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Modular programming and Procedural programming

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Modular programming and Procedural programming

Modular programming vs. Procedural programming

Modular programming is a software design technique that emphasizes separating the functionality of a programme into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. Procedural programming is a programming paradigm, derived from structured programming, based upon the concept of the procedure call.

Similarities between Modular programming and Procedural programming

Modular programming and Procedural programming have 12 things in common (in Unionpedia): Ada (programming language), ALGOL, C (programming language), COBOL, Control flow, Data structure, Fortran, Go (programming language), Library (computing), Object-oriented programming, Pascal (programming language), Structured programming.

Ada (programming language)

Ada is a structured, statically typed, imperative, and object-oriented high-level computer programming language, extended from Pascal and other languages.

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ALGOL

ALGOL (short for "Algorithmic Language") is a family of imperative computer programming languages, originally developed in the mid-1950s, which greatly influenced many other languages and was the standard method for algorithm description used by the ACM in textbooks and academic sources for more than thirty years.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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COBOL

COBOL (an acronym for "common business-oriented language") is a compiled English-like computer programming language designed for business use.

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Control flow

In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated.

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Data structure

In computer science, a data structure is a data organization and storage format that enables efficient access and modification.

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Fortran

Fortran (formerly FORTRAN, derived from Formula Translation) is a general-purpose, compiled imperative programming language that is especially suited to numeric computation and scientific computing.

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Go (programming language)

Go (often referred to as Golang) is a programming language created at Google in 2009 by Robert Griesemer, Rob Pike, and Ken Thompson.

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Library (computing)

In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development.

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Object-oriented programming

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self").

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Pascal (programming language)

Pascal is an imperative and procedural programming language, which Niklaus Wirth designed in 1968–69 and published in 1970, as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honor of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth had already developed several improvements to this language as part of the ALGOL X proposals, but these were not accepted and Pascal was developed separately and released in 1970. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985; this was used by Apple Computer and Borland in the late 1980s and later developed into Delphi on the Microsoft Windows platform. Extensions to the Pascal concepts led to the Pascal-like languages Modula-2 and Oberon.

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Structured programming

Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as the go to statement, which can lead to "spaghetti code" that is potentially difficult to follow and maintain.

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The list above answers the following questions

Modular programming and Procedural programming Comparison

Modular programming has 103 relations, while Procedural programming has 50. As they have in common 12, the Jaccard index is 7.84% = 12 / (103 + 50).

References

This article shows the relationship between Modular programming and Procedural programming. To access each article from which the information was extracted, please visit:

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