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Subroutine and Type system

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Subroutine and Type system

Subroutine vs. Type system

In computer programming, a subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.

Similarities between Subroutine and Type system

Subroutine and Type system have 17 things in common (in Unionpedia): C (programming language), C Sharp (programming language), C++, Class (computer programming), Compiler, Data type, Dynamic dispatch, Expression (computer science), Haskell (programming language), Method (computer programming), Modular programming, Object (computer science), Programming language, Scala (programming language), Undecidable problem, Variant type, Visual Basic.

C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

C (programming language) and Subroutine · C (programming language) and Type system · See more »

C Sharp (programming language)

C# (/si: ʃɑːrp/) is a multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines.

C Sharp (programming language) and Subroutine · C Sharp (programming language) and Type system · See more »

C++

C++ ("see plus plus") is a general-purpose programming language.

C++ and Subroutine · C++ and Type system · See more »

Class (computer programming)

In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods).

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Compiler

A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).

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Data type

In computer science and computer programming, a data type or simply type is a classification of data which tells the compiler or interpreter how the programmer intends to use the data.

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Dynamic dispatch

In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.

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Expression (computer science)

An expression in a programming language is a combination of one or more constants, variables, operators, and functions that the programming language interprets (according to its particular rules of precedence and of association) and computes to produce ("to return", in a stateful environment) another value.

Expression (computer science) and Subroutine · Expression (computer science) and Type system · See more »

Haskell (programming language)

Haskell is a standardized, general-purpose compiled purely functional programming language, with non-strict semantics and strong static typing.

Haskell (programming language) and Subroutine · Haskell (programming language) and Type system · See more »

Method (computer programming)

A method in object-oriented programming (OOP) is a procedure associated with a message and an object.

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Modular programming

Modular programming is a software design technique that emphasizes separating the functionality of a programme into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality.

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Object (computer science)

In computer science, an object can be a variable, a data structure, a function, or a method, and as such, is a value in memory referenced by an identifier.

Object (computer science) and Subroutine · Object (computer science) and Type system · See more »

Programming language

A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output.

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Scala (programming language)

Scala is a general-purpose programming language providing support for functional programming and a strong static type system.

Scala (programming language) and Subroutine · Scala (programming language) and Type system · See more »

Undecidable problem

In computability theory and computational complexity theory, an undecidable problem is a decision problem for which it is known to be impossible to construct a single algorithm that always leads to a correct yes-or-no answer.

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Variant type

Variant is a data type in certain programming languages, particularly Visual Basic, OCaml, Delphi and C++ when using the Component Object Model.

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Visual Basic

Visual Basic is a third-generation event-driven programming language and integrated development environment (IDE) from Microsoft for its Component Object Model (COM) programming model first released in 1991 and declared legacy during 2008.

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The list above answers the following questions

Subroutine and Type system Comparison

Subroutine has 136 relations, while Type system has 141. As they have in common 17, the Jaccard index is 6.14% = 17 / (136 + 141).

References

This article shows the relationship between Subroutine and Type system. To access each article from which the information was extracted, please visit:

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