Similarities between Internet and Massively multiplayer online role-playing game
Internet and Massively multiplayer online role-playing game have 9 things in common (in Unionpedia): Client–server model, CompuServe, MUD, Multiplayer video game, National Science Foundation Network, Peer-to-peer, Role-playing video game, Server (computing), Smartphone.
Client–server model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients.
Client–server model and Internet · Client–server model and Massively multiplayer online role-playing game ·
CompuServe
CompuServe (CompuServe Information Service, also known by its initialism CIS) was the first major commercial online service provider in the United States.
CompuServe and Internet · CompuServe and Massively multiplayer online role-playing game ·
MUD
A MUD (originally Multi-User Dungeon, with later variants Multi-User Dimension and Multi-User Domain) is a multiplayer real-time virtual world, usually text-based.
Internet and MUD · MUD and Massively multiplayer online role-playing game ·
Multiplayer video game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.
Internet and Multiplayer video game · Massively multiplayer online role-playing game and Multiplayer video game ·
National Science Foundation Network
The National Science Foundation Network (NSFNET) was a program of coordinated, evolving projects sponsored by the National Science Foundation (NSF) beginning in 1985 to promote advanced research and education networking in the United States.
Internet and National Science Foundation Network · Massively multiplayer online role-playing game and National Science Foundation Network ·
Peer-to-peer
Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers.
Internet and Peer-to-peer · Massively multiplayer online role-playing game and Peer-to-peer ·
Role-playing video game
A role-playing video game (commonly referred to as simply a role-playing game or an RPG as well as a computer role-playing game or a CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world.
Internet and Role-playing video game · Massively multiplayer online role-playing game and Role-playing video game ·
Server (computing)
In computing, a server is a computer program or a device that provides functionality for other programs or devices, called "clients".
Internet and Server (computing) · Massively multiplayer online role-playing game and Server (computing) ·
Smartphone
A smartphone is a handheld personal computer with a mobile operating system and an integrated mobile broadband cellular network connection for voice, SMS, and Internet data communication; most, if not all, smartphones also support Wi-Fi.
Internet and Smartphone · Massively multiplayer online role-playing game and Smartphone ·
The list above answers the following questions
- What Internet and Massively multiplayer online role-playing game have in common
- What are the similarities between Internet and Massively multiplayer online role-playing game
Internet and Massively multiplayer online role-playing game Comparison
Internet has 449 relations, while Massively multiplayer online role-playing game has 151. As they have in common 9, the Jaccard index is 1.50% = 9 / (449 + 151).
References
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