Similarities between Graphics processing unit and PowerVR
Graphics processing unit and PowerVR have 30 things in common (in Unionpedia): Application programming interface, Arcade system board, Arm Holdings, Digital image processing, Direct3D, DirectX, Imagination Technologies, Integrated circuit, Intel, List of Sega arcade system boards, Mali (GPU), Nvidia, OpenCL, OpenGL, Ray-tracing hardware, Render output unit, Sega, Sega Saturn, Shader, System on a chip, Tegra, Texas Instruments, Texture mapping unit, Transform, clipping, and lighting, Unified shader model, Video card, Video decoder, Vulkan (API), 3D rendering, 3dfx Interactive.
Application programming interface
In computer programming, an application programming interface (API) is a set of subroutine definitions, protocols, and tools for building software.
Application programming interface and Graphics processing unit · Application programming interface and PowerVR ·
Arcade system board
An arcade system board is a dedicated computer system created for the purpose of running video arcade games.
Arcade system board and Graphics processing unit · Arcade system board and PowerVR ·
Arm Holdings
Arm Holdings (Arm) is a multinational semiconductor and software design company, owned by SoftBank Group and its Vision Fund.
Arm Holdings and Graphics processing unit · Arm Holdings and PowerVR ·
Digital image processing
In computer science, Digital image processing is the use of computer algorithms to perform image processing on digital images.
Digital image processing and Graphics processing unit · Digital image processing and PowerVR ·
Direct3D
Direct3D is a graphics application programming interface (API) for Microsoft Windows.
Direct3D and Graphics processing unit · Direct3D and PowerVR ·
DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.
DirectX and Graphics processing unit · DirectX and PowerVR ·
Imagination Technologies
Imagination Technologies Group plc is a British-based technology company, focusing on semiconductor and related intellectual property licensing.
Graphics processing unit and Imagination Technologies · Imagination Technologies and PowerVR ·
Integrated circuit
An integrated circuit or monolithic integrated circuit (also referred to as an IC, a chip, or a microchip) is a set of electronic circuits on one small flat piece (or "chip") of semiconductor material, normally silicon.
Graphics processing unit and Integrated circuit · Integrated circuit and PowerVR ·
Intel
Intel Corporation (stylized as intel) is an American multinational corporation and technology company headquartered in Santa Clara, California, in the Silicon Valley.
Graphics processing unit and Intel · Intel and PowerVR ·
List of Sega arcade system boards
The following is a list of arcade system boards released by Sega.
Graphics processing unit and List of Sega arcade system boards · List of Sega arcade system boards and PowerVR ·
Mali (GPU)
The Mali series of graphics processing units (GPUs) are semiconductor intellectual property cores produced by ARM Holdings for licensing in various ASIC designs by ARM partners.
Graphics processing unit and Mali (GPU) · Mali (GPU) and PowerVR ·
Nvidia
Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.
Graphics processing unit and Nvidia · Nvidia and PowerVR ·
OpenCL
OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.
Graphics processing unit and OpenCL · OpenCL and PowerVR ·
OpenGL
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.
Graphics processing unit and OpenGL · OpenGL and PowerVR ·
Ray-tracing hardware
Ray-tracing hardware is special-purpose computer hardware designed for accelerating ray tracing calculations.
Graphics processing unit and Ray-tracing hardware · PowerVR and Ray-tracing hardware ·
Render output unit
The render output unit, often abbreviated as "ROP", and sometimes called (perhaps more properly) raster operations pipeline, is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.
Graphics processing unit and Render output unit · PowerVR and Render output unit ·
Sega
Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.
Graphics processing unit and Sega · PowerVR and Sega ·
Sega Saturn
The is a 32-bit fifth-generation home video game console developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe.
Graphics processing unit and Sega Saturn · PowerVR and Sega Saturn ·
Shader
In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.
Graphics processing unit and Shader · PowerVR and Shader ·
System on a chip
A system on a chip or system on chip (SoC) is an integrated circuit (also known as an "IC" or "chip") that integrates all components of a computer or other electronic systems.
Graphics processing unit and System on a chip · PowerVR and System on a chip ·
Tegra
Tegra is a system on a chip (SoC) series developed by Nvidia for mobile devices such as smartphones, personal digital assistants, and mobile Internet devices.
Graphics processing unit and Tegra · PowerVR and Tegra ·
Texas Instruments
Texas Instruments Inc. (TI) is an American technology company that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globally.
Graphics processing unit and Texas Instruments · PowerVR and Texas Instruments ·
Texture mapping unit
A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs).
Graphics processing unit and Texture mapping unit · PowerVR and Texture mapping unit ·
Transform, clipping, and lighting
Transform, clipping, and lighting (T&L or sometimes TCL) is a term used in computer graphics.
Graphics processing unit and Transform, clipping, and lighting · PowerVR and Transform, clipping, and lighting ·
Unified shader model
In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.
Graphics processing unit and Unified shader model · PowerVR and Unified shader model ·
Video card
A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).
Graphics processing unit and Video card · PowerVR and Video card ·
Video decoder
A video decoder is an electronic circuit, often contained within a single integrated circuit chip, that converts base-band analog video signals to digital components video.
Graphics processing unit and Video decoder · PowerVR and Video decoder ·
Vulkan (API)
Vulkan is a low-overhead, cross-platform 3D graphics and compute API.
Graphics processing unit and Vulkan (API) · PowerVR and Vulkan (API) ·
3D rendering
3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images on a computer.
3D rendering and Graphics processing unit · 3D rendering and PowerVR ·
3dfx Interactive
3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards.
3dfx Interactive and Graphics processing unit · 3dfx Interactive and PowerVR ·
The list above answers the following questions
- What Graphics processing unit and PowerVR have in common
- What are the similarities between Graphics processing unit and PowerVR
Graphics processing unit and PowerVR Comparison
Graphics processing unit has 271 relations, while PowerVR has 175. As they have in common 30, the Jaccard index is 6.73% = 30 / (271 + 175).
References
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