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Dragon Quest and Overworld

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Dragon Quest and Overworld

Dragon Quest vs. Overworld

Dragon Quest, published as Dragon Warrior in North America until 2005, is a series of console role-playing video games created by Yuji Horii and his studio Armor Project. An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations.

Similarities between Dragon Quest and Overworld

Dragon Quest and Overworld have 12 things in common (in Unionpedia): Arcade game, Boss (video gaming), Final Fantasy, Level (video gaming), Motif (music), Nintendo Entertainment System, Nonlinear gameplay, Open world, Roguelike, Role-playing video game, Ultima (series), Video game music.

Arcade game

An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades.

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Boss (video gaming)

In video gaming, a boss is a significant computer-controlled enemy.

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Final Fantasy

Final Fantasy is a science fiction and fantasy media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square).

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Level (video gaming)

A level, map, area, stage, world, track, board, floor, zone, phase, mission, or course in a video game is the total space available to the player during the course of completing a discrete objective.

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Motif (music)

In music, a motif (also motive) is a short musical idea, a salient recurring figure, musical fragment or succession of notes that has some special importance in or is characteristic of a composition: "The motive is the smallest structural unit possessing thematic identity".

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Nintendo Entertainment System

The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo.

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Nonlinear gameplay

A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences.

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Open world

An open world in video games is a virtual world in which the player can explore and approach objectives freely, as opposed to a world with more linear gameplay.

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Roguelike

Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.

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Role-playing video game

A role-playing video game (commonly referred to as simply a role-playing game or an RPG as well as a computer role-playing game or a CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world.

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Ultima (series)

Ultima is a series of open world fantasy role-playing video games from Origin Systems, Inc. Ultima was created by Richard Garriott.

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Video game music

Video game music is the soundtrack that accompanies video games.

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The list above answers the following questions

Dragon Quest and Overworld Comparison

Dragon Quest has 197 relations, while Overworld has 48. As they have in common 12, the Jaccard index is 4.90% = 12 / (197 + 48).

References

This article shows the relationship between Dragon Quest and Overworld. To access each article from which the information was extracted, please visit:

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