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Computer-mediated communication

Index Computer-mediated communication

Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. [1]

154 relations: Affair, Alexander Halavais, Announcement (computing), Asynchronous conferencing, Ayman Zohry, Bonnie Nardi, BROG, Bystander effect, CMC, Collaboratory, Communication (disambiguation), Communication accommodation theory, Communication studies, Communication Theory as a Field, Communicative ecology, Communicology, Community of inquiry, Computer engineering, Computer-supported collaboration, Cyberpathology, Cybersectarianism, Cybersex, Cyberspace, Cypriot Greek, Deindividuation, Digital reference, Digital rhetoric, Discourse community, Educational technology, EIES, Electronic civil disobedience, Emotion Markup Language, Emotions in virtual communication, Equilibrium model of group development, Expectancy violations theory, Fernanda Viégas, Flaming (Internet), Gender and emotional expression, Global Leadership, Grounding in communication, GVU Center at Georgia Tech, Heaven's Gate (religious group), Heidi Campbell, History of virtual learning environments, Human-centered computing, Hyperpersonal model, Impression management, Influence of mass media, Infotainment, Intercultural communicative competence in computer-supported collaborative learning, ..., International Association for Computing and Philosophy, Internet culture, Internet influences on communities, Internet kill switch, Internet linguistics, Internet safety, Internet slang, Internet studies, Interpersonal communication, James Chesebro, James D. Hollan, Jenny Preece, John M. Ford, Joseph Cao, Joseph Walther, Journal of Computer-Mediated Communication, Knowledge building, Knowledge Forum, Language and gender, Library and Information Science program at the University of Western Ontario, Linguistics, List of computer scientists, List of Israeli Ashkenazi Jews, List of Nanjing University people, List of presidential trips made by Barack Obama during 2013, LOL, Lurker, Lyceum (synchronous CMC software), Mark G. Frank, Mark Warschauer, Mass communication, Media (communication), Mediated communication, Murray Turoff, Naomi Baron, Netnography, New Jersey Institute of Technology, New literacies, Nicole Ellison, Online and offline, Online communication between school and home, Online deliberation, Online interview, Online learning community, Online presence management, Online tutoring, Outline of communication, Outline of community, Outline of natural language processing, Persuasive technology, Proteus effect, Proxemics, Public exchange, Public sphere pedagogy, Relationship maintenance, Rufkm, Sara Kiesler, Second language writing, Semantic wiki, Semiotic engineering, Sheizaf Rafaeli, Smart mob, Social computing, Social identity model of deindividuation effects, Social informatics, Social information processing, Social information processing (theory), Social media, Social Media Language Learning, Social network, Social network (sociolinguistics), Social networking service, Social penetration theory, Social presence theory, Social software, Social software in education, Speech act, Spiral of silence, Sranan Tongo, Starr Roxanne Hiltz, Steve Whittaker, Suggestion box, Susan Herring, Synchronous conferencing, Tandem language learning, Technoself studies, Telecollaboration, Telecommuting, Tennessee Technological University, The Horus Heresy (novels), The Virtual Community (book), Thorsten Quandt, Tom Gruber, Uncertainty reduction theory, University of North Texas, Virtual community, Virtual community of practice, Virtual exchange, Virtual jury research, Virtual learning environment, Virtual team, Virtual volunteering, 2012 Harvard cheating scandal, 2N Telekomunikace. Expand index (104 more) »

Affair

An affair is a sexual relationship, romantic friendship, or passionate attachment between two people without the attached person's significant other knowing.

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Alexander Halavais

Alexander Halavais (born July 21, 1971) is an associate professor of sociology at Arizona State University, a social media researcher and former President of the Association of Internet Researchers.

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Announcement (computing)

An announcement (ANN) is a Usenet, mailing list or e-mail message sent to notify subscribers that a software project has made a new release version.

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Asynchronous conferencing

Asynchronous conferencing is the formal term used in science, in particular in computer-mediated communication, collaboration and learning, to describe technologies where there is a delay in interaction between contributors.

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Ayman Zohry

Ayman Zohry (born June 7, 1964) is a demographer/geographer and expert on migration studies based in Cairo, Egypt.

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Bonnie Nardi

Bonnie Nardi is a professor in the Department of Informatics at the University of California, Irvine, where she leads the TechDec research lab in the areas of Human-Computer Interaction and computer-supported cooperative work.

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BROG

BROG is the acronym for, a project based in the.

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Bystander effect

The bystander effect, or bystander apathy, is a social psychological phenomenon in which individuals are less likely to offer help to a victim when other people are present.

