26 relations: AlphaZero, Anti-computer tactics, Board representation (chess), Chess endgame literature, Chess opening, Chess opening book (computers), Chess opening theory table, Christopher Lutz, Computer chess, Deep Blue versus Garry Kasparov, Deep Blue versus Kasparov, 1996, Game 1, Deep Blue versus Kasparov, 1997, Game 6, Encyclopaedia of Chess Openings, Human–computer chess matches, Hydra (chess), Lichess, List of chess books, Mieses Opening, Modern Chess Openings, Outline of chess, Queen's Knight Defense, Rybka, Top Chess Engine Championship, Universal Chess Interface, Vladimir Kramnik, Zillions of Games.
AlphaZero is a computer program developed by the Alphabet-owned AI research company DeepMind, which uses an approach similar to AlphaGo Zero's to master not just Go, but also chess and shogi.
Anti-computer tactics are methods used by humans to try to beat computer opponents at various games, especially in board games such as chess and Arimaa.
In computer chess, software developers must choose a data structure to represent chess positions on the chessboard.
Chess endgame literature refers to books and magazines about chess endgames.
A chess opening or simply an opening refers to the initial moves of a chess game.
Opening book is often used to describe the database of chess openings given to computer chess programs (and related games, such as computer shogi).
A chess opening theory table or ECO (Encyclopaedia Of Chess Openings) table presents lines of moves, typically (but not always) from the starting position.
Christopher Lutz (born February 24, 1971) is a German chess grandmaster and a two-time German Chess Champion.
Computer chess is a game of computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance.
Deep Blue versus Garry Kasparov was a pair of six-game chess matches between world chess champion Garry Kasparov and an IBM supercomputer called Deep Blue.
Deep Blue–Kasparov, 1996, Game 1 is a famous chess game in which a computer played against a human being.
Game 6 of the Deep Blue–Kasparov rematch, played in New York City on May 11, 1997 and starting at 3:00 p.m. EDT, was the last chess game in the 1997 rematch of Deep Blue versus Garry Kasparov.
The Encyclopedia of Chess Openings is a classification system for the opening moves in chess.
This article documents the progress of significant human–computer chess matches.
Hydra was a chess machine, designed by a team with Dr. Christian "Chrilly" Donninger, Dr.
Lichess is an Internet chess server.
This is a list of chess books that are used as references in articles related to chess.
The Mieses Opening is a chess opening that begins with the move: The opening is named after the German-British grandmaster Jacques Mieses.
Modern Chess Openings (usually called) is an important reference book on chess openings, first published in 1911 by the British players Richard Clewin Griffith (1872–1955) and John Herbert White (1880–1920).
The following outline is provided as an overview of and topical guide to chess: Chess is a two-player board game played on a chessboard (a square-checkered board with 64 squares arranged in an eight-by-eight grid).
The Queen's Knight Defense (also known as the Nimzowitsch Queen Pawn Defence or Bogoljubow–Mikenas Defense) is a chess opening defined by the moves: Unless the game transposes to another opening, the Encyclopedia of Chess Openings code for the Queen's Knight Defense is A40.
Rybka is a computer chess engine designed by International Master Vasik Rajlich.
Top Chess Engine Championship, formerly known as Thoresen Chess Engines Competition (TCEC or nTCEC), is a computer chess tournament that was organized, directed, and hosted by Martin Thoresen until the end of Season 6; from Season 7 onward it has been organized by Chessdom.
A Universal Chess Interface (UCI) is an open communication protocol that enables chess engines to communicate with user interfaces.
Vladimir Borisovich Kramnik (Влади́мир Бори́сович Кра́мник; born 25 June 1975) is a Russian chess grandmaster.
Zillions of Games is a commercial general game playing system developed by Jeff Mallett and Mark Lefler in 1998.