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Game design and List of academic fields

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Game design and List of academic fields

Game design vs. List of academic fields

Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. The following outline is provided as an overview of an topical guide to academic disciplines: An academic discipline or field of study is known as a branch of knowledge.

Similarities between Game design and List of academic fields

Game design and List of academic fields have 12 things in common (in Unionpedia): Anthropology, Artificial intelligence, Decision theory, Game theory, Human–computer interaction, Mathematical optimization, Military tactics, Probability, Psychology, Quality control, Risk, Simulation.

Anthropology

Anthropology is the study of humans and human behaviour and societies in the past and present.

Anthropology and Game design · Anthropology and List of academic fields · See more »

Artificial intelligence

Artificial intelligence (AI, also machine intelligence, MI) is intelligence demonstrated by machines, in contrast to the natural intelligence (NI) displayed by humans and other animals.

Artificial intelligence and Game design · Artificial intelligence and List of academic fields · See more »

Decision theory

Decision theory (or the theory of choice) is the study of the reasoning underlying an agent's choices.

Decision theory and Game design · Decision theory and List of academic fields · See more »

Game theory

Game theory is "the study of mathematical models of conflict and cooperation between intelligent rational decision-makers".

Game design and Game theory · Game theory and List of academic fields · See more »

Human–computer interaction

Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.

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Mathematical optimization

In mathematics, computer science and operations research, mathematical optimization or mathematical programming, alternatively spelled optimisation, is the selection of a best element (with regard to some criterion) from some set of available alternatives.

Game design and Mathematical optimization · List of academic fields and Mathematical optimization · See more »

Military tactics

Military tactics encompasses the art of organising and employing fighting forces on or near the battlefield.

Game design and Military tactics · List of academic fields and Military tactics · See more »

Probability

Probability is the measure of the likelihood that an event will occur.

Game design and Probability · List of academic fields and Probability · See more »

Psychology

Psychology is the science of behavior and mind, including conscious and unconscious phenomena, as well as feeling and thought.

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Quality control

Quality control, or QC for short, is a process by which entities review the quality of all factors involved in production.

Game design and Quality control · List of academic fields and Quality control · See more »

Risk

Risk is the potential of gaining or losing something of value.

Game design and Risk · List of academic fields and Risk · See more »

Simulation

Simulation is the imitation of the operation of a real-world process or system.

Game design and Simulation · List of academic fields and Simulation · See more »

The list above answers the following questions

Game design and List of academic fields Comparison

Game design has 200 relations, while List of academic fields has 1651. As they have in common 12, the Jaccard index is 0.65% = 12 / (200 + 1651).

References

This article shows the relationship between Game design and List of academic fields. To access each article from which the information was extracted, please visit:

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