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CMC

CMC may refer to.

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Collaboratory

A collaboratory, as defined by William Wulf in 1989, is a “center without walls, in which the nation’s researchers can perform their research without regard to physical location, interacting with colleagues, accessing instrumentation, sharing data and computational resources, accessing information in digital libraries” (Wulf, 1989).

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Communication (disambiguation)

Communication or Communications may refer to.

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Communication accommodation theory

Communication accommodation theory (CAT) is a theory of communication developed by Howard Giles.

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Communication studies

Communication studies or communication sciences is an academic discipline that deals with processes of human communication.

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Communication Theory as a Field

"Communication Theory as a Field" is a 1999 article by Robert T. Craig, attempting to unify the academic field of communication theory.

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Communicative ecology

Communicative ecology is a conceptual model used in the field of media and communications research.

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Communicology

Communicology is the scholarly and academic study of how we create and use messages to affect our social environment.

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Community of inquiry

The community of inquiry, abbreviated as CoI, is a concept first introduced by early pragmatist philosophers C.S.Peirce and John Dewey, concerning the nature of knowledge formation and the process of scientific inquiry.

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Computer engineering

Computer engineering is a discipline that integrates several fields of computer science and electronics engineering required to develop computer hardware and software.

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Computer-supported collaboration

Computer-supported collaboration (CSC) research focuses on technology that affects groups, organizations, communities and societies, e.g., voice mail and text chat.

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Cyberpathology

Cyberpathology refers to the phenomena that "individuals can become overly attached to their computers, computer games, or the Internet and spend inordinate amounts of time in front of their monitors".

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Cybersectarianism

Cybersectarianism is the phenomenon of new religious movements and other groups using the Internet for text distribution, recruitment, and information sharing.

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Cybersex

Cybersex, also called computer sex, Internet sex, netsex and, colloquially, cyber or cybering, is a virtual sex encounter in which two or more people connected remotely via computer network send each other sexually explicit messages describing a sexual experience.

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Cyberspace

Cyberspace is interconnected technology.

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Cypriot Greek

Cypriot Greek (Κυπριακά) is the variety of Modern Greek that is spoken by the majority of the Cypriot populace and Greek Cypriot diaspora.

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Deindividuation

Deindividuation is a concept in social psychology that is generally thought of as the loss of self-awareness in groups, although this is a matter of contention (see below).

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Digital reference

Digital reference (or virtual reference) is a service by which a library reference service is conducted online, and the reference transaction is a computer-mediated communication.

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Digital rhetoric

Digital rhetoric is a way of informing, persuading, and inspiring action in an audience through digital media.

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Discourse community

A discourse community is a group of people who share a set of discourses, understood as basic values and assumptions, and ways of communicating about those goals.

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Educational technology

Educational technology is "the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources".

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EIES

The Electronic Information Exchange System (EIES, pronounced eyes) was an early online conferencing bulletin board system that allowed real-time and asynchronous communication.

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Electronic civil disobedience

Electronic civil disobedience (also known as ECD, cyber civil disobedience or cyber disobedience), can refer to any type of civil disobedience in which the participants use information technology to carry out their actions.

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Emotion Markup Language

An Emotion Markup Language (EML or EmotionML) has first been defined by the W3C Emotion Incubator Group (EmoXG) as a general-purpose emotion annotation and representation language, which should be usable in a large variety of technological contexts where emotions need to be represented.

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Emotions in virtual communication

Emotions in virtual communication differ in a variety of ways from those in face-to-face interactions due to the characteristics of computer-mediated communication (CMC).

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Equilibrium model of group development

The equilibrium model of group development (equilibrium model) was created by Robert Bales, a pioneer of the empirical studies on group development.

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Expectancy violations theory

Expectancy violations theory (EVT) is a theory of communication that analyzes how individuals respond to unanticipated violations of social norms and expectations.

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Fernanda Viégas

Fernanda Bertini Viégas (born 1971) is a Brazilian scientist and designer, whose work focuses on the social, collaborative and artistic aspects of information visualization.

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Flaming (Internet)

Flaming is a hostile and insulting interaction between persons over the Internet, often involving the use of profanity.

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Gender and emotional expression

The topic of gender and emotion is often reduced to attempts to identify the differences between women, men, and the various ways in which they express their emotions.

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Global Leadership

Global Leadership is the interdisciplinary study of the key elements that future leaders in all realms of the personal experience should acquire to effectively familiarize themselves with the psychological, physiological, geographical, geopolitical, anthropological and sociological effects of globalization.

