Similarities between MUD and Virtual goods
MUD and Virtual goods have 9 things in common (in Unionpedia): Achaea, Dreams of Divine Lands, Avatar (computing), Daybreak Game Company, Massively multiplayer online role-playing game, MUD, PLATO (computer system), RuneScape, Virtual economy, Virtual world.
Achaea, Dreams of Divine Lands
Achaea, Dreams of Divine Lands is a roleplay-focused, text-based multi-user dungeon (MUD) released on September 9, 1997.
Achaea, Dreams of Divine Lands and MUD · Achaea, Dreams of Divine Lands and Virtual goods ·
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character.
Avatar (computing) and MUD · Avatar (computing) and Virtual goods ·
Daybreak Game Company
Daybreak Game Company LLC is an American video game developer based in San Diego.
Daybreak Game Company and MUD · Daybreak Game Company and Virtual goods ·
Massively multiplayer online role-playing game
Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.
MUD and Massively multiplayer online role-playing game · Massively multiplayer online role-playing game and Virtual goods ·
MUD
A MUD (originally Multi-User Dungeon, with later variants Multi-User Dimension and Multi-User Domain) is a multiplayer real-time virtual world, usually text-based.
MUD and MUD · MUD and Virtual goods ·
PLATO (computer system)
PLATO (Programmed Logic for Automatic Teaching Operations) was the first generalized computer-assisted instruction system.
MUD and PLATO (computer system) · PLATO (computer system) and Virtual goods ·
RuneScape
RuneScape is a fantasy MMORPG developed and published by Jagex, which released in January 2001.
MUD and RuneScape · RuneScape and Virtual goods ·
Virtual economy
A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an Internet game.
MUD and Virtual economy · Virtual economy and Virtual goods ·
Virtual world
A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.
The list above answers the following questions
- What MUD and Virtual goods have in common
- What are the similarities between MUD and Virtual goods
MUD and Virtual goods Comparison
MUD has 190 relations, while Virtual goods has 54. As they have in common 9, the Jaccard index is 3.69% = 9 / (190 + 54).
References
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