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Computer chess

Index Computer chess

Computer chess is a game of computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance. [1]

207 relations: Abstract strategy game, AccessApps, Advanced Chess, Alan Kotok, Alexander Brudno, Alexei Volkoff, Alick Glennie, Ariadne's thread (logic), Artificial intelligence in video games, Backward chaining, Belle (chess machine), Blunder (chess), Board representation (chess), Bobby Fischer Teaches Chess, Brains in Bahrain, Brute-force search, Candidate move, Cheating in chess, Chess (Northwestern University), Chess endgame, Chess engine, Chess Engines Grand Tournament, Chess equipment, Chess opening book (computers), Chess piece relative value, Chess Tiger, Chess tournament, Chess.com, Chess960, ChessGenius, Chessmaster, ChessV, ChipTest, Chuck Versus the Family Volkoff, Cilk, Claude Shannon, Colossus Chess, Combinatorial search, Comparison of top chess players throughout history, Computer Arimaa, Computer bridge, Computer chess, Computer Chess (film), Computer Go, Computer Olympiad, Computer Othello, Computer shogi, Correspondence chess, Cray Blitz, Cyber Chess, ..., Cybernetics: Or Control and Communication in the Animal and the Machine, D. G. Champernowne, David Levy (chess player), Deep Blue (chess computer), Deep Blue versus Garry Kasparov, Deep Blue versus Kasparov, 1996, Game 1, Deep Thought (chess computer), Delfi, Dietrich Prinz, Digit sum, Don Dailey, Dynamic programming, Endgame tablebase, Ephraim Kishon, Evaluation function, Fairy-Max, Feng-hsiung Hsu, Fidelity Ultimate Chess Challenge, Fortress (chess), Frank Anderson (chess player), Frederic Friedel, Fritz (chess), Game tree, General game playing, Georgy Adelson-Velsky, Glossary of chess, Glossary of computer chess terms, GNOME Chess, GNU Chess, Gordon Kindlmann, Grandmaster Chess, H8 Family, HAL 9000, Hamming weight, Hans Berliner, Herbert A. Simon, History of Harbin Institute of Technology, HiTech, Hofstadter's law, Hubert Dreyfus's views on artificial intelligence, Human–computer chess matches, Hydra (chess), IBM Deep Thunder, ICGA Journal, Immortal Game, Index of DOS games (C), Index of gaming articles, Information Processing Language, International Computer Games Association, Internet chess server, Jonathan Schaeffer, Jonny (chess), Judit Polgár, Julio Kaplan, Junior (chess), Kaissa, Kasparov Chessmate, Kasparov versus the World, Kasparov's Gambit, Ken Thompson, Kotok-McCarthy, Larry Kaufman, Late Move Reductions, Lateral computing, List of chess games, List of chess periodicals, List of chess players, List of chess software, List of computer scientists, List of Desert Island Discs episodes (1981–90), List of Desert Island Discs episodes (2001–10), List of Desert Island Discs episodes (2011–present), List of Go games, List of open-source video games, List of PlayStation games (A–L), List of retronyms, List of University of Toronto people, List of video game genres, Mac Hack, Magnavox Odyssey², March 1964, Martin Bryant (programmer), Matthias Grunsky, MChess Pro, Mephisto (automaton), Mephisto (chess computer), Michael Valvo, Mikhail Botvinnik, Mind, Mind Champions Academy, Minimax, Monte Carlo method, Nathan Netanyahu, Naum (chess), NSS, Null-move heuristic, Outline of artificial intelligence, Outline of chess, PDP-1, Plankalkül, Play Magnus, Ply (game theory), Poisoned Pawn Variation, Poole versus HAL 9000, Power Chess, Real-time computing, Reid W. Barton, Richard Greenblatt (programmer), Robert Hyatt, Roberto Cifuentes, Rybka, Sargon (chess), Sébastien Feller, Scott Kildall, Scott L. McGregor, Shannon number, Shredder (software), Slobbovia, SmarThink, SMIRF, Software for handling chess problems, Solved game, Stefan Meyer-Kahlen, Stonewall Attack, Strelka (chess engine), Swedish Chess Computer Association, The Turk, Timeline of artificial intelligence, Timeline of chess, Top Chess Engine Championship, Transposition (chess), Transposition table, Tron, Umakant Sharma, Valery Salov, Vasik Rajlich, Video Chess, Walker Chess-player, WDC 65C02, West Coast Computer Faire, Woody Bledsoe, World Chess Championship 2013, World Chess Hall of Fame, World Computer Chess Championship, World Computer Speed Chess Championship, XBoard, Zappa (chess), Zhu Chen, Zobrist hashing, Zvonko Vranesic, 1000 Ways to Die (season 3, 2010), 1942 in chess, 1950 in science, 1995 in chess, 2006 in chess, 2008 in chess, 37th Chess Olympiad. Expand index (157 more) »

Abstract strategy game

An abstract strategy game is a strategy game that does not rely on a theme.

