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Jonathan Schaeffer

Index Jonathan Schaeffer

Jonathan Herbert Schaeffer (born on 1957) is a Canadian researcher and professor at the University of Alberta and the Canada Research Chair in Artificial Intelligence. [1]

22 relations: AI@50, AlphaGo versus Fan Hui, AlphaGo versus Lee Sedol, Chinook (draughts player), Computer Olympiad, Draughts, Elbert Lowder, English draughts, First-move advantage in chess, James Ferrie, List of computer scientists, List of University of Alberta people, List of University of Toronto people, Marion Tinsley, Martin Bryant (programmer), MTD-f, Poker Effective Hand Strength (EHS) algorithm, Schaeffer (surname), Solved game, Solving chess, SSS*, Transposition-driven scheduling.


AI@50, formally known as the "Dartmouth Artificial Intelligence Conference: The Next Fifty Years" (July 13–15, 2006), was a conference commemorating the 50th anniversary of the Dartmouth workshop which effectively inaugurated the history of artificial intelligence.

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AlphaGo versus Fan Hui

AlphaGo versus Fan Hui was a five-game Go match between European champion Fan Hui, a 2-dan (out of 9 dan possible) professional, and AlphaGo, a computer Go program developed by DeepMind, held at DeepMind's headquarters in London in October 2015.

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AlphaGo versus Lee Sedol

AlphaGo versus Lee Sedol, also known as the Google DeepMind Challenge Match, was a five-game Go match between 18-time world champion Lee Sedol and AlphaGo, a computer Go program developed by Google DeepMind, played in Seoul, South Korea between 9 and 15 March 2016.

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Chinook (draughts player)

Chinook is a computer program that plays checkers (also known as draughts).

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Computer Olympiad

The Computer Olympiad is a multi-games event in which computer programs compete against each other.

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Draughts (British English) or checkers (American English) is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces.

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Elbert Lowder

Elbert Lowder (born 1932; died December 14, 2006) was American checkers champion noted for dominating the "11-man ballot".

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English draughts

English draughts (British English) or checkers (American English; see spelling differences), also called American checkers or straight checkers, is a form of the strategy board game draughts.

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First-move advantage in chess

The first-move advantage in chess is the inherent advantage of the player (White) who makes the first move in chess.

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James Ferrie

James Ferrie (born 1857; died 1929) was a Scottish checkers or English draughts player of Irish descent.

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List of computer scientists

This is a list of computer scientists, people who do work in computer science, in particular researchers and authors.

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List of University of Alberta people

This is a list of distinguished people affiliated with the University of Alberta.

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List of University of Toronto people

The following is a list of notable persons affiliated with the University of Toronto, including alumni, chancellors, presidents, and current and former faculty members.

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Marion Tinsley

Marion Franklin Tinsley (February 3, 1927 – April 3, 1995) was an American mathematician and checkers player.

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Martin Bryant (programmer)

Martin Bryant (born 1958) is a British computer programmer known as the author of White Knight and Colossus Chess, a 1980s commercial chess-playing program, and Colossus Draughts, gold medal winner at the 2nd Computer Olympiad in 1990.

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MTD(f) is a minimax search algorithm developed in 1994 by Aske Plaat, Jonathan Schaeffer, Wim Pijls, and Arie de Bruin.

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Poker Effective Hand Strength (EHS) algorithm

Effective Hand Strength (EHS) is a poker algorithm conceived by computer scientists Darse Billings, Denis Papp, Jonathan Schaeffer and Duane Szafron that has been published for the first time in a It has since then been considered as a reference in the realm of poker artificial intelligence and has been the basis of further research such as.

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Schaeffer (surname)

Schaeffer is a distinguished surname, German in origin.

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Solved game

A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.

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Solving chess

Solving chess means finding an optimal strategy for playing chess, i.e. one by which one of the players (White or Black) can always force a victory, or both can force a draw (see Solved game).

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SSS* is a search algorithm, introduced by George Stockman in 1979, that conducts a state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm.

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Transposition-driven scheduling

Transposition driven scheduling (TDS) is a load balancing algorithm for parallel computing.

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Schaeffer, Jonathan.


[1] https://en.wikipedia.org/wiki/Jonathan_Schaeffer

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