Similarities between Avatar (computing) and There (virtual world)
Avatar (computing) and There (virtual world) have 10 things in common (in Unionpedia): Active Worlds, Avatar (computing), Kaneva, Massively multiplayer online game, PlayStation Home, Second Life, There (virtual world), Virtual community, Virtual world, 3D computer graphics.
Active Worlds
Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.
Active Worlds and Avatar (computing) · Active Worlds and There (virtual world) ·
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character.
Avatar (computing) and Avatar (computing) · Avatar (computing) and There (virtual world) ·
Kaneva
Kaneva, LLC is a privately owned American video game company based in Atlanta, Georgia and founded in 2004 by Christopher Klaus and Greg Frame.
Avatar (computing) and Kaneva · Kaneva and There (virtual world) ·
Massively multiplayer online game
A massively multiplayer online game (MMOG, or more commonly, MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server.
Avatar (computing) and Massively multiplayer online game · Massively multiplayer online game and There (virtual world) ·
PlayStation Home
PlayStation Home (which was also marketed and referred to as Home) was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN).
Avatar (computing) and PlayStation Home · PlayStation Home and There (virtual world) ·
Second Life
Second Life is an online virtual world, developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003.
Avatar (computing) and Second Life · Second Life and There (virtual world) ·
There (virtual world)
There is a 3D online virtual world created by Will Harvey and Jeffrey Ventrella.
Avatar (computing) and There (virtual world) · There (virtual world) and There (virtual world) ·
Virtual community
A virtual community is a social network of individuals who interact through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals.
Avatar (computing) and Virtual community · There (virtual world) and Virtual community ·
Virtual world
A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.
Avatar (computing) and Virtual world · There (virtual world) and Virtual world ·
3D computer graphics
3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.
3D computer graphics and Avatar (computing) · 3D computer graphics and There (virtual world) ·
The list above answers the following questions
- What Avatar (computing) and There (virtual world) have in common
- What are the similarities between Avatar (computing) and There (virtual world)
Avatar (computing) and There (virtual world) Comparison
Avatar (computing) has 151 relations, while There (virtual world) has 24. As they have in common 10, the Jaccard index is 5.71% = 10 / (151 + 24).
References
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