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AccessApps

AccessApps is an initiative supported by the Jisc Regional Support Centres (RSC) and JISC TechDis.

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Advanced Chess

Advanced Chess is a form of chess where each human player uses a computer chess program to explore the possible results of candidate moves.

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Alan Kotok

Alan Kotok (November 9, 1941 – May 26, 2006) was an American computer scientist known for his work at Digital Equipment Corporation (Digital, or DEC) and at the World Wide Web Consortium (W3C).

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Alexander Brudno

Alexander L'vovich Brudno (Александр Львович Брудно) (January 10, 1918 – December 1, 2009) was a Russian computer scientist, best known for fully describing the alpha-beta pruning algorithm.

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Alexei Volkoff

Alexei Volkoff is the alias and alter ego of Hartley Winterbottom (codename Agent X), a fictional character on the television series Chuck.

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Alick Glennie

Alick Edwards Glennie (1925–2003) was a British computer scientist, most famous for having developed Autocode, which many people regard as the first ever computer compiler.

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Ariadne's thread (logic)

Ariadne's thread, named for the legend of Ariadne, is the solving of a problem with multiple apparent means of proceeding - such as a physical maze, a logic puzzle, or an ethical dilemma - through an exhaustive application of logic to all available routes.

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Artificial intelligence in video games

In video games, artificial intelligence is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs), similar to human-like intelligence.

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Backward chaining

Backward chaining (or backward reasoning) is an inference method that can be described colloquially as working backward from the goal(s).

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Belle (chess machine)

Belle was a chess computer developed by Joe Condon (hardware) and Ken Thompson (software) at Bell Labs.

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Blunder (chess)

In chess, a blunder is a very bad move.

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Board representation (chess)

In computer chess, software developers must choose a data structure to represent chess positions on the chessboard.

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Bobby Fischer Teaches Chess

Bobby Fischer Teaches Chess is a chess puzzle book written by Bobby Fischer and co-authored by Stuart Margulies and Don Mosenfelder.

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Brains in Bahrain

Brains in Bahrain was an eight-game chess match between World Chess Champion Vladimir Kramnik and the computer program Deep Fritz 7, held in October 2002.

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Brute-force search

In computer science, brute-force search or exhaustive search, also known as generate and test, is a very general problem-solving technique that consists of systematically enumerating all possible candidates for the solution and checking whether each candidate satisfies the problem's statement.

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Candidate move

In abstract strategy board games, candidate moves are moves which, upon initial observation of the position, seem to warrant further analysis.

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Cheating in chess

Cheating in chess refers to a deliberate violation of the rules of chess or other unethical behaviour that is intended to give an unfair advantage to a player or team.

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Chess (Northwestern University)

Chess was a pioneering chess program from the 1970s, written by Larry Atkin and David Slate at Northwestern University.

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Chess endgame

In chess and chess-like games, the endgame (or end game or ending) is the stage of the game when few pieces are left on the board.

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Chess engine

In computer chess, a chess engine is a computer program that analyses chess or chess variant positions and makes decisions on the best chess moves.

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Chess Engines Grand Tournament

Chess Engines Grand Tournament, also known as CEGT, is an organization that tests computer chess software by playing chess engines against one another and publishing a ratings table.

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Chess equipment

Chess equipment are the tangible items required to play a game of chess.

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Chess opening book (computers)

Opening book is often used to describe the database of chess openings given to computer chess programs (and related games, such as computer shogi).

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Chess piece relative value

In chess, the chess piece relative value system conventionally assigns a point value to each piece when assessing its relative strength in potential exchanges.

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Chess Tiger

Chess Tiger is a strong chess program developed by Christophe Théron which achieved a number of tournament successes between 2000-2002.