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Grounding in communication

Grounding in communication (or common ground) is a concept proposed by Herbert H. Clark and Susan E. Brennan.

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GVU Center at Georgia Tech

The GVU Center at Georgia Tech (formerly the Graphics, Visualization and Usability Center) is an interdisciplinary research center located near Technology Square in Atlanta, Georgia, United States, and affiliated with the Georgia Institute of Technology.

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Heaven's Gate (religious group)

Heaven's Gate was an American UFO religious millenarian cult based in San Diego, California, founded in 1974 and led by Marshall Applewhite (1931–1997) and Bonnie Nettles (1927–1985).

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Heidi Campbell

Heidi A. Campbell is an associate professor at the Department of Communication and an Affiliate Faculty in the Religious Studies Interdisciplinary Program at Texas A&M University.

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History of virtual learning environments

A virtual learning environment (VLE) is a system that creates an environment designed to facilitate teachers' management of educational courses for their students, especially a system using computer hardware and software, which involves distance learning.

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Human-centered computing

Human-centered computing (HCC) studies the design, development, and deployment of mixed-initiative human-computer systems.

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Hyperpersonal model

The hyperpersonal model is a model of interpersonal communication that suggests computer-mediated communication (CMC) can become hyperpersonal because it "exceeds interaction", thus affording message senders a host of communicative advantages over traditional face-to-face (FtF) interaction.

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Impression management

Impression management is a conscious or subconscious process in which people attempt to influence the perceptions of other people about a person, object or event.

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Influence of mass media

In media studies, media psychology, communication theory and sociology, media influence and media effects are topics relating to mass media and media culture effects on individual or audience thought, attitudes and behavior.

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Infotainment

Infotainment (a portmanteau of information and entertainment), also called soft news, is a type of media, usually television, that provides a combination of information and entertainment.

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Intercultural communicative competence in computer-supported collaborative learning

Intercultural communicative competence in computer-supported collaborative learning is the application of computer-supported collaborative learning (CSCL) to provide intercultural communicative competence (ICC).

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International Association for Computing and Philosophy

The International Association for Computing and Philosophy is a professional, philosophical association emerging from a history of conferences that began in 1986.

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Internet culture

Internet culture, or cyberculture, is the culture that has emerged, or is emerging, from the use of computer networks for communication, entertainment, and business.

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Internet influences on communities

A community is "a body of people or things viewed collectively".

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Internet kill switch

An Internet kill switch is a countermeasure concept of activating a single shut off mechanism for all Internet traffic.

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Internet linguistics

Internet linguistics is a domain of linguistics advocated by the English linguist David Crystal.

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Internet safety

Internet safety or online safety is trying to be safe on the internet and is the knowledge of maximizing the user's personal safety and security risks to private information and property associated with using the internet, and the self-protection from computer crime in general.

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Internet slang

Internet slang (Internet shorthand, cyber-slang, netspeak, or chatspeak) refers to various kinds of slang used by different people on the Internet.

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Internet studies

Internet studies is an interdisciplinary field studying the social, psychological, pedagogical, political, technical, cultural, artistic, and other dimensions of the Internet and associated information and communication technologies.

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Interpersonal communication

Interpersonal communication is an exchange of information between two or more people.

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James Chesebro

James W. Chesebro is Distinguished Professor of Telecommunications in the Department of Telecommunications at Ball State University.

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James D. Hollan

James D. Hollan is professor of cognitive science and adjunct professor of computer science at the University of California, San Diego.

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Jenny Preece

Jenny Preece is the Dean Emerita (2005–2015) of the College of Information Studies, a Professor at the University of Maryland, and a member of the University of Maryland Human-Computer Interaction Lab.

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John M. Ford

John Milo "Mike" Ford (April 10, 1957 – September 25, 2006) was an American science fiction and fantasy writer, game designer, and poet.

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Joseph Cao

Ánh Quang "Joseph" Cao (Cao Quang Ánh; born March 13, 1967) is a Vietnamese American politician who was the U.S. Representative for from 2009 to 2011.

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Joseph Walther

Joseph B. Walther (born 1958) is the Mark and Susan Bertelsen Presidential Chair in Technology and Society; Director of the Center for Information Technology & Society.

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Journal of Computer-Mediated Communication

The Journal of Computer-Mediated Communication JCMC is a quarterly peer-reviewed academic journal that covers the interdisciplinary field of computer-mediated communication.

