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Isosurface

Index Isosurface

An isosurface is a three-dimensional analog of an isoline. [1]

46 relations: Ambivu 3D Workstation, Asymptotic decider, Avizo (software), Bump mapping, Cel shading, Computer graphics, Constant of motion, Difference density map, Digital materialization, Digital Morse theory, Electronic band structure, Fluid dynamics, Function representation, Gradient, Hamilton–Jacobi equation, Huygens Software, Implicit function, Implicit k-d tree, Isobar, Laplace–Runge–Lenz vector, Level set, List of algorithms, List of numerical computational geometry topics, Marching cubes, Marching tetrahedra, Metaballs, Min/max kd-tree, Molecular graphics, Molecular surface, Molekel, Numerical continuation, Particle system, POV-Ray, Rhinovirus, Rockworks, Scientific visualization, Structure tensor, Surfel, The Visualization Handbook, Tomography, Transmission electron microscopy, Vis5D, Visualization (graphics), Volume (disambiguation), Volume rendering, Voreen.

Ambivu 3D Workstation

AmbiVU 3D is a commercial medical imaging workstation that is compliant with the DICOM imaging and communications format.

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Asymptotic decider

In scientific visualization the asymptotic decider is an algorithm developed by Nielson and Hamann in 1991 that creates isosurfaces from a given scalar field.

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Avizo (software)

Avizo (pronounce: ‘a-VEE-zo’) is a general-purpose commercial software application for scientific and industrial data visualization and analysis.

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Bump mapping

Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object.

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Cel shading

Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades.

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Computer graphics

Computer graphics are pictures and films created using computers.

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Constant of motion

In mechanics, a constant of motion is a quantity that is conserved throughout the motion, imposing in effect a constraint on the motion.

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Difference density map

In X-ray crystallography, a difference density map shows the spatial distribution of the difference between the measured electron density of the crystal and the electron density explained by the current model.

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Digital materialization

Digital materialization (DM) can loosely be defined as two-way direct communication or conversion between matter and information that enables people to exactly describe, monitor, manipulate and create any arbitrary real object.

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Digital Morse theory

In mathematics, Digital Morse theory is a digital adaptation of continuum Morse theory for scalar volume data.

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Electronic band structure

In solid-state physics, the electronic band structure (or simply band structure) of a solid describes the range of energies that an electron within the solid may have (called energy bands, allowed bands, or simply bands) and ranges of energy that it may not have (called band gaps or forbidden bands).

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Fluid dynamics

In physics and engineering, fluid dynamics is a subdiscipline of fluid mechanics that describes the flow of fluids - liquids and gases.

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Function representation

Function Representation (FRep or F-Rep) is used in solid modeling, volume modeling and computer graphics.

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Gradient

In mathematics, the gradient is a multi-variable generalization of the derivative.

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Hamilton–Jacobi equation

In mathematics, the Hamilton–Jacobi equation (HJE) is a necessary condition describing extremal geometry in generalizations of problems from the calculus of variations, and is a special case of the Hamilton–Jacobi–Bellman equation.

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Huygens Software

Huygens software refers to different multiplatform microscope image processing packages from Scientific Volume Imaging, made for restoring 2D and 3D microscopy images or time series and analyzing and visualizing them.

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Implicit function

In mathematics, an implicit equation is a relation of the form R(x_1,\ldots, x_n).

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Implicit k-d tree

An implicit k-d tree is a ''k''-d tree defined implicitly above a rectilinear grid.

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Isobar

Isobar may refer to.

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Laplace–Runge–Lenz vector

In classical mechanics, the Laplace–Runge–Lenz vector (or simply the LRL vector) is a vector used chiefly to describe the shape and orientation of the orbit of one astronomical body around another, such as a planet revolving around a star.

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Level set

In mathematics, a level set of a real-valued function ''f'' of ''n'' real variables is a set of the form that is, a set where the function takes on a given constant value c. When the number of variables is two, a level set is generically a curve, called a level curve, contour line, or isoline.

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List of algorithms

The following is a list of algorithms along with one-line descriptions for each.

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List of numerical computational geometry topics

List of numerical computational geometry topics enumerates the topics of computational geometry that deals with geometric objects as continuous entities and applies methods and algorithms of nature characteristic to numerical analysis.

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Marching cubes

Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, for extracting a polygonal mesh of an isosurface from a three-dimensional discrete scalar field (sometimes called a voxel).

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Marching tetrahedra

Marching tetrahedra is an algorithm in the field of computer graphics to render implicit surfaces.

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Metaballs

Metaballs are, in computer graphics, organic-looking n-dimensional objects.

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Min/max kd-tree

A min/max kd-tree is a ''k''-d tree with two scalar values - a minimum and a maximum - assigned to its nodes.

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Molecular graphics

Molecular graphics (MG) is the discipline and philosophy of studying molecules and their properties through graphical representation.

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Molecular surface

Molecular surface may refer to one of the following.

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Molekel

Molekel is a free software multiplatform molecular visualization program.

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Numerical continuation

Numerical continuation is a method of computing approximate solutions of a system of parameterized nonlinear equations, The parameter \lambda is usually a real scalar, and the solution \mathbf u an ''n''-vector.

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Particle system

A particle system is a technique in game physics, motion graphics, and computer graphics that uses a large number of very small sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques - usually highly chaotic systems, natural phenomena, or processes caused by chemical reactions.

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POV-Ray

The Persistence of Vision Ray Tracer, or POV-Ray, is a ray tracing program which generates images from a text-based scene description, and is available for a variety of computer platforms.

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Rhinovirus

The rhinovirus (from the Greek ῥίς rhis "nose", ῥινός rhinos "of the nose", and the Latin vīrus) is the most common viral infectious agent in humans and is the predominant cause of the common cold.

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Rockworks

First developed in 1985 by RockWare Inc, RockWorks is used by the mining, petroleum, and environmental industry for subsurface visualization, borehole database management as well as the creation of grids, solid models, calculating volumetric analysis, etc.

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Scientific visualization

Scientific visualization (also spelled scientific visualisation) is an interdisciplinary branch of science.

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Structure tensor

In mathematics, the structure tensor, also referred to as the second-moment matrix, is a matrix derived from the gradient of a function.

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Surfel

Surfel is an abbreviation of "surface element".

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The Visualization Handbook

The Visualization Handbook is a textbook by Charles D. Hansen and Christopher R. Johnson that serves as a survey of the field of scientific visualization by presenting the basic concepts and algorithms in addition to a current review of visualization research topics and tools.

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Tomography

Tomography is imaging by sections or sectioning, through the use of any kind of penetrating wave.

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Transmission electron microscopy

Transmission electron microscopy (TEM, also sometimes conventional transmission electron microscopy or CTEM) is a microscopy technique in which a beam of electrons is transmitted through a specimen to form an image.

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Vis5D

Vis5D is a 3D visualization system used primarily for animated 3D visualization of weather simulations.

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Visualization (graphics)

Visualization or visualisation (see spelling differences) is any technique for creating images, diagrams, or animations to communicate a message.

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Volume (disambiguation)

Volume is the quantity of space an object occupies in a 3D space.

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Volume rendering

In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.

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Voreen

Voreen (volume rendering engine) is an open source volume visualization library and development platform.

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Redirects here:

ISO surface, ISOsurface.

References

[1] https://en.wikipedia.org/wiki/Isosurface

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