Similarities between Animation and Motion graphics
Animation and Motion graphics have 16 things in common (in Unionpedia): Computer animation, Filmmaking, Flip book, Len Lye, Motion graphic design, Norman McLaren, Pacific Data Images, Phenakistiscope, Praxinoscope, Special effect, Stan Brakhage, Stop motion, Stroboscope, Traditional animation, Zoetrope, 3D computer graphics.
Computer animation
Computer animation is the process used for generating animated images.
Animation and Computer animation · Computer animation and Motion graphics ·
Filmmaking
Filmmaking (or, in an academic context, film production) is the process of making a film, generally in the sense of films intended for extensive theatrical exhibition.
Animation and Filmmaking · Filmmaking and Motion graphics ·
Flip book
A flip book or flick book is a book with a series of pictures that vary gradually from one page to the next, so that when the pages are turned rapidly, the pictures appear to animate by simulating motion or some other change.
Animation and Flip book · Flip book and Motion graphics ·
Len Lye
Leonard Charles Huia Lye (5 July 1901 – 15 May 1980), was a Christchurch, New Zealand-born artist known primarily for his experimental films and kinetic sculpture.
Animation and Len Lye · Len Lye and Motion graphics ·
Motion graphic design
Motion graphic design is a subset of graphic design in that it uses graphic design principles in a filmmaking or video production context (or other temporally evolving visual medium) through the use of animation or filmic techniques.
Animation and Motion graphic design · Motion graphic design and Motion graphics ·
Norman McLaren
Norman McLaren, (11 April 1914 – 27 January 1987) was a Scottish Canadian animator, director and producer known for his work for the National Film Board of Canada (NFB).
Animation and Norman McLaren · Motion graphics and Norman McLaren ·
Pacific Data Images
Pacific Data Images (PDI) was an American computer animation production company that was bought by DreamWorks SKG in 2000.
Animation and Pacific Data Images · Motion graphics and Pacific Data Images ·
Phenakistiscope
The phénakisticope (better known as phenakistiscope or the later misspelling phenakistoscope) was the first widespread animation device that created a fluid illusion of motion.
Animation and Phenakistiscope · Motion graphics and Phenakistiscope ·
Praxinoscope
The praxinoscope was an animation device, the successor to the zoetrope.
Animation and Praxinoscope · Motion graphics and Praxinoscope ·
Special effect
Special effects (often abbreviated as SFX, SPFX, or simply FX) are illusions or visual tricks used in the film, television, theatre, video game and simulator industries to simulate the imagined events in a story or virtual world.
Animation and Special effect · Motion graphics and Special effect ·
Stan Brakhage
James Stanley Brakhage (January 14, 1933 – March 9, 2003), better known as Stan Brakhage, was an American non-narrative filmmaker.
Animation and Stan Brakhage · Motion graphics and Stan Brakhage ·
Stop motion
Stop motion is an animated-film making technique in which objects are physically manipulated in small increments between individually photographed frames so that they appear to exhibit independent motion when the series of frames is played back as a fast sequence.
Animation and Stop motion · Motion graphics and Stop motion ·
Stroboscope
A stroboscope also known as a strobe, is an instrument used to make a cyclically moving object appear to be slow-moving, or stationary.
Animation and Stroboscope · Motion graphics and Stroboscope ·
Traditional animation
Traditional animation (or classical animation, cel animation or hand-drawn animation) is an animation technique in which each frame is drawn by hand on a physical medium.
Animation and Traditional animation · Motion graphics and Traditional animation ·
Zoetrope
A zoetrope is one of several pre-film animation devices that produce the illusion of motion by displaying a sequence of drawings or photographs showing progressive phases of that motion.
Animation and Zoetrope · Motion graphics and Zoetrope ·
3D computer graphics
3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.
3D computer graphics and Animation · 3D computer graphics and Motion graphics ·
The list above answers the following questions
- What Animation and Motion graphics have in common
- What are the similarities between Animation and Motion graphics
Animation and Motion graphics Comparison
Animation has 279 relations, while Motion graphics has 92. As they have in common 16, the Jaccard index is 4.31% = 16 / (279 + 92).
References
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