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Pattern matching and Scheme (programming language)

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Pattern matching and Scheme (programming language)

Pattern matching vs. Scheme (programming language)

In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. Scheme is a programming language that supports multiple paradigms, including functional programming and imperative programming, and is one of the two main dialects of Lisp.

Similarities between Pattern matching and Scheme (programming language)

Pattern matching and Scheme (programming language) have 11 things in common (in Unionpedia): Backtracking, Computer science, Fibonacci number, First-class citizen, Functional programming, Haskell (programming language), Lisp (programming language), List (abstract data type), List comprehension, Programming language, Scala (programming language).

Backtracking

Backtracking is a general algorithm for finding all (or some) solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution.

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Computer science

Computer science deals with the theoretical foundations of information and computation, together with practical techniques for the implementation and application of these foundations.

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Fibonacci number

In mathematics, the Fibonacci numbers are the numbers in the following integer sequence, called the Fibonacci sequence, and characterized by the fact that every number after the first two is the sum of the two preceding ones: Often, especially in modern usage, the sequence is extended by one more initial term: By definition, the first two numbers in the Fibonacci sequence are either 1 and 1, or 0 and 1, depending on the chosen starting point of the sequence, and each subsequent number is the sum of the previous two.

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First-class citizen

In programming language design, a first-class citizen (also type, object, entity, or value) in a given programming language is an entity which supports all the operations generally available to other entities.

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Functional programming

In computer science, functional programming is a programming paradigm—a style of building the structure and elements of computer programs—that treats computation as the evaluation of mathematical functions and avoids changing-state and mutable data.

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Haskell (programming language)

Haskell is a standardized, general-purpose compiled purely functional programming language, with non-strict semantics and strong static typing.

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Lisp (programming language)

Lisp (historically, LISP) is a family of computer programming languages with a long history and a distinctive, fully parenthesized prefix notation.

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List (abstract data type)

In computer science, a list or sequence is an abstract data type that represents a countable number of ordered values, where the same value may occur more than once.

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List comprehension

A list comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists.

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Programming language

A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output.

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Scala (programming language)

Scala is a general-purpose programming language providing support for functional programming and a strong static type system.

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The list above answers the following questions

Pattern matching and Scheme (programming language) Comparison

Pattern matching has 68 relations, while Scheme (programming language) has 146. As they have in common 11, the Jaccard index is 5.14% = 11 / (68 + 146).

References

This article shows the relationship between Pattern matching and Scheme (programming language). To access each article from which the information was extracted, please visit:

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