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Graphics processing unit and Nintendo 64

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Graphics processing unit and Nintendo 64

Graphics processing unit vs. Nintendo 64

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. The, stylized as NINTENDO64 and abbreviated to N64, is Nintendo's third home video game console for the international market.

Similarities between Graphics processing unit and Nintendo 64

Graphics processing unit and Nintendo 64 have 14 things in common (in Unionpedia): Cache (computing), Central processing unit, Fifth generation of video game consoles, Home video game console, Konami, Midway Games, Nintendo 64, OpenGL, Personal computer, Random-access memory, Reality Coprocessor, Sega, Sega Saturn, Sharp Corporation.

Cache (computing)

In computing, a cache, is a hardware or software component that stores data so future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation, or the duplicate of data stored elsewhere.

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Central processing unit

A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.

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Fifth generation of video game consoles

The fifth-generation era (also known as the 32-bit era, the 64-bit era and the 3D era) refers to computer and video games, video game consoles and video game handhelds from approximately 1993 to 2001.

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Home video game console

A home video game console, or simply home console, is a video game device that is primarily used for home gamers, as opposed to in arcades or some other commercial establishment.

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Konami

, commonly referred to as Konami, is a Japanese entertainment and gaming conglomerate.

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Midway Games

Midway Games Inc. (formerly Midway Manufacturing and commonly known as Midway) was an American video game developer and publisher.

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Nintendo 64

The, stylized as NINTENDO64 and abbreviated to N64, is Nintendo's third home video game console for the international market.

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OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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Personal computer

A personal computer (PC) is a multi-purpose computer whose size, capabilities, and price make it feasible for individual use.

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Random-access memory

Random-access memory (RAM) is a form of computer data storage that stores data and machine code currently being used.

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Reality Coprocessor

Reality Coprocessor (RCP) is one of the Nintendo 64's two main chips, alongside the NEC VR4300, a derivative of the MIPS R4200.

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Sega

Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.

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Sega Saturn

The is a 32-bit fifth-generation home video game console developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe.

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Sharp Corporation

is a Japanese multinational corporation that designs and manufactures electronic products, headquartered in Sakai-ku, Sakai.

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The list above answers the following questions

Graphics processing unit and Nintendo 64 Comparison

Graphics processing unit has 271 relations, while Nintendo 64 has 156. As they have in common 14, the Jaccard index is 3.28% = 14 / (271 + 156).

References

This article shows the relationship between Graphics processing unit and Nintendo 64. To access each article from which the information was extracted, please visit:

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