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Aircraft principal axes and Zarch

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Aircraft principal axes and Zarch

Aircraft principal axes vs. Zarch

An aircraft in flight is free to rotate in three dimensions: yaw, nose left or right about an axis running up and down; pitch, nose up or down about an axis running from wing to wing; and roll, rotation about an axis running from nose to tail. Zarch (also known under its ported name of Virus) is a computer game developed by David Braben (better known as the co-author of Elite) in, for the release of the Acorn Archimedes computer.

Similarities between Aircraft principal axes and Zarch

Aircraft principal axes and Zarch have 1 thing in common (in Unionpedia): Euler angles.

Euler angles

The Euler angles are three angles introduced by Leonhard Euler to describe the orientation of a rigid body with respect to a fixed coordinate system.

Aircraft principal axes and Euler angles · Euler angles and Zarch · See more »

The list above answers the following questions

Aircraft principal axes and Zarch Comparison

Aircraft principal axes has 26 relations, while Zarch has 45. As they have in common 1, the Jaccard index is 1.41% = 1 / (26 + 45).

References

This article shows the relationship between Aircraft principal axes and Zarch. To access each article from which the information was extracted, please visit:

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