Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Install
Faster access than browser!
 

Object-oriented programming and Visitor pattern

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Object-oriented programming and Visitor pattern

Object-oriented programming vs. Visitor pattern

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self"). In object-oriented programming and software engineering, the visitor design pattern is a way of separating an algorithm from an object structure on which it operates.

Similarities between Object-oriented programming and Visitor pattern

Object-oriented programming and Visitor pattern have 22 things in common (in Unionpedia): Algorithm, Bertrand Meyer, C Sharp (programming language), C++, Class (computer programming), Common Lisp, Composite pattern, Design Patterns, Dynamic dispatch, Iterator pattern, Java (programming language), JavaScript, Multiple dispatch, Object (computer science), Objective-C, Open–closed principle, Python (programming language), Single responsibility principle, Smalltalk, Software design pattern, Swift (programming language), Unified Modeling Language.

Algorithm

In mathematics and computer science, an algorithm is an unambiguous specification of how to solve a class of problems.

Algorithm and Object-oriented programming · Algorithm and Visitor pattern · See more »

Bertrand Meyer

Bertrand Meyer (born 21 November 1950) is a French academic, author, and consultant in the field of computer languages.

Bertrand Meyer and Object-oriented programming · Bertrand Meyer and Visitor pattern · See more »

C Sharp (programming language)

C# (/si: ʃɑːrp/) is a multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines.

C Sharp (programming language) and Object-oriented programming · C Sharp (programming language) and Visitor pattern · See more »

C++

C++ ("see plus plus") is a general-purpose programming language.

C++ and Object-oriented programming · C++ and Visitor pattern · See more »

Class (computer programming)

In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods).

Class (computer programming) and Object-oriented programming · Class (computer programming) and Visitor pattern · See more »

Common Lisp

Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ANSI INCITS 226-1994 (R2004) (formerly X3.226-1994 (R1999)).

Common Lisp and Object-oriented programming · Common Lisp and Visitor pattern · See more »

Composite pattern

In software engineering, the composite pattern is a partitioning design pattern.

Composite pattern and Object-oriented programming · Composite pattern and Visitor pattern · See more »

Design Patterns

Design Patterns: Elements of Reusable Object-Oriented Software is a software engineering book describing software design patterns.

Design Patterns and Object-oriented programming · Design Patterns and Visitor pattern · See more »

Dynamic dispatch

In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.

Dynamic dispatch and Object-oriented programming · Dynamic dispatch and Visitor pattern · See more »

Iterator pattern

In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements.

Iterator pattern and Object-oriented programming · Iterator pattern and Visitor pattern · See more »

Java (programming language)

Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.

Java (programming language) and Object-oriented programming · Java (programming language) and Visitor pattern · See more »

JavaScript

JavaScript, often abbreviated as JS, is a high-level, interpreted programming language.

JavaScript and Object-oriented programming · JavaScript and Visitor pattern · See more »

Multiple dispatch

Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case some other attribute, of more than one of its arguments.

Multiple dispatch and Object-oriented programming · Multiple dispatch and Visitor pattern · See more »

Object (computer science)

In computer science, an object can be a variable, a data structure, a function, or a method, and as such, is a value in memory referenced by an identifier.

Object (computer science) and Object-oriented programming · Object (computer science) and Visitor pattern · See more »

Objective-C

Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language.

Object-oriented programming and Objective-C · Objective-C and Visitor pattern · See more »

Open–closed principle

In object-oriented programming, the open/closed principle states "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification"; that is, such an entity can allow its behaviour to be extended without modifying its source code.

Object-oriented programming and Open–closed principle · Open–closed principle and Visitor pattern · See more »

Python (programming language)

Python is an interpreted high-level programming language for general-purpose programming.

Object-oriented programming and Python (programming language) · Python (programming language) and Visitor pattern · See more »

Single responsibility principle

The single responsibility principle is a computer programming principle that states that every module or class should have responsibility over a single part of the functionality provided by the software, and that responsibility should be entirely encapsulated by the class.

Object-oriented programming and Single responsibility principle · Single responsibility principle and Visitor pattern · See more »

Smalltalk

Smalltalk is an object-oriented, dynamically typed, reflective programming language.

Object-oriented programming and Smalltalk · Smalltalk and Visitor pattern · See more »

Software design pattern

In software engineering, a software design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design.

Object-oriented programming and Software design pattern · Software design pattern and Visitor pattern · See more »

Swift (programming language)

Swift is a general-purpose, multi-paradigm, compiled programming language developed by Apple Inc. for iOS, macOS, watchOS, tvOS, and Linux.

Object-oriented programming and Swift (programming language) · Swift (programming language) and Visitor pattern · See more »

Unified Modeling Language

The Unified Modeling Language (UML) is a general-purpose, developmental, modeling language in the field of software engineering, that is intended to provide a standard way to visualize the design of a system.

Object-oriented programming and Unified Modeling Language · Unified Modeling Language and Visitor pattern · See more »

The list above answers the following questions

Object-oriented programming and Visitor pattern Comparison

Object-oriented programming has 286 relations, while Visitor pattern has 35. As they have in common 22, the Jaccard index is 6.85% = 22 / (286 + 35).

References

This article shows the relationship between Object-oriented programming and Visitor pattern. To access each article from which the information was extracted, please visit:

Hey! We are on Facebook now! »