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Maximum transmission unit

Index Maximum transmission unit

In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. [1]

66 relations: Bit error rate, Black hole (networking), Byte, Cisco Systems, Client (computing), Communication protocol, Computer network, DARPA, Data link layer, Datagram, Dell, Denial-of-service attack, Downtime, Ethernet, Ethernet frame, Ethernet hub, Fiber Distributed Data Interface, Firewall (computing), Force10, Forward error correction, Frame (networking), Frame check sequence, Hewlett-Packard, Hop (telecommunications), IEEE 802.11, IEEE 802.1Q, IEEE 802.2, IEEE 802.3, International Data Group, Internet, Internet Control Message Protocol, Internet Protocol, Internet protocol suite, Internet Relay Chat, IP fragmentation, IPv4, IPv6, IPv6 transition mechanism, Jumbo frame, Juniper Networks, List of ITU-T V-series recommendations, Load balancing (computing), Local area network, Logical link control, MAC service data unit, Maximum segment size, Network congestion, Network delay, Network interface controller, Network layer, ..., Network packet, Network switch, Octet (computing), Overhead (computing), Packet delay variation, Path MTU Discovery, Physical layer, Ping (networking utility), Point-to-Point Protocol over Ethernet, Protocol data unit, Quality of service, Serial port, Subnetwork Access Protocol, Token ring, Transmission Control Protocol, Virtual LAN. Expand index (16 more) »

Bit error rate

In digital transmission, the number of bit errors is the number of received bits of a data stream over a communication channel that have been altered due to noise, interference, distortion or bit synchronization errors.

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Black hole (networking)

In networking, black holes refer to places in the network where incoming or outgoing traffic is silently discarded (or "dropped"), without informing the source that the data did not reach its intended recipient.

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Byte

The byte is a unit of digital information that most commonly consists of eight bits, representing a binary number.

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Cisco Systems

Cisco Systems, Inc. is an American multinational technology conglomerate headquartered in San Jose, California, in the center of Silicon Valley, that develops, manufactures and sells networking hardware, telecommunications equipment and other high-technology services and products.

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Client (computing)

A client is a piece of computer hardware or software that accesses a service made available by a server.

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Communication protocol

In telecommunication, a communication protocol is a system of rules that allow two or more entities of a communications system to transmit information via any kind of variation of a physical quantity.

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Computer network

A computer network, or data network, is a digital telecommunications network which allows nodes to share resources.

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DARPA

The Defense Advanced Research Projects Agency (DARPA) is an agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military.

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Data link layer

The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking.

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Datagram

A datagram is a basic transfer unit associated with a packet-switched network.

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Dell

Dell (stylized as DELL) is an American multinational computer technology company based in Round Rock, Texas, United States, that develops, sells, repairs, and supports computers and related products and services.

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Denial-of-service attack

In computing, a denial-of-service attack (DoS attack) is a cyber-attack in which the perpetrator seeks to make a machine or network resource unavailable to its intended users by temporarily or indefinitely disrupting services of a host connected to the Internet.

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Downtime

The term downtime is used to refer to periods when a system is unavailable.

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Ethernet

Ethernet is a family of computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN).

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Ethernet frame

A data unit on an Ethernet link transports an Ethernet frame as its payload.

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Ethernet hub

An Ethernet hub, active hub, network hub, repeater hub, multiport repeater, or simply hub is a network hardware device for connecting multiple Ethernet devices together and making them act as a single network segment.

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Fiber Distributed Data Interface

Fiber Distributed Data Interface (FDDI) is a standard for data transmission in a local area network.

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Firewall (computing)

In computing, a firewall is a network security system that monitors and controls incoming and outgoing network traffic based on predetermined security rules.

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Force10

Dell Force10 (formerly nCore Networks, Force10 Networks), was a United States company that developed and marketed 10 Gigabit and 40 Gigabit Ethernet switches for computer networking to corporate, educational, and governmental customers.

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Forward error correction

In telecommunication, information theory, and coding theory, forward error correction (FEC) or channel coding is a technique used for controlling errors in data transmission over unreliable or noisy communication channels.

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Frame (networking)

A frame is a digital data transmission unit in computer networking and telecommunication.

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Frame check sequence

A frame check sequence (FCS) refers to the extra error-detecting code added to a frame in a communications protocol.

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Hewlett-Packard

The Hewlett-Packard Company (commonly referred to as HP) or shortened to Hewlett-Packard was an American multinational information technology company headquartered in Palo Alto, California.

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Hop (telecommunications)

In telecommunication, a hop is a portion of a signal's journey from source to receiver.

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IEEE 802.11

IEEE 802.11 is a set of media access control (MAC) and physical layer (PHY) specifications for implementing wireless local area network (WLAN) computer communication in the 900 MHz and 2.4, 3.6, 5, and 60 GHz frequency bands.

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IEEE 802.1Q

802.1Q, often referred to as Dot1q, is the networking standard that supports virtual LANs (VLANs) on an IEEE 802.3 Ethernet network.

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IEEE 802.2

IEEE 802.2 is the original name of the ISO/IEC 8802-2 standard which defines logical link control (LLC) as the upper portion of the data link layer of the OSI Model.

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IEEE 802.3

IEEE 802.3 is a working group and a collection of Institute of Electrical and Electronics Engineers (IEEE) standards produced by the working group defining the physical layer and data link layer's media access control (MAC) of wired Ethernet.

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International Data Group

International Data Group, Inc. (IDG) is a Chinese-owned, American-based media, data and marketing services and venture capital organization.

