Similarities between Game engine and Simple DirectMedia Layer
Game engine and Simple DirectMedia Layer have 12 things in common (in Unionpedia): Android (operating system), Application programming interface, C (programming language), C Sharp (programming language), C++, Direct3D, DirectX, Doom (1993 video game), Library (computing), Lua (programming language), OpenGL, Thread (computing).
Android (operating system)
Android is a mobile operating system developed by Google, based on a modified version of the Linux kernel and other open source software and designed primarily for touchscreen mobile devices such as smartphones and tablets.
Android (operating system) and Game engine · Android (operating system) and Simple DirectMedia Layer ·
Application programming interface
In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.
Application programming interface and Game engine · Application programming interface and Simple DirectMedia Layer ·
C (programming language)
C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.
C (programming language) and Game engine · C (programming language) and Simple DirectMedia Layer ·
C Sharp (programming language)
C# (/si: ʃɑːrp/) is a multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines.
C Sharp (programming language) and Game engine · C Sharp (programming language) and Simple DirectMedia Layer ·
C++
C++ ("see plus plus") is a general-purpose programming language.
C++ and Game engine · C++ and Simple DirectMedia Layer ·
Direct3D
Direct3D is a graphics application programming interface (API) for Microsoft Windows.
Direct3D and Game engine · Direct3D and Simple DirectMedia Layer ·
DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.
DirectX and Game engine · DirectX and Simple DirectMedia Layer ·
Doom (1993 video game)
Doom (typeset as DOOM in official documents and stylized as DooM in other media) is a 1993 first-person shooter (FPS) video game by id Software.
Doom (1993 video game) and Game engine · Doom (1993 video game) and Simple DirectMedia Layer ·
Library (computing)
In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development.
Game engine and Library (computing) · Library (computing) and Simple DirectMedia Layer ·
Lua (programming language)
Lua (from meaning moon) is a lightweight, multi-paradigm programming language designed primarily for embedded use in applications.
Game engine and Lua (programming language) · Lua (programming language) and Simple DirectMedia Layer ·
OpenGL
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.
Game engine and OpenGL · OpenGL and Simple DirectMedia Layer ·
Thread (computing)
In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system.
Game engine and Thread (computing) · Simple DirectMedia Layer and Thread (computing) ·
The list above answers the following questions
- What Game engine and Simple DirectMedia Layer have in common
- What are the similarities between Game engine and Simple DirectMedia Layer
Game engine and Simple DirectMedia Layer Comparison
Game engine has 164 relations, while Simple DirectMedia Layer has 111. As they have in common 12, the Jaccard index is 4.36% = 12 / (164 + 111).
References
This article shows the relationship between Game engine and Simple DirectMedia Layer. To access each article from which the information was extracted, please visit: