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Graphics processing unit and PowerVR

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Graphics processing unit and PowerVR

Graphics processing unit vs. PowerVR

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.

Similarities between Graphics processing unit and PowerVR

Graphics processing unit and PowerVR have 30 things in common (in Unionpedia): Application programming interface, Arcade system board, Arm Holdings, Digital image processing, Direct3D, DirectX, Imagination Technologies, Integrated circuit, Intel, List of Sega arcade system boards, Mali (GPU), Nvidia, OpenCL, OpenGL, Ray-tracing hardware, Render output unit, Sega, Sega Saturn, Shader, System on a chip, Tegra, Texas Instruments, Texture mapping unit, Transform, clipping, and lighting, Unified shader model, Video card, Video decoder, Vulkan (API), 3D rendering, 3dfx Interactive.

Application programming interface

In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.

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Arcade system board

An arcade system board is a dedicated computer system created for the purpose of running video arcade games.

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Arm Holdings

Arm Holdings (Arm) is a multinational semiconductor and software design company, owned by SoftBank Group and its Vision Fund.

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Digital image processing

In computer science, Digital image processing is the use of computer algorithms to perform image processing on digital images.

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Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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DirectX

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.

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Imagination Technologies

Imagination Technologies Group plc is a British-based technology company, focusing on semiconductor and related intellectual property licensing.

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Integrated circuit

An integrated circuit or monolithic integrated circuit (also referred to as an IC, a chip, or a microchip) is a set of electronic circuits on one small flat piece (or "chip") of semiconductor material, normally silicon.

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Intel

Intel Corporation (stylized as intel) is an American multinational corporation and technology company headquartered in Santa Clara, California, in the Silicon Valley.

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List of Sega arcade system boards

The following is a list of arcade system boards released by Sega.

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Mali (GPU)

The Mali series of graphics processing units (GPUs) are semiconductor intellectual property cores produced by ARM Holdings for licensing in various ASIC designs by ARM partners.

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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OpenCL

OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.

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OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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Ray-tracing hardware

Ray-tracing hardware is special-purpose computer hardware designed for accelerating ray tracing calculations.

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Render output unit

The render output unit, often abbreviated as "ROP", and sometimes called (perhaps more properly) raster operations pipeline, is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.

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Sega

Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.

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Sega Saturn

The is a 32-bit fifth-generation home video game console developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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System on a chip

A system on a chip or system on chip (SoC) is an integrated circuit (also known as an "IC" or "chip") that integrates all components of a computer or other electronic systems.

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Tegra

Tegra is a system on a chip (SoC) series developed by Nvidia for mobile devices such as smartphones, personal digital assistants, and mobile Internet devices.

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Texas Instruments

Texas Instruments Inc. (TI) is an American technology company that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globally.

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Texture mapping unit

A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs).

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Transform, clipping, and lighting

Transform, clipping, and lighting (T&L or sometimes TCL) is a term used in computer graphics.

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Unified shader model

In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

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Video card

A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).

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Video decoder

A video decoder is an electronic circuit, often contained within a single integrated circuit chip, that converts base-band analog video signals to digital components video.

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Vulkan (API)

Vulkan is a low-overhead, cross-platform 3D graphics and compute API.

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3D rendering

3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images on a computer.

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3dfx Interactive

3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards.

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The list above answers the following questions

Graphics processing unit and PowerVR Comparison

Graphics processing unit has 271 relations, while PowerVR has 175. As they have in common 30, the Jaccard index is 6.73% = 30 / (271 + 175).

References

This article shows the relationship between Graphics processing unit and PowerVR. To access each article from which the information was extracted, please visit:

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