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Internet

The Internet is the global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide.

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Internet Control Message Protocol

The Internet Control Message Protocol (ICMP) is a supporting protocol in the Internet protocol suite.

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Internet Protocol

The Internet Protocol (IP) is the principal communications protocol in the Internet protocol suite for relaying datagrams across network boundaries.

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Internet protocol suite

The Internet protocol suite is the conceptual model and set of communications protocols used on the Internet and similar computer networks.

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Internet Relay Chat

Internet Relay Chat (IRC) is an application layer protocol that facilitates communication in the form of text.

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IP fragmentation

An example of the fragmentation of a protocol data unit in a given layer into smaller fragments. IP fragmentation is an Internet Protocol (IP) process that breaks packets into smaller pieces (fragments), so that the resulting pieces can pass through a link with a smaller maximum transmission unit (MTU) than the original packet size.

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IPv4

Internet Protocol version 4 (IPv4) is the fourth version of the Internet Protocol (IP).

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IPv6

Internet Protocol version 6 (IPv6) is the most recent version of the Internet Protocol (IP), the communications protocol that provides an identification and location system for computers on networks and routes traffic across the Internet.

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IPv6 transition mechanism

An IPv6 transition mechanism is a technology that facilitates the transitioning of the Internet from the Internet Protocol version 4 (IPv4) infrastructure in use since 1983 to the successor addressing and routing system of Internet Protocol Version 6 (IPv6).

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Jumbo frame

In computer networking, jumbo frames or jumbos are Ethernet frames with more than 1500 bytes of payload, the limit set by the IEEE 802.3 standard.

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Juniper Networks

Juniper Networks, Inc. is an American multinational corporation headquartered in Sunnyvale, California that develops and markets networking products.

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List of ITU-T V-series recommendations

The ITU-T V-Series Recommendations on Data communication over the telephone network specify the protocols that govern approved modem communication standards and interfaces.

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Load balancing (computing)

In computing, load balancing improves the distribution of workloads across multiple computing resources, such as computers, a computer cluster, network links, central processing units, or disk drives.

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Local area network

A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building.

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Logical link control

In the IEEE 802 reference model of computer networking, the logical link control (LLC) data communication protocol layer is the upper sublayer of the data link layer (layer 2) of the seven-layer OSI model.

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MAC service data unit

MAC service data unit or MSDU stands for media access control service data unit.

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Maximum segment size

The maximum segment size (MSS) is a parameter of the options field of the TCP header that specifies the largest amount of data, specified in bytes, that a computer or communications device can receive in a single TCP segment.

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Network congestion

Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle.

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Network delay

Network delay is an important design and performance characteristic of a computer network or telecommunications network.

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Network interface controller

A network interface controller (NIC, also known as a network interface card, network adapter, LAN adapter or physical network interface, and by similar terms) is a computer hardware component that connects a computer to a computer network.

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Network layer

In the seven-layer OSI model of computer networking, the network layer is layer 3.

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Network packet

A network packet is a formatted unit of data carried by a packet-switched network.

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Network switch

A network switch (also called switching hub, bridging hub, officially MAC bridge) is a computer networking device that connects devices together on a computer network by using packet switching to receive, process, and forward data to the destination device.

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Octet (computing)

The octet is a unit of digital information in computing and telecommunications that consists of eight bits.

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Overhead (computing)

In computer science, overhead is any combination of excess or indirect computation time, memory, bandwidth, or other resources that are required to perform a specific task.

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Packet delay variation

In computer networking, packet delay variation (PDV) is the difference in end-to-end one-way delay between selected packets in a flow with any lost packets being ignored.

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Path MTU Discovery

Path MTU Discovery (PMTUD) is a standardized technique in computer networking for determining the maximum transmission unit (MTU) size on the network path between two Internet Protocol (IP) hosts, usually with the goal of avoiding IP fragmentation.

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Physical layer

In the seven-layer OSI model of computer networking, the physical layer or layer 1 is the first and lowest layer.

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Ping (networking utility)

Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network.

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Point-to-Point Protocol over Ethernet

The Point-to-Point Protocol over Ethernet (PPPoE) is a network protocol for encapsulating PPP frames inside Ethernet frames.

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Protocol data unit

In telecommunications, a protocol data unit (PDU) is information that is transmitted as a single unit among peer entities of a computer network.

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Quality of service

Quality of service (QoS) is the description or measurement of the overall performance of a service, such as a telephony or computer network or a cloud computing service, particularly the performance seen by the users of the network.

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Serial port

In computing, a serial port is a serial communication interface through which information transfers in or out one bit at a time (in contrast to a parallel port).

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Subnetwork Access Protocol

The Subnetwork Access Protocol (SNAP) is a mechanism for multiplexing, on networks using IEEE 802.2 LLC, more protocols than can be distinguished by the 8-bit 802.2 Service Access Point (SAP) fields.

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Token ring

MAU b) Using several MAUs connected to each other Token ring network IBM hermaphroditic connector with locking clip Token Ring local area network (LAN) technology is a communications protocol for local area networks.

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Transmission Control Protocol

The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite.

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Virtual LAN

A virtual LAN (VLAN) is any broadcast domain that is partitioned and isolated in a computer network at the data link layer (OSI layer 2).

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Redirects here:

MTU (networking), Maximum Transfer Unit, Maximum Transmission Unit, Maximum receive unit, Maximum transfer unit.

References

[1] https://en.wikipedia.org/wiki/Maximum_transmission_unit

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