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Knowledge building

The Knowledge Building (KB) theory was created and developed by Carl Bereiter and Marlene Scardamalia for describing what a community of learners needs to accomplish in order to create knowledge.

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Knowledge Forum

Knowledge Forum is an educational software designed to help and support knowledge building communities.

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Language and gender

Research into the many possible relationships, intersections and tensions between language and gender is diverse.

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Library and Information Science program at the University of Western Ontario

Located in London, Ontario, Canada, the Library and Information Science (LIS) program at the University of Western Ontario (also referred to as Western University) offers both Masters and PhD level programs through the Faculty of Information and Media Studies (FIMS).

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Linguistics

Linguistics is the scientific study of language, and involves an analysis of language form, language meaning, and language in context.

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List of computer scientists

This is a list of computer scientists, people who do work in computer science, in particular researchers and authors.

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List of Israeli Ashkenazi Jews

This is a list of notable Israeli Ashkenazi Jews, including both original immigrants who obtained Israeli citizenship and their Israeli descendants.

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List of Nanjing University people

The list of Nanjing University people includes notable graduates, non-graduates, professors and other people affiliated with Nanjing University.

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List of presidential trips made by Barack Obama during 2013

This is a list of presidential trips made by Barack Obama during 2013, the fifth year of his presidency as the 44th President of the United States.

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LOL

LOL, or lol, is an acronym for laugh(ing) out loud or lots of laughs, and a popular element of Internet slang.

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Lurker

In Internet culture, a lurker is typically a member of an online community or PLN who observes, but does not participate.

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Lyceum (synchronous CMC software)

Lyceum is a synchronous computer-mediated communication (CMC) software which allows groups of people to speak to one another in real time over the Internet using Voice over IP conferencing.

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Mark G. Frank

Mark G. Frank (born 1961) is a social psychologist, communication professor, and an internationally recognized expert on human nonverbal communication, emotion, and deception.

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Mark Warschauer

Mark Warschauer is a professor in the Department of Education and the Department of Informatics at the University of California, Irvine, director of UCI's Ph.D. in Education program, and founding director of UCI's Digital Learning Lab.

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Mass communication

Mass communication is the study of how people exchange information through mass media to large segments of the population at the same time.

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Media (communication)

Media are the collective communication outlets or tools used to store and deliver information or data.

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Mediated communication

Mediated communication or mediated interaction (less often, mediated discourse) refers to communication carried out by the use of information communication technology and can be contrasted to face-to-face communication.

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Murray Turoff

Murray Turoff (born February 13, 1936) is a retired Distinguished Professor at New Jersey Institute of Technology (NJIT) who was a key founding father of computer-mediated communication.

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Naomi Baron

Naomi S. Baron is a linguist and professor of linguistics at the Department of Language and Foreign Studies, at American University, in Washington, D.C..

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Netnography

Netnography is an online research method originating in ethnography which is applied to understanding social interaction in contemporary digital communications contexts.

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New Jersey Institute of Technology

The New Jersey Institute of Technology (NJIT) is a public research university in the University Heights neighborhood of Newark, New Jersey.

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New literacies

New literacies generally are new forms of literacy made possible by digital technology developments, although new literacies do not necessarily have to involve use of digital technologies to be recognized as such.

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Nicole Ellison

Nicole Ellison is a full professor in the School of Information at the University of Michigan.

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Online and offline

In computer technology and telecommunications, online indicates a state of connectivity, and offline indicates a disconnected state.

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Online communication between school and home

Online communication between home and school is the use of digital telecommunication to convey information and ideas between teachers, students, parents, and school administrators.

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Online deliberation

The term online deliberation describes the emerging field of practice and research related to the design, implementation and study of deliberative processes that rely on the use of electronic information and communications technologies (ICT).

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Online interview

An online interview is an online research method conducted using computer-mediated communication (CMC), such as instant messaging, email, or video.

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Online learning community

An online learning community is a public or private destination on the Internet that addresses the learning needs of its members by facilitating peer-to-peer learning.

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Online presence management

Online presence management is the process of presenting and drawing traffic to a personal or professional brand online.

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Online tutoring

Online tutoring is the process of tutoring in an online, virtual environment or networked environment in which teachers and learners are separated by time and space.

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Outline of communication

The following outline is provided as an overview of and topical guide to communication: Communication – purposeful activity of exchanging information and meaning across space and time using various technical or natural means, whichever is available or preferred.

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Outline of community

The following outline is provided as an overview of topics relating to community.