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Chess tournament

A chess tournament is a series of chess games played competitively to determine a winning individual or team.

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Chess.com

Chess.com is an Internet chess server, Internet forum and social networking website; it is also the name of the company that runs the site.

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Chess960

Chess960, also called Fischer Random Chess (originally Fischerandom), is a variant of chess invented and advocated by former world chess champion Bobby Fischer, announced publicly on June 19, 1996, in Buenos Aires, Argentina.

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ChessGenius

ChessGenius is the name of a chess-playing computer program written by Richard Lang who has in the past written programs that have won the World Computer Chess Championship on 10 occasions.

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Chessmaster

Chessmaster is a chess-playing computer game series which is now owned and developed by Ubisoft.

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ChessV

ChessV (short for Chess Variants) is a free computer program designed to play a large number of chess variants.

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ChipTest

ChipTest was a 1985 chess playing computer built by Feng-hsiung Hsu, Thomas Anantharaman and Murray Campbell at Carnegie Mellon University.

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Chuck Versus the Family Volkoff

"Chuck Versus the Family Volkoff" is the 20th episode of the fourth season of Chuck, and the 74th overall episode of the series.

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Cilk

Cilk, Cilk++ and Cilk Plus are general-purpose programming languages designed for multithreaded parallel computing.

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Claude Shannon

Claude Elwood Shannon (April 30, 1916 – February 24, 2001) was an American mathematician, electrical engineer, and cryptographer known as "the father of information theory".

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Colossus Chess

Colossus Chess is a series of chess-playing computer programs developed by Martin Bryant, commercially available for various home computers in the 1980s.

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Combinatorial search

In computer science and artificial intelligence, combinatorial search studies search algorithms for solving instances of problems that are believed to be hard in general, by efficiently exploring the usually large solution space of these instances.

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Comparison of top chess players throughout history

This article presents a number of methodologies that have been suggested for the task of comparing the greatest chess players in history.

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Computer Arimaa

Computer Arimaa refers to the playing of the board game Arimaa by computer programs.

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Computer bridge

Computer bridge is the playing of the game contract bridge using computer software.

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Computer chess

Computer chess is a game of computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance.

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Computer Chess (film)

Computer Chess is a 2013 independent comedy-drama film written and directed by Andrew Bujalski.

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Computer Go

Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go.

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Computer Olympiad

The Computer Olympiad is a multi-games event in which computer programs compete against each other.

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Computer Othello

Computer Othello refers to computer architecture encompassing computer hardware and computer software capable of playing the game of Othello.

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Computer shogi

Computer shogi is a field of artificial intelligence concerned with the creation of computer programs which can play shogi.

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Correspondence chess

Correspondence chess is chess or variant chess played by various forms of long-distance correspondence, often through a correspondence chess server, a public internet chess forum, email, or the postal system.

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Cray Blitz

Cray Blitz was a computer chess program written by Robert Hyatt, Harry L. Nelson, and Albert Gower to run on the Cray supercomputer.

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Cyber Chess

Cyber Chess is a chess-playing computer program developed by William Tunstall-Pedoe.

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Cybernetics: Or Control and Communication in the Animal and the Machine

Cybernetics: Or Control and Communication in the Animal and the Machine is a book written by Norbert Wiener and published in 1948.

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D. G. Champernowne

Professor David Gawen Champernowne FBA (9 July 1912 – 19 August 2000).

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David Levy (chess player)

David Neil Laurence Levy (born 14 March 1945) is a British International Master of chess, a businessman noted for his involvement with computer chess and artificial intelligence, and the founder of the Computer Olympiads and the Mind Sports Olympiads.

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Deep Blue (chess computer)

Deep Blue was a chess-playing computer developed by IBM.

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Deep Blue versus Garry Kasparov

Deep Blue versus Garry Kasparov was a pair of six-game chess matches between world chess champion Garry Kasparov and an IBM supercomputer called Deep Blue.

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Deep Blue versus Kasparov, 1996, Game 1

Deep Blue–Kasparov, 1996, Game 1 is a famous chess game in which a computer played against a human being.

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Deep Thought (chess computer)

Deep Thought was a computer designed to play chess.

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Delfi

Delfi is a Winboard/UCI chess engine written in Pascal designed by Italian chess programmer Fabio Cavicchio.

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Dietrich Prinz

Dietrich Gunther Prinz (March 29, 1903 – December 1989) was a computer science pioneer, notable for his work on early British computers at Ferranti, and in particular for developing first limited chess program in 1951.

