6 relations: Artificial intelligence in video games, Autodesk, Autodesk Gameware, Autodesk Media and Entertainment, Kynogon, The History Channel: Battle for the Pacific.
Artificial intelligence in video games
In video games, artificial intelligence is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs), similar to human-like intelligence.
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Autodesk
Autodesk, Inc. is an American multinational software corporation that makes software for the architecture, engineering, construction, manufacturing, media, and entertainment industries.
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Autodesk Gameware
Autodesk Gameware was a middleware software suite developed by Autodesk.
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Autodesk Media and Entertainment
Autodesk Media and Entertainment, including the former company Discreet Logic, is based in Montreal, Quebec as the entertainment division of Autodesk.
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Kynogon
Kynogon was a computer software company that provided AI middleware to the video game and the simulation industries.
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The History Channel: Battle for the Pacific
The History Channel: Battle for the Pacific is a historical first-person shooter video game developed by Magic Wand Productions with Kynogon's AI middleware Kynapse, and released on November 30, 2007 by Activision and the History Channel for Microsoft Windows, PlayStation 2, PlayStation 3, Wii and Xbox 360.
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