Similarities between Direct3D and DirectX Graphics Infrastructure
Direct3D and DirectX Graphics Infrastructure have 4 things in common (in Unionpedia): OpenGL, Stereoscopy, Windows Display Driver Model, Windows Vista.
OpenGL
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.
Direct3D and OpenGL · DirectX Graphics Infrastructure and OpenGL ·
Stereoscopy
Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision.
Direct3D and Stereoscopy · DirectX Graphics Infrastructure and Stereoscopy ·
Windows Display Driver Model
Windows Display Driver Model (WDDM) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista.
Direct3D and Windows Display Driver Model · DirectX Graphics Infrastructure and Windows Display Driver Model ·
Windows Vista
Windows Vista (codenamed Longhorn) is an operating system by Microsoft for use on personal computers, including home and business desktops, laptops, tablet PCs and media center PCs.
Direct3D and Windows Vista · DirectX Graphics Infrastructure and Windows Vista ·
The list above answers the following questions
- What Direct3D and DirectX Graphics Infrastructure have in common
- What are the similarities between Direct3D and DirectX Graphics Infrastructure
Direct3D and DirectX Graphics Infrastructure Comparison
Direct3D has 146 relations, while DirectX Graphics Infrastructure has 9. As they have in common 4, the Jaccard index is 2.58% = 4 / (146 + 9).
References
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