsoft Silverlight

Microsoft Silverlight (or simply Silverlight) is a deprecated application framework for writing and running rich Internet applications, similar to Adobe Flash.

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Middleware

Middleware is computer software that provides services to software applications beyond those available from the operating system.

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OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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Sound

In physics, sound is a vibration that typically propagates as an audible wave of pressure, through a transmission medium such as a gas, liquid or solid.

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Unity (game engine)

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine.

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Unreal Engine

The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

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Video game development

Video game development is the process of creating a video game.

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Web browser

A web browser (commonly referred to as a browser) is a software application for accessing information on the World Wide Web.

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WebGL

WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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The list above answers the following questions

Adobe Flash Player and Game engine Comparison

Adobe Flash Player has 313 relations, while Game engine has 164. As they have in common 21, the Jaccard index is 4.40% = 21 / (313 + 164).

References

This article shows the relationship between Adobe Flash Player and Game engine. To access each article from which the information was extracted, please visit:

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