Similarities between Command & Conquer and Command & Conquer: Generals – Zero Hour
Command & Conquer and Command & Conquer: Generals – Zero Hour have 10 things in common (in Unionpedia): Command & Conquer: Generals, Computer Gaming World, DICE Los Angeles, Electronic Arts, Full motion video, Microsoft Windows, Multiplayer video game, Real-time strategy, SAGE (game engine), United Nations.
Command & Conquer: Generals
Command & Conquer: Generals is a real-time strategy video game and the seventh installment in the ''Command & Conquer'' series.
Command & Conquer and Command & Conquer: Generals · Command & Conquer: Generals and Command & Conquer: Generals – Zero Hour ·
Computer Gaming World
Computer Gaming World (CGW) was an American computer game magazine published between 1981 and 2006.
Command & Conquer and Computer Gaming World · Command & Conquer: Generals – Zero Hour and Computer Gaming World ·
DICE Los Angeles
DICE Los Angeles (formerly DreamWorks Interactive L.L.C., EA Los Angeles and Danger Close Games) is an American video game developer and a division of EA DICE.
Command & Conquer and DICE Los Angeles · Command & Conquer: Generals – Zero Hour and DICE Los Angeles ·
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California.
Command & Conquer and Electronic Arts · Command & Conquer: Generals – Zero Hour and Electronic Arts ·
Full motion video
A full motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game.
Command & Conquer and Full motion video · Command & Conquer: Generals – Zero Hour and Full motion video ·
Microsoft Windows
Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.
Command & Conquer and Microsoft Windows · Command & Conquer: Generals – Zero Hour and Microsoft Windows ·
Multiplayer video game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.
Command & Conquer and Multiplayer video game · Command & Conquer: Generals – Zero Hour and Multiplayer video game ·
Real-time strategy
Real-time strategy (RTS) is a subgenre of strategy video games where the game does not progress incrementally in turns.
Command & Conquer and Real-time strategy · Command & Conquer: Generals – Zero Hour and Real-time strategy ·
SAGE (game engine)
SAGE (Strategy Action Game Engine) is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.
Command & Conquer and SAGE (game engine) · Command & Conquer: Generals – Zero Hour and SAGE (game engine) ·
United Nations
The United Nations (UN) is an intergovernmental organization tasked to promote international cooperation and to create and maintain international order.
Command & Conquer and United Nations · Command & Conquer: Generals – Zero Hour and United Nations ·
The list above answers the following questions
- What Command & Conquer and Command & Conquer: Generals – Zero Hour have in common
- What are the similarities between Command & Conquer and Command & Conquer: Generals – Zero Hour
Command & Conquer and Command & Conquer: Generals – Zero Hour Comparison
Command & Conquer has 118 relations, while Command & Conquer: Generals – Zero Hour has 44. As they have in common 10, the Jaccard index is 6.17% = 10 / (118 + 44).
References
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