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Digit sum

In mathematics, the digit sum of a given integer is the sum of all its digits (e.g. the digit sum of 84001 is calculated as 8+4+0+0+1.

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Don Dailey

Don Dailey (March 10, 1956 – November 22, 2013) was an American longtime researcher in computer chess and a game programmer.

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Dynamic programming

Dynamic programming is both a mathematical optimization method and a computer programming method.

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Endgame tablebase

An endgame tablebase is a computerized database that contains precalculated exhaustive analysis of chess endgame positions.

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Ephraim Kishon

(אפרים קישון, August 23, 1924 – January 29, 2005) was an Israeli author, dramatist, screenwriter, and Oscar-nominated film director.

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Evaluation function

An evaluation function, also known as a heuristic evaluation function or static evaluation function, is a function used by game-playing programs to estimate the value or goodness of a position in the minimax and related algorithms.

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Fairy-Max

Fairy-Max is a free and open source chess engine which can play orthodox chess as well as chess variants.

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Feng-hsiung Hsu

Feng-hsiung Hsu (nicknamed Crazy Bird) is a computer scientist and the author of the book Behind Deep Blue: Building the Computer that Defeated the World Chess Champion.

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Fidelity Ultimate Chess Challenge

The Fidelity Ultimate Chess Challenge is a chess video game released for the Atari Lynx by Telegames in 1991.

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Fortress (chess)

In chess, the fortress is an endgame drawing technique in which the side behind in sets up a zone of protection that the opponent cannot penetrate.

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Frank Anderson (chess player)

Frank Ross Anderson (January 3, 1928 in Edmonton, Alberta – September 18, 1980 in San Diego, California) was a Canadian International Master of chess, and a chess writer.

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Frederic Friedel

Frederic Alois Friedel, born in 1945, studied Philosophy and Linguistics at the University of Hamburg and in Oxford, graduating with a thesis on speech act theory and moral language.

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Fritz (chess)

Fritz is a German chess program developed by Vasik Rajlich (engine) and ChessBase (user interface).

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Game tree

In game theory, a game tree is a directed graph whose nodes are positions in a game and whose edges are moves.

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General game playing

General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully.

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Georgy Adelson-Velsky

Georgy Maximovich Adelson-Velsky (Гео́ргий Макси́мович Адельсо́н-Ве́льский; name is sometimes transliterated as Georgii Adelson-Velskii) (8 January 1922 – 26 April 2014) was a Soviet and Israeli mathematician and computer scientist.

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Glossary of chess

This page explains commonly used terms in chess in alphabetical order.

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Glossary of computer chess terms

This is a list of terms used in computer chess.

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GNOME Chess

GNOME Chess (formerly glChess) is a graphical front-end featuring a 2D and a 3D chessboard interface.

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GNU Chess

GNU Chess is a free software chess engine which plays a full game of chess against a human being or other computer program.

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Gordon Kindlmann

Gordon L. Kindlmann is an American computer scientist who works on information visualization and image analysis.

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Grandmaster Chess

Grandmaster Chess is a 1992 video game to play chess for PC DOS platform develop by IntraCorp and its subsidiary Capstone that was focused on neural network technology and an artificial intelligence (AI) able to learn from mistakes.

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H8 Family

H8 is the name of a large family of 8-bit, 16-bit and 32-bit microcontrollers made by Renesas Technology, originating in the early 1990s within Hitachi Semiconductor and still evolving as of 2006.

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HAL 9000

HAL 9000 is a fictional character and the main antagonist in Arthur C. Clarke's Space Odyssey series.

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Hamming weight

The Hamming weight of a string is the number of symbols that are different from the zero-symbol of the alphabet used.

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Hans Berliner

Hans Jack Berliner (January 27, 1929 – January 13, 2017) was a Professor of Computer Science at Carnegie Mellon University, and was the World Correspondence Chess Champion, from 1965–1968.

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Herbert A. Simon

Herbert Alexander Simon (June 15, 1916 – February 9, 2001) was an American economist and political scientist whose primary interest was decision-making within organizations and is best known for the theories of "bounded rationality" and "satisficing".

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History of Harbin Institute of Technology

Founded in 1920, Harbin Institute of Technology has developed into an important research university focusing on engineering with supporting faculties in the sciences, management, humanities and the social sciences.

