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Bitmap and List of Sega arcade system boards

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Bitmap and List of Sega arcade system boards

Bitmap vs. List of Sega arcade system boards

In computing, a bitmap is a mapping from some domain (for example, a range of integers) to bits. The following is a list of arcade system boards released by Sega.

Similarities between Bitmap and List of Sega arcade system boards

Bitmap and List of Sega arcade system boards have 9 things in common (in Unionpedia): Alpha compositing, Byte, Color depth, Palette (computing), Pixel, Raster graphics, Rasterisation, Transparency (graphic), Vector graphics.

Alpha compositing

In computer graphics, alpha compositing is the process of combining an image with a background to create the appearance of partial or full transparency.

Alpha compositing and Bitmap · Alpha compositing and List of Sega arcade system boards · See more »

Byte

The byte is a unit of digital information that most commonly consists of eight bits, representing a binary number.

Bitmap and Byte · Byte and List of Sega arcade system boards · See more »

Color depth

Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, in a bitmapped image or video frame buffer, or the number of bits used for each color component of a single pixel.

Bitmap and Color depth · Color depth and List of Sega arcade system boards · See more »

Palette (computing)

In computer graphics, a palette is a finite set of colors.

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Pixel

In digital imaging, a pixel, pel, dots, or picture element is a physical point in a raster image, or the smallest addressable element in an all points addressable display device; so it is the smallest controllable element of a picture represented on the screen.

Bitmap and Pixel · List of Sega arcade system boards and Pixel · See more »

Raster graphics

In computer graphics, a raster graphics or bitmap image is a dot matrix data structure that represents a generally rectangular grid of pixels (points of color), viewable via a monitor, paper, or other display medium.

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Rasterisation

Rasterisation (or rasterization) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (pixels or dots) for output on a video display or printer, or for storage in a bitmap file format.

Bitmap and Rasterisation · List of Sega arcade system boards and Rasterisation · See more »

Transparency (graphic)

Transparency is possible in a number of graphics file formats.

Bitmap and Transparency (graphic) · List of Sega arcade system boards and Transparency (graphic) · See more »

Vector graphics

Vector graphics are computer graphics images that are defined in terms of 2D points, which are connected by lines and curves to form polygons and other shapes.

Bitmap and Vector graphics · List of Sega arcade system boards and Vector graphics · See more »

The list above answers the following questions

Bitmap and List of Sega arcade system boards Comparison

Bitmap has 52 relations, while List of Sega arcade system boards has 452. As they have in common 9, the Jaccard index is 1.79% = 9 / (52 + 452).

References

This article shows the relationship between Bitmap and List of Sega arcade system boards. To access each article from which the information was extracted, please visit:

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