Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Free
Faster access than browser!
 

Lua (programming language) and Memoization

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Lua (programming language) and Memoization

Lua (programming language) vs. Memoization

Lua (from meaning moon) is a lightweight, multi-paradigm programming language designed primarily for embedded use in applications. In computing, memoization or memoisation is an optimization technique used primarily to speed up computer programs by storing the results of expensive function calls and returning the cached result when the same inputs occur again.

Similarities between Lua (programming language) and Memoization

Lua (programming language) and Memoization have 18 things in common (in Unionpedia): Associative array, C++, Closure (computer programming), Compiler, Cross-platform, Dynamic programming, Evaluation strategy, Factorial, Functional programming, Haskell (programming language), Integer, JavaScript, Programming language, Python (programming language), Ruby (programming language), Run time (program lifecycle phase), Scheme (programming language), String (computer science).

Associative array

In computer science, an associative array, map, symbol table, or dictionary is an abstract data type composed of a collection of (key, value) pairs, such that each possible key appears at most once in the collection.

Associative array and Lua (programming language) · Associative array and Memoization · See more »

C++

C++ ("see plus plus") is a general-purpose programming language.

C++ and Lua (programming language) · C++ and Memoization · See more »

Closure (computer programming)

In programming languages, a closure (also lexical closure or function closure) is a technique for implementing lexically scoped name binding in a language with first-class functions.

Closure (computer programming) and Lua (programming language) · Closure (computer programming) and Memoization · See more »

Compiler

A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).

Compiler and Lua (programming language) · Compiler and Memoization · See more »

Cross-platform

In computing, cross-platform software (also multi-platform software or platform-independent software) is computer software that is implemented on multiple computing platforms.

Cross-platform and Lua (programming language) · Cross-platform and Memoization · See more »

Dynamic programming

Dynamic programming is both a mathematical optimization method and a computer programming method.

Dynamic programming and Lua (programming language) · Dynamic programming and Memoization · See more »

Evaluation strategy

Evaluation strategies are used by programming languages to determine when to evaluate the argument(s) of a function call (for function, also read: operation, method, or relation) and what kind of value to pass to the function.

Evaluation strategy and Lua (programming language) · Evaluation strategy and Memoization · See more »

Factorial

In mathematics, the factorial of a non-negative integer n, denoted by n!, is the product of all positive integers less than or equal to n. For example, The value of 0! is 1, according to the convention for an empty product.

Factorial and Lua (programming language) · Factorial and Memoization · See more »

Functional programming

In computer science, functional programming is a programming paradigm—a style of building the structure and elements of computer programs—that treats computation as the evaluation of mathematical functions and avoids changing-state and mutable data.

Functional programming and Lua (programming language) · Functional programming and Memoization · See more »

Haskell (programming language)

Haskell is a standardized, general-purpose compiled purely functional programming language, with non-strict semantics and strong static typing.

Haskell (programming language) and Lua (programming language) · Haskell (programming language) and Memoization · See more »

Integer

An integer (from the Latin ''integer'' meaning "whole")Integer 's first literal meaning in Latin is "untouched", from in ("not") plus tangere ("to touch").

Integer and Lua (programming language) · Integer and Memoization · See more »

JavaScript

JavaScript, often abbreviated as JS, is a high-level, interpreted programming language.

JavaScript and Lua (programming language) · JavaScript and Memoization · See more »

Programming language

A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output.

Lua (programming language) and Programming language · Memoization and Programming language · See more »

Python (programming language)

Python is an interpreted high-level programming language for general-purpose programming.

Lua (programming language) and Python (programming language) · Memoization and Python (programming language) · See more »

Ruby (programming language)

Ruby is a dynamic, interpreted, reflective, object-oriented, general-purpose programming language.

Lua (programming language) and Ruby (programming language) · Memoization and Ruby (programming language) · See more »

Run time (program lifecycle phase)

In computer science, run time, runtime or execution time is the time during which a program is running (executing), in contrast to other program lifecycle phases such as compile time, link time and load time.

Lua (programming language) and Run time (program lifecycle phase) · Memoization and Run time (program lifecycle phase) · See more »

Scheme (programming language)

Scheme is a programming language that supports multiple paradigms, including functional programming and imperative programming, and is one of the two main dialects of Lisp.

Lua (programming language) and Scheme (programming language) · Memoization and Scheme (programming language) · See more »

String (computer science)

In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable.

Lua (programming language) and String (computer science) · Memoization and String (computer science) · See more »

The list above answers the following questions

Lua (programming language) and Memoization Comparison

Lua (programming language) has 146 relations, while Memoization has 94. As they have in common 18, the Jaccard index is 7.50% = 18 / (146 + 94).

References

This article shows the relationship between Lua (programming language) and Memoization. To access each article from which the information was extracted, please visit:

Hey! We are on Facebook now! »