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HiTech

HiTech was a chess machine built at Carnegie Mellon University under the direction of World Correspondence Chess Champion Dr.

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Hofstadter's law

Hofstadter's law is a self-referential time-related adage, coined by Douglas Hofstadter and named after him.

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Hubert Dreyfus's views on artificial intelligence

Hubert Dreyfus has been a critic of artificial intelligence research since the 1960s.

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Human–computer chess matches

This article documents the progress of significant human–computer chess matches.

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Hydra (chess)

Hydra was a chess machine, designed by a team with Dr. Christian "Chrilly" Donninger, Dr.

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IBM Deep Thunder

Deep Thunder is a research project by IBM that aims to improve short-term local weather forecasting through the use of high-performance computing.

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ICGA Journal

The ICGA Journal is a quarterly academic journal published by IOS Press on behalf of the International Computer Games Association.

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Immortal Game

The Immortal Game was a chess game played by Adolf Anderssen and Lionel Kieseritzky on 21 June 1851 in London, during a break of the first international tournament.

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Index of DOS games (C)

This is an index of DOS games.

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Index of gaming articles

Articles pertaining to games and gaming include.

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Information Processing Language

Information Processing Language (IPL) is a programming language created by Allen Newell, Cliff Shaw, and Herbert A. Simon at RAND Corporation and the Carnegie Institute of Technology at about 1956.

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International Computer Games Association

The International Computer Games Association (ICGA) was founded as the International Computer Chess Association (ICCA) in 1977 by computer chess programmers to organise championship events for computer programs and to facilitate the sharing of technical knowledge via the ICCA Journal.

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Internet chess server

An Internet chess server (ICS) is an external server that provides the facility to play, discuss, and view the board game of chess over the Internet.

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Jonathan Schaeffer

Jonathan Herbert Schaeffer (born on 1957) is a Canadian researcher and professor at the University of Alberta and the Canada Research Chair in Artificial Intelligence.

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Jonny (chess)

Jonny is a computer chess program written by the German mathematician and programmer Johannes Zwanzger.

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Judit Polgár

Judit Polgár (born 23 July 1976) is a Hungarian chess grandmaster.

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Julio Kaplan

Julio Argentino Kaplan Pera (born 25 July 1950, Argentina) is a Puerto Rican chess player, former world junior champion and software developer founder of Heuristic Software.

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Junior (chess)

Junior is a computer chess program written by the Israeli programmers Amir Ban and Shay Bushinsky.

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Kaissa

Kaissa (Каисса) was a chess program developed in the Soviet Union in the 1960s.

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Kasparov Chessmate

Kasparov Chessmate is a chess-playing computer program by The Learning Company for which Garry Kasparov is co-credited as game designer.

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Kasparov versus the World

Kasparov versus the World was a game of chess played in 1999 over the Internet.

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Kasparov's Gambit

Kasparov's Gambit or simply Gambit is a chess playing computer program created by Heuristic Software and published by Electronic Arts in 1993 based on Socrates II, the only winner of the North American Computer Chess Championship running on a common microcomputer.

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Ken Thompson

Kenneth Lane "Ken" Thompson (born February 4, 1943), commonly referred to as ken in hacker circles, is an American pioneer of computer science.

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Kotok-McCarthy

Kotok-McCarthy also known as was the first computer program to play chess convincingly.

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Larry Kaufman

Lawrence C. "Larry" Kaufman (born 1947) is a chess Grandmaster, a title which he automatically earned after winning the 2008 World Senior Championship (which he later retroactively shared with Mihai Suba).

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Late Move Reductions

Late Move Reductions (LMR) is a non-game specific enhancement to the alpha-beta algorithm and its variants which attempts to examine a game search tree more efficiently.

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Lateral computing

Lateral computing is a lateral thinking approach to solving computing problems.

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List of chess games

This is a list of notable chess games sorted chronologically.

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List of chess periodicals

Below is a list of chess periodicals.

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List of chess players

This list of chess players includes people who are primarily known as chess players and have an article on the English Wikipedia.

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List of chess software

This is a list of notable chess software (engines and/or Graphical User Interface).

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List of computer scientists

This is a list of computer scientists, people who do work in computer science, in particular researchers and authors.

