Similarities between Outline of human–computer interaction and Ubiquitous computing
Outline of human–computer interaction and Ubiquitous computing have 14 things in common (in Unionpedia): Artificial intelligence, Command-line interface, Computer accessibility, Computer science, Graphical user interface, Haptic technology, Human–computer interaction, Input/output, Microsoft Research, Mobile interaction, PARC (company), Phenomenology (philosophy), Psychology, User experience.
Artificial intelligence
Artificial intelligence (AI, also machine intelligence, MI) is intelligence demonstrated by machines, in contrast to the natural intelligence (NI) displayed by humans and other animals.
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Command-line interface
A command-line interface or command language interpreter (CLI), also known as command-line user interface, console user interface and character user interface (CUI), is a means of interacting with a computer program where the user (or client) issues commands to the program in the form of successive lines of text (command lines).
Command-line interface and Outline of human–computer interaction · Command-line interface and Ubiquitous computing ·
Computer accessibility
In human–computer interaction, computer accessibility (also known as accessible computing) refers to the accessibility of a computer system to all people, regardless of disability type or severity of impairment.
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Computer science
Computer science deals with the theoretical foundations of information and computation, together with practical techniques for the implementation and application of these foundations.
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Graphical user interface
The graphical user interface (GUI), is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.
Graphical user interface and Outline of human–computer interaction · Graphical user interface and Ubiquitous computing ·
Haptic technology
Haptic or kinesthetic communication recreates the sense of touch by applying forces, vibrations, or motions to the user.
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Human–computer interaction
Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.
Human–computer interaction and Outline of human–computer interaction · Human–computer interaction and Ubiquitous computing ·
Input/output
In computing, input/output or I/O (or, informally, io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system.
Input/output and Outline of human–computer interaction · Input/output and Ubiquitous computing ·
Microsoft Research
Microsoft Research is the research subsidiary of Microsoft.
Microsoft Research and Outline of human–computer interaction · Microsoft Research and Ubiquitous computing ·
Mobile interaction
Mobile interaction is the study of interaction between mobile users and computers.
Mobile interaction and Outline of human–computer interaction · Mobile interaction and Ubiquitous computing ·
PARC (company)
PARC (Palo Alto Research Center; formerly Xerox PARC) is a research and development company in Palo Alto, California, with a distinguished reputation for its contributions to information technology and hardware systems.
Outline of human–computer interaction and PARC (company) · PARC (company) and Ubiquitous computing ·
Phenomenology (philosophy)
Phenomenology (from Greek phainómenon "that which appears" and lógos "study") is the philosophical study of the structures of experience and consciousness.
Outline of human–computer interaction and Phenomenology (philosophy) · Phenomenology (philosophy) and Ubiquitous computing ·
Psychology
Psychology is the science of behavior and mind, including conscious and unconscious phenomena, as well as feeling and thought.
Outline of human–computer interaction and Psychology · Psychology and Ubiquitous computing ·
User experience
User Experience (UX) refers to a person's emotions and attitudes about using a particular product, system or service.
Outline of human–computer interaction and User experience · Ubiquitous computing and User experience ·
The list above answers the following questions
- What Outline of human–computer interaction and Ubiquitous computing have in common
- What are the similarities between Outline of human–computer interaction and Ubiquitous computing
Outline of human–computer interaction and Ubiquitous computing Comparison
Outline of human–computer interaction has 208 relations, while Ubiquitous computing has 116. As they have in common 14, the Jaccard index is 4.32% = 14 / (208 + 116).
References
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