Similarities between Nintendo and PlayStation 2
Nintendo and PlayStation 2 have 31 things in common (in Unionpedia): Australia, Backward compatibility, Compact disc, Dreamcast, DVD, Electronic Arts, Electronic Gaming Monthly, Europe, Future US, Game controller, GameCube, Home video game console, Japan, Konami, Light gun, Liquid-crystal display, List of best-selling game consoles, Microsoft, Next Generation (magazine), Nintendo, PlayStation, PlayStation (console), Sega, Sixth generation of video game consoles, Software, Sony, Sony Interactive Entertainment, USB, Video game console, Xbox (console), ..., Ziff Davis. Expand index (1 more) »
Australia
Australia, officially the Commonwealth of Australia, is a sovereign country comprising the mainland of the Australian continent, the island of Tasmania and numerous smaller islands.
Australia and Nintendo · Australia and PlayStation 2 ·
Backward compatibility
Backward compatibility is a property of a system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in telecommunications and computing.
Backward compatibility and Nintendo · Backward compatibility and PlayStation 2 ·
Compact disc
Compact disc (CD) is a digital optical disc data storage format that was co-developed by Philips and Sony and released in 1982.
Compact disc and Nintendo · Compact disc and PlayStation 2 ·
Dreamcast
The is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe.
Dreamcast and Nintendo · Dreamcast and PlayStation 2 ·
DVD
DVD (an abbreviation of "digital video disc" or "digital versatile disc") is a digital optical disc storage format invented and developed by Philips and Sony in 1995.
DVD and Nintendo · DVD and PlayStation 2 ·
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California.
Electronic Arts and Nintendo · Electronic Arts and PlayStation 2 ·
Electronic Gaming Monthly
Electronic Gaming Monthly (often abbreviated to EGM) is a monthly American video game magazine.
Electronic Gaming Monthly and Nintendo · Electronic Gaming Monthly and PlayStation 2 ·
Europe
Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere.
Europe and Nintendo · Europe and PlayStation 2 ·
Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets.
Future US and Nintendo · Future US and PlayStation 2 ·
Game controller
A game controller is a device used with games or entertainment systems to provide input to a video game, typically to control an object or character in the game.
Game controller and Nintendo · Game controller and PlayStation 2 ·
GameCube
The GameCube is a home video game console released by Nintendo in Japan and North America in 2001 and Europe and Australia in 2002.
GameCube and Nintendo · GameCube and PlayStation 2 ·
Home video game console
A home video game console, or simply home console, is a video game device that is primarily used for home gamers, as opposed to in arcades or some other commercial establishment.
Home video game console and Nintendo · Home video game console and PlayStation 2 ·
Japan
Japan (日本; Nippon or Nihon; formally 日本国 or Nihon-koku, lit. "State of Japan") is a sovereign island country in East Asia.
Japan and Nintendo · Japan and PlayStation 2 ·
Konami
, commonly referred to as Konami, is a Japanese entertainment and gaming conglomerate.
Konami and Nintendo · Konami and PlayStation 2 ·
Light gun
A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol.
Light gun and Nintendo · Light gun and PlayStation 2 ·
Liquid-crystal display
A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals.
Liquid-crystal display and Nintendo · Liquid-crystal display and PlayStation 2 ·
List of best-selling game consoles
A video game console is a standardized computing device tailored for video gaming that requires a monitor or television set as an output.
List of best-selling game consoles and Nintendo · List of best-selling game consoles and PlayStation 2 ·
Microsoft
Microsoft Corporation (abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington.
Microsoft and Nintendo · Microsoft and PlayStation 2 ·
Next Generation (magazine)
Next Generation (also known as NextGen) was a video game magazine that was published by Imagine Media (now Future Network USA).
Next Generation (magazine) and Nintendo · Next Generation (magazine) and PlayStation 2 ·
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.
Nintendo and Nintendo · Nintendo and PlayStation 2 ·
PlayStation
is a gaming brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines.
Nintendo and PlayStation · PlayStation and PlayStation 2 ·
PlayStation (console)
The PlayStation (officially abbreviated to PS, and commonly known as the PS1 or its codename, PSX) is a home video game console developed and marketed by Sony Computer Entertainment.
Nintendo and PlayStation (console) · PlayStation (console) and PlayStation 2 ·
Sega
Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with offices around the world.
Nintendo and Sega · PlayStation 2 and Sega ·
Sixth generation of video game consoles
In the history of video games, the sixth-generation era (sometimes referred to as the 128-bit era; see "Bits and system power" below) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century which was from 1998 to 2005.
Nintendo and Sixth generation of video game consoles · PlayStation 2 and Sixth generation of video game consoles ·
Software
Computer software, or simply software, is a generic term that refers to a collection of data or computer instructions that tell the computer how to work, in contrast to the physical hardware from which the system is built, that actually performs the work.
Nintendo and Software · PlayStation 2 and Software ·
Sony
is a Japanese multinational conglomerate corporation headquartered in Kōnan, Minato, Tokyo.
Nintendo and Sony · PlayStation 2 and Sony ·
Sony Interactive Entertainment
Sony Interactive Entertainment (abbreviated as SIE and formerly known as Sony Computer Entertainment (SCE) and Sony Network Entertainment International) is a multinational video game and digital entertainment company and is a wholly owned subsidiary and part of the Consumer Products and Services Group of Sony Corporation.
Nintendo and Sony Interactive Entertainment · PlayStation 2 and Sony Interactive Entertainment ·
USB
USB (abbreviation of Universal Serial Bus), is an industry standard that was developed to define cables, connectors and protocols for connection, communication, and power supply between personal computers and their peripheral devices.
Nintendo and USB · PlayStation 2 and USB ·
Video game console
A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.
Nintendo and Video game console · PlayStation 2 and Video game console ·
Xbox (console)
The Xbox is a home video game console and the first installment in the Xbox series of consoles manufactured by Microsoft.
Nintendo and Xbox (console) · PlayStation 2 and Xbox (console) ·
Ziff Davis
Ziff Davis, LLC is an American publisher and Internet company.
The list above answers the following questions
- What Nintendo and PlayStation 2 have in common
- What are the similarities between Nintendo and PlayStation 2
Nintendo and PlayStation 2 Comparison
Nintendo has 422 relations, while PlayStation 2 has 152. As they have in common 31, the Jaccard index is 5.40% = 31 / (422 + 152).
References
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