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List of Desert Island Discs episodes (1981–90)

The BBC Radio 4 programme Desert Island Discs invites castaways to choose eight pieces of music, a book (in addition to the Bible – or a religious text appropriate to that person's beliefs – and the Complete Works of Shakespeare) and a luxury item that they would take to an imaginary desert island, where they will be marooned indefinitely.

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List of Desert Island Discs episodes (2001–10)

The BBC Radio 4 programme Desert Island Discs invites castaways to choose eight pieces of music, a book (in addition to the Bible - or a religious text appropriate to that person's beliefs - and the Complete Works of Shakespeare) and a luxury item that they would take to an imaginary desert island, where they will be marooned indefinitely.

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List of Desert Island Discs episodes (2011–present)

The BBC Radio 4 programme Desert Island Discs invites castaways to choose eight pieces of music, a book (in addition to the Bible – or a religious text appropriate to that person's beliefs – and the Complete Works of Shakespeare) and a luxury item that they would take to an imaginary desert island, where they will be marooned indefinitely.

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List of Go games

Throughout history, a number of notable Go games have taken place.

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List of open-source video games

This is a selected list of free/libre and open-source (FOSS) video games.

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List of PlayStation games (A–L)

This is a list of games for the Sony PlayStation video game system, organized alphabetically by name.

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List of retronyms

This is a list of retronyms used in the English language – terms renamed after something similar but newer has come into being.

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List of University of Toronto people

The following is a list of notable persons affiliated with the University of Toronto, including alumni, chancellors, presidents, and current and former faculty members.

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List of video game genres

A video game genre is a specific category of games related by similar gameplay characteristics.

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Mac Hack

Mac Hack is a computer chess program written by Richard D. Greenblatt.

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Magnavox Odyssey²

The Magnavox Odyssey², also known as Philips Odyssey² is a second generation home video game console released in 1978.

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March 1964

The following events occurred in March 1964.

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Martin Bryant (programmer)

Martin Bryant (born 1958) is a British computer programmer known as the author of White Knight and Colossus Chess, a 1980s commercial chess-playing program, and Colossus Draughts, gold medal winner at the 2nd Computer Olympiad in 1990.

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Matthias Grunsky

Matthias Grunsky (born in Vienna, Austria) is an Austrian cinematographer best known for his work on the films of film director Andrew Bujalski.

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MChess Pro

MChess Pro is the name given to a chess playing computer program written by Martin Hirsch which won the World Microcomputer Chess Championship in 1995.

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Mephisto (automaton)

Mephisto was the name given to a chess-playing "pseudo-automaton" built in 1876.

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Mephisto (chess computer)

Mephisto was a line of chess computers sold by Hegener & Glaser (H+G).

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Michael Valvo

Michael Valvo (April 19, 1942 in New York – September 18, 2004 in Chanhassen, Minnesota) was an International Master of chess.

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Mikhail Botvinnik

Mikhail Moiseyevich Botvinnik (Михаи́л Моисе́евич Ботви́нник,; – May 5, 1995) was a Soviet and Russian International Grandmaster and World Chess Champion for most of 1948 to 1963.

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Mind

The mind is a set of cognitive faculties including consciousness, perception, thinking, judgement, language and memory.

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Mind Champions Academy

The MindChampions Academy, a not-for-profit initiative, was set up as a joint initiative with the Grandmaster Viswanathan Anand and NIIT Ltd, with the objective of promoting chess in schools to enable development of young minds.

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Minimax

Minimax (sometimes MinMax or MM) is a decision rule used in decision theory, game theory, statistics and philosophy for minimizing the possible loss for a worst case (maximum loss) scenario.

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Monte Carlo method

Monte Carlo methods (or Monte Carlo experiments) are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results.

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Nathan Netanyahu

Nathan S. Netanyahu (נָתָן נְתַנְיָהוּ; born 28 November 1951) is an Israeli computer scientist, a professor of computer science at Bar-Ilan University.

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Naum (chess)

Naum is a computer chess engine by Canadian programmer Aleksandar Naumov.

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NSS

NSS may refer to.

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Null-move heuristic

In computer chess programs, the null-move heuristic is a heuristic technique used to enhance the speed of the alpha-beta pruning algorithm.

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Outline of artificial intelligence

The following outline is provided as an overview of and topical guide to artificial intelligence: Artificial intelligence (AI) – intelligence exhibited by machines or software.

