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Bottleneck (engineering) and Z-buffering

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Bottleneck (engineering) and Z-buffering

Bottleneck (engineering) vs. Z-buffering

In engineering, a bottleneck is a phenomenon by which the performance or capacity of an entire system is severely limited by a single component. In computer graphics, z-buffering, also known as depth buffering, is the management of image depth coordinates in 3D graphics, usually done in hardware, sometimes in software.

Similarities between Bottleneck (engineering) and Z-buffering

Bottleneck (engineering) and Z-buffering have 1 thing in common (in Unionpedia): Software.

Software

Computer software, or simply software, is a generic term that refers to a collection of data or computer instructions that tell the computer how to work, in contrast to the physical hardware from which the system is built, that actually performs the work.

Bottleneck (engineering) and Software · Software and Z-buffering · See more »

The list above answers the following questions

Bottleneck (engineering) and Z-buffering Comparison

Bottleneck (engineering) has 16 relations, while Z-buffering has 45. As they have in common 1, the Jaccard index is 1.64% = 1 / (16 + 45).

References

This article shows the relationship between Bottleneck (engineering) and Z-buffering. To access each article from which the information was extracted, please visit:

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