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Outline of natural language processing

The following outline is provided as an overview of and topical guide to natural language processing: Natural language processing – computer activity in which computers are entailed to analyze, understand, alter, or generate natural language.

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Persuasive technology

Persuasive technology is broadly defined as technology that is designed to change attitudes or behaviors of the users through persuasion and social influence, but not through coercion.

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Proteus effect

The Proteus effect describes a phenomenon in which the behavior of an individual, within virtual worlds, is changed by the characteristics of their avatar.

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Proxemics

Proxemics is the study of human use of space and the effects that population density has on behaviour, communication, and social interaction.

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Public exchange

Public Exchanges are trading venues open to all interested parties (many sellers and many buyers) that use a common technology platform and that are usually run by third parties or industry consortia.

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Public sphere pedagogy

Public sphere pedagogy (PSP) represents an approach to educational engagement that connects classroom activities with real world civic engagement.

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Relationship maintenance

Relationship maintenance (or relational maintenance) refers to a variety of behaviors exhibited by relational partners in an effort to maintain that relationship.

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Rufkm

RUFKM?, is an abbreviation for "Are You Fucking Kidding Me?" in Internet slang.

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Sara Kiesler

Sara Beth (Greene) Kiesler is the Hillman Professor of Computer Science and Human Computer Interaction in the Human-Computer Interaction Institute at Carnegie Mellon University.

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Second language writing

Second-language writing is the study of writing performed by non-native speakers/writers of a language as a second or foreign language.

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Semantic wiki

A semantic wiki is a wiki that has an underlying model of the knowledge described in its pages.

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Semiotic engineering

Semiotic Engineering was originally proposed by Clarisse De Souza as a semiotic approach to designing user interface languages.

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Sheizaf Rafaeli

Sheizaf Rafaeli (שיזף רפאלי), is an Israeli researcher, scholar of computer-mediated communication, computer scientist, and newspaper columnist.

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Smart mob

A smart mob is a group whose coordination and communication abilities have been empowered by digital communication technologies.

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Social computing

Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems.

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Social identity model of deindividuation effects

The social identity model of deindividuation effects (or SIDE model) is a theory developed in social psychology and communication studies.

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Social informatics

Social informatics is the study of information and communication tools in cultural or institutional contexts.

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Social information processing

Social information processing is "an activity through which collective human actions organize knowledge." It is the creation and processing of information by a group of people.

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Social information processing (theory)

Social information processing theory, also known as SIP, is an interpersonal communication theory and media studies theory developed in 1992 by Joseph Walther.

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Social media

Social media are computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks.

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Social Media Language Learning

http://www.awej.org/images/AllIssues/Volume4/Volume4Number3Sept2013/15.pdf--> Social Media Language Learning (SMLL) links interactive social media channels to language learning.

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Social network

A social network is a social structure made up of a set of social actors (such as individuals or organizations), sets of dyadic ties, and other social interactions between actors.

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Social network (sociolinguistics)

In the field of sociolinguistics, social network describes the structure of a particular speech community.

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Social networking service

A social networking service (also social networking site, SNS or social media) is a web application that people use to build social networks or social relations with other people who share similar personal or career interests, activities, backgrounds or real-life connections.

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Social penetration theory

The social penetration theory (SPT) proposes that, as relationships develop, interpersonal communication moves from relatively shallow, non-intimate levels to deeper, more intimate ones.

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Social presence theory

Social presence theory was developed by John Short, Ederyn Williams, and Bruce Christie, although its main thesis and major points would appear to have been first described twenty years previously in the 1956 Isaac Asimov novel The Naked Sun.

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Social software

Social software, also known as Web 2.0 applications or social apps, include communication and interactive tools often based on the Internet.

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Social software in education

Social software is used in education.

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Speech act

A speech act in linguistics and the philosophy of language is an utterance that has performative function in language and communication.

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Spiral of silence

The spiral of silence theory is a political science and mass communication theory proposed by the German political scientist Elisabeth Noelle-Neumann, which stipulates that individuals have a fear of isolation, which results from the idea that a social group or the society in general might isolate, neglect, or exclude members due to the members' opinions.

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Sranan Tongo

Sranan Tongo (also Sranantongo "Surinamese tongue", Sranan, Surinaams, Surinamese, Surinamese Creole, Taki Taki) is an English-based creole language that is spoken as a lingua franca by approximately 500,000 people in Suriname.

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Starr Roxanne Hiltz

Starr Roxanne Hiltz is a retired Distinguished Professor of Information Science/Information Systems at New Jersey Institute of Technology (NJIT).