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Outline of chess

The following outline is provided as an overview of and topical guide to chess: Chess is a two-player board game played on a chessboard (a square-checkered board with 64 squares arranged in an eight-by-eight grid).

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PDP-1

The PDP-1 (Programmed Data Processor-1) is the first computer in Digital Equipment Corporation's PDP series and was first produced in 1959.

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Plankalkül

Plankalkül ("Plan Calculus") is a programming language designed for engineering purposes by Konrad Zuse between 1942 and 1945.

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Play Magnus

Play Magnus is a commercial computer chess mobile app available for the iOS and Android mobile operating systems.

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Ply (game theory)

In two-player sequential games, a ply refers to one turn taken by one of the players.

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Poisoned Pawn Variation

The Poisoned Pawn Variation is any of several series of opening moves in chess in which a pawn is said to be "poisoned" because its capture can result in a positional disadvantage or loss of material.

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Poole versus HAL 9000

Poole versus HAL 9000 is a fictional chess game in the movie 2001: A Space Odyssey. Astronaut Dr. Frank Poole is seen playing a recreational game of chess with the HAL 9000 supercomputer.

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Power Chess

Power Chess is a chess-playing video game originally released in September 1996 by Sierra Entertainment for the Microsoft Windows 95 operating system.

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Real-time computing

In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a "real-time constraint", for example from event to system response.

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Reid W. Barton

Reid W. Barton (born May 6, 1983) is one of the most successful performers in the International Science Olympiads.

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Richard Greenblatt (programmer)

Richard D. Greenblatt (born December 25, 1944) is an American computer programmer.

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Robert Hyatt

Robert (Bob) Hyatt is a retired Associate Professor of computer science at the University of Alabama at Birmingham, in the Department of Computer and Information Sciences (1988–2016).

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Roberto Cifuentes

Roberto Cifuentes Parada (born 21 December 1957, Santiago, Chile) is a Chilean chess master.

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Rybka

Rybka is a computer chess engine designed by International Master Vasik Rajlich.

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Sargon (chess)

Sargon (or SARGON) is a line of chess-playing software for personal computers.

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Sébastien Feller

Sebastien Feller (born 11 March 1991) is a French chess grandmaster.

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Scott Kildall

Scott Kildall (born 1969) is an American conceptual artist working with new technologies in a variety of media including video art, prints, sculpture and performance art.

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Scott L. McGregor

Scott L. McGregor is an American playwright, software and internet product designer (co-inventor of Prescient Agents and Web Conferencing), entrepreneur and educator.

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Shannon number

The Shannon number, named after Claude Shannon, is a conservative lower bound (not an estimate) of the game-tree complexity of chess of 10120, based on an average of about 103 possibilities for a pair of moves consisting of a move for White followed by one for Black, and a typical game lasting about 40 such pairs of moves.

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Shredder (software)

Shredder is a commercial chess program and chess engine developed in Germany by Stefan Meyer-Kahlen in 1993.

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Slobbovia

Slobbovia was a postal Diplomacy variant played among science fiction and gaming fans in North America and Europe from 1972 to 1986.

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SmarThink

SmarThink is a computer chess engine written by Sergei S. Markoff of Russia.

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SMIRF

SMIRF (an acronym for Strategiespielprogramm mit intelligent rückkoppelnden Funktionen) is a Windows chess game.

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Software for handling chess problems

This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to play games of chess from the beginning against an opponent.

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Solved game

A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.

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Stefan Meyer-Kahlen

Stefan Meyer-Kahlen (born 1968 in Düsseldorf) is a German programmer of the computer chess program Shredder.

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Stonewall Attack

The Stonewall Attack is a chess opening; more specifically it is a variation of the Queen's Pawn Game.

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Strelka (chess engine)

Strelka (rus. Стрелка) is a computer chess engine for Windows, developed by Yuri Osipov.

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Swedish Chess Computer Association

The Swedish Chess Computer Association (Svenska schackdatorföreningen, SSDF) is an organization that tests computer chess software by playing chess programs against one another and producing a rating list.

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The Turk

The Turk, also known as the Mechanical Turk or Automaton Chess Player (Schachtürke, "chess Turk"; A Török), was a fake chess-playing machine constructed in the late 18th century.

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Timeline of artificial intelligence

This is a timeline of artificial intelligence.

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Timeline of chess

This is a timeline of chess.

