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Bloom (shader effect) and Shader

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Bloom (shader effect) and Shader

Bloom (shader effect) vs. Shader

Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high dynamic range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

Similarities between Bloom (shader effect) and Shader

Bloom (shader effect) and Shader have 3 things in common (in Unionpedia): Computer graphics, Framebuffer, Video game.

Computer graphics

Computer graphics are pictures and films created using computers.

Bloom (shader effect) and Computer graphics · Computer graphics and Shader · See more »

Framebuffer

A framebuffer (frame buffer, or sometimes framestore) is a portion of RAM containing a bitmap that drives a video display.

Bloom (shader effect) and Framebuffer · Framebuffer and Shader · See more »

Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

Bloom (shader effect) and Video game · Shader and Video game · See more »

The list above answers the following questions

Bloom (shader effect) and Shader Comparison

Bloom (shader effect) has 29 relations, while Shader has 80. As they have in common 3, the Jaccard index is 2.75% = 3 / (29 + 80).

References

This article shows the relationship between Bloom (shader effect) and Shader. To access each article from which the information was extracted, please visit:

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