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Steve Whittaker

Steve Whittaker is a Professor in Human-Computer Interaction.

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Suggestion box

A suggestion box is a device for obtaining additional comments, questions, and requests.

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Susan Herring

Susan C. Herring is an American linguist and communication scholar who researches gender differences in Internet use, and the characteristics, functions, and emergent norms associated with language, communication, and behavior in new online forms such as social media.

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Synchronous conferencing

Synchronous conferencing is the formal term used in computing, in particular in computer-mediated communication, collaboration and learning, to describe technologies informally known as online chat.

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Tandem language learning

Tandem language learning is a method of language learning based on mutual language exchange between tandem partners (ideally each learner is a native speaker in the language the proponent wants to learn).

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Technoself studies

Technoself studies, commonly referred to as TSS, is an emerging, interdisciplinarity domain of scholarly research dealing with all aspects of human identity in a technological societyLuppicini pp.

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Telecollaboration

Telecollaboration is a form of network-based language teaching which emerged in language teaching in the 1990s.

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Telecommuting

Telecommuting, also called telework, teleworking, working from home, mobile work, remote work, and flexible workplace, is a work arrangement in which employees do not commute or travel (e.g. by bus or car) to a central place of work, such as an office building, warehouse, or store.

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Tennessee Technological University

Tennessee Technological University, popularly known as Tennessee Tech, is an accredited public university located in Cookeville, Tennessee, United States, a city approximately 70 miles (110 km) east of Nashville.

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The Horus Heresy (novels)

The Horus Heresy is an ongoing series of science fantasy set in the fictional Warhammer 40,000 setting of tabletop miniatures wargame company Games Workshop.

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The Virtual Community (book)

The Virtual Community is a 1993 book about virtual communities by Howard Rheingold, a member of the early network system The Well.

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Thorsten Quandt

Thorsten Quandt is the professor of online communication at the University of Münster, Germany.

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Tom Gruber

Thomas Robert "Tom" Gruber (born 1959) is an American computer scientist, inventor, and entrepreneur with a focus on systems for knowledge sharing and collective intelligence.

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Uncertainty reduction theory

The uncertainty reduction theory, also known as initial interaction theory, developed in 1975 by Charles Berger and Richard Calabrese, is a communication theory from the post-positivist tradition.

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University of North Texas

The University of North Texas (UNT) is a public research institution in Denton with programs in natural, formal, and social sciences, engineering, liberal arts, fine arts, performing arts, humanities, public policy, graduate professional education, and post-doc research.

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Virtual community

A virtual community is a social network of individuals who interact through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals.

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Virtual community of practice

An online community of practice (OCoP), also known as a virtual community of practice (VCoP), is a community of practice (CoP) that is developed on, and is maintained using the Internet.

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Virtual exchange

Virtual Exchange is a term used to describe "technology-enabled, sustained, people-to-people education programs" in which sustained communication and interaction takes place between individuals or groups who are geographically separated, with the support of educators and/or facilitators.

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Virtual jury research

Virtual jury research is a technique used by lawyers to prepare for trial.

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Virtual learning environment

A virtual learning environment (VLE) in educational technology is a Web-based platform for the digital aspects of courses of study, usually within educational institutions.

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Virtual team

A virtual team (also known as a geographically dispersed team, distributed team, or remote team) usually refers to a group of individuals who work together from different geographic locations and rely on communication technology such as email, FAX, and video or voice conferencing services in order to collaborate.

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Virtual volunteering

Virtual volunteering refers to volunteer activities completed, in whole or in part, using the Internet and a home, school, telecenter, or work computer or other Internet-connected device, such as a smart-phone (a cell phone with Internet functions) or personal digital assistant (PDA).

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2012 Harvard cheating scandal

The 2012 Harvard cheating scandal involved approximately 125 Harvard University students who were investigated for cheating on the take-home final examination of the spring 2012 edition of Government 1310: "Introduction to Congress".

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2N Telekomunikace

2N Telekomunikace a.s. is a European company with headquarters in Prague operating in the field of development and manufacture of ICT and physical security products.

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Redirects here:

Computer mediated communication, Computer mediated discourse, Computer mediated discourse analysis, Computer-Mediated Communication, Computer-mediated discourse, Computer-mediated discourse analysis, Online communication, Online discourse, Online discourse environment, Online discussion, Subject line, Webspeak.

References

[1] https://en.wikipedia.org/wiki/Computer-mediated_communication

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