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Top Chess Engine Championship

Top Chess Engine Championship, formerly known as Thoresen Chess Engines Competition (TCEC or nTCEC), is a computer chess tournament that was organized, directed, and hosted by Martin Thoresen until the end of Season 6; from Season 7 onward it has been organized by Chessdom.

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Transposition (chess)

A transposition in chess and other chess-like games is a sequence of moves that results in a position which may also be reached by another, more common sequence of moves.

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Transposition table

In computer chess and other computer games, transposition tables are used to speed up the search of the game tree.

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Tron

Tron is a 1982 American science fiction action-adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird.

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Umakant Sharma

Umakant Sharma (born 1982) is an Indian chess player who in 2006 was banned from playing competitive chess for ten years due to cheating.

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Valery Salov

Valery Salov (born May 26, 1964 in Wrocław, Poland) is a Russian chess grandmaster who was once ranked the third best player in the world.

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Vasik Rajlich

Vasik Rajlich (born 1971 in Cleveland, Ohio) is an International Master in chess and the author of Rybka, previously one of the strongest chess playing programs in the world.

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Video Chess

Video Chess is a chess game for the Atari 2600 programmed by Larry Wagner and Bob Whitehead and released by Atari in 1979.

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Walker Chess-player

The Walker Chess-player was a chess-playing "machine" created by the Walker Brothers of Baltimore, Maryland.

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WDC 65C02

The Western Design Center (WDC) 65C02 microprocessor is an enhanced CMOS version of the popular NMOS-based 8-bit MOS Technology 6502 microprocessor—the CMOS redesign being made by Bill Mensch in 1978.

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West Coast Computer Faire

The West Coast Computer Faire was an annual computer industry conference and exposition most often associated with San Francisco, its first and most frequent venue.

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Woody Bledsoe

Woodrow Wilson "Woody" Bledsoe (November 12, 1921 – October 4, 1995) was a mathematician, computer scientist, and prominent educator.

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World Chess Championship 2013

The World Chess Championship 2013 was a match between reigning world champion Viswanathan Anand and challenger Magnus Carlsen, to determine the 2013 World Chess Champion.

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World Chess Hall of Fame

The World Chess Hall of Fame (WCHOF) is a nonprofit, collecting institution situated in the Central West End neighborhood of St. Louis, Missouri, United States.

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World Computer Chess Championship

World Computer Chess Championship (WCCC) is an annual event where computer chess engines compete against each other.

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World Computer Speed Chess Championship

World Computer Speed Chess Championship is an annual event where computer chess engines compete against each other at blitz chess time controls.

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XBoard

XBoard is a graphical chessboard for the X Window System.

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Zappa (chess)

Zappa, Zap!Chess or Zappa Mexico, is a UCI chess engine written by Anthony Cozzie, a graduate student at the University of Illinois at Urbana-Champaign.

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Zhu Chen

Zhu Chen (born March 16, 1976) is a Qatari chess Grandmaster.

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Zobrist hashing

Zobrist hashing (also referred to as Zobrist keys or Zobrist signatures) is a hash function construction used in computer programs that play abstract board games, such as chess and Go, to implement transposition tables, a special kind of hash table that is indexed by a board position and used to avoid analyzing the same position more than once.

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Zvonko Vranesic

Zvonko Vranesic (born 4 October 1938) is a Croatian–Canadian International Master of chess, and an International Master of Correspondence Chess.

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1000 Ways to Die (season 3, 2010)

The TV show 1000 Ways to Die airs on the cable channel Spike.

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1942 in chess

Events in chess in 1942.

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1950 in science

See also: Other events of 1950 List of years in science...

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1995 in chess

Events in chess in 1995;.

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2006 in chess

Events in chess in 2006.

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2008 in chess

Events in chess during the year 2008.

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37th Chess Olympiad

The 37th Chess Olympiad, organized by FIDE and comprising an open and a women's tournament, as well as several other events designed to promote the game of chess, took place between May 20 and June 4, 2006, in Turin, Italy.

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Redirects here:

CCRL, Chess (computer science), Chess (computer), Chess (programming), Chess (video game), Chess AI, Chess Software, Chess and computers, Chess computer, Chess programming, Chess software, Chess-playing computer program, Chess-playing program, Computer Chess, Computer in chess, Computers and chess, Dedicated Computer Chess, History of computer chess, Timeline of computer chess.

References

[1] https://en.wikipedia.org/wiki/Computer_chess

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