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Tempo (chess)

Index Tempo (chess)

In chess and other chess-like games, tempo is a "turn" or single move. [1]

60 relations: Alekhine's Defence, Anderssen's Opening, Bishop (chess), Bishop's Opening, Budapest Gambit, Caro–Kann Defence, Castle (shogi), Castling, Center Game, Check (chess), Checkmate, Chess endgame, Chess opening, Chess strategy, Chess tactic, Deep Blue versus Kasparov, 1997, Game 6, Discovered attack, Dragoljub Minić, English Opening, Evans Gambit, Evergreen Game, FIDE World Chess Championship 2004, First-move advantage in chess, French Defence, Gambit, Glossary of chess, Grünfeld Defence, Nadanian Variation, Immortal Game, Initiative (chess), Isaac Boleslavsky, Kasparov versus the World, King and pawn versus king endgame, King's Gambit, King's Indian Attack, Knight (chess), Lopez Opening, McDonnell versus De La Bourdonnais, Match 4 (16), London 1834, Nightrider (chess), Outline of chess, Petrov's Defence, Pirc Defence, Queen versus pawn endgame, Réti endgame study, Rook and bishop versus rook endgame, Ruy Lopez, Sacrifice (chess), Scandinavian Defense, Scholar's mate, Semi-Slav Defense, Sennichite, ..., Shogi tactics, Slav Defense, Snowroof, Tempo (disambiguation), The Game of the Century (chess), Triangulation (chess), Ureshino opening, Wrong Diagonal Bishop, Yagura castle, Zugzwang. Expand index (10 more) »

Alekhine's Defence

Alekhine's Defence is a chess opening which begins with the moves: Black tempts White's pawns forward to form a broad pawn centre, with plans to undermine and attack the white structure later in the spirit of hypermodern defence.

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Anderssen's Opening

Anderssen's Opening is a chess opening defined by the opening move: Anderssen's Opening is named after unofficial World Chess Champion Adolf Anderssen, who played it three times in his 1858 match against Paul Morphy.

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Bishop (chess)

A bishop (♗,♝) is a piece in the board game of chess.

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Bishop's Opening

The Bishop's Opening is a chess opening that begins with the moves: White attacks Black's f7-square and prevents Black from advancing his d-pawn to d5.

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Budapest Gambit

The Budapest Gambit (or Budapest Defence) is a chess opening that begins with the moves: Despite an early debut in 1896, the Budapest Gambit received attention from leading players only after a win as Black by Grandmaster Milan Vidmar over Akiba Rubinstein in 1918.

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Caro–Kann Defence

The Caro–Kann Defence is a chess opening characterised by the moves: The Caro–Kann is a common defence against the King's Pawn Opening and is classified as a "Semi-Open Game" like the Sicilian Defence and French Defence, although it is thought to be more solid and less dynamic than either of those openings.

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Castle (shogi)

In shogi, castles (囲い kakoi) are strong defensive configurations of pieces that protect the king (玉).

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Castling

Castling is a move in the game of chess involving a player's king and either of the player's original rooks.

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Center Game

The Center Game is a chess opening that begins with the moves: The game usually continues 3.Qxd4 Nc6, with a gain of tempo for Black due to the attack on the white queen.

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Check (chess)

A check is a condition in chess, shogi, and xiangqi that occurs when a player's king (or general in xiangqi) is under threat of on their opponent's next turn.

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Checkmate

Checkmate (often shortened to mate) is a game position in chess and other chess-like games in which a player's king is in check (threatened with) and there is no way to remove the threat.

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Chess endgame

In chess and chess-like games, the endgame (or end game or ending) is the stage of the game when few pieces are left on the board.

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Chess opening

A chess opening or simply an opening refers to the initial moves of a chess game.

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Chess strategy

Chess strategy is the aspect of chess playing concerned with evaluation of chess positions and setting of goals and long-term plans for future play.

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Chess tactic

In chess, a tactic refers to a sequence of moves that limits the opponent's options and may result in tangible gain.

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Deep Blue versus Kasparov, 1997, Game 6

Game 6 of the Deep Blue–Kasparov rematch, played in New York City on May 11, 1997 and starting at 3:00 p.m. EDT, was the last chess game in the 1997 rematch of Deep Blue versus Garry Kasparov.

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Discovered attack

In chess, a discovered attack is an attack revealed when one piece moves out of the way of another.

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Dragoljub Minić

Dragoljub Minić (April 5, 1936 in Podgorica, Zeta Banovina, Kingdom of Yugoslavia – c. April 5, 2005 in Novi Sad, Serbia and Montenegro) was a Yugoslav Grandmaster of chess.

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English Opening

The English Opening is a chess opening that begins with the move: A flank opening, it is the fourth most popular and, according to various databases, anywhere from one of the two most successful to the fourth most successful of White's twenty possible first moves.

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Evans Gambit

The Evans Gambit is a chess opening characterised by the moves: The Evans Gambit is an aggressive line of the Giuoco Piano, which normally continues with the positional moves 4.c3 or 4.d3.

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Evergreen Game

The Evergreen Game is a famous chess game, won by Adolf Anderssen against Jean Dufresne in 1852.

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FIDE World Chess Championship 2004

The FIDE World Chess Championship 2004 was held at the Almahary Hotel in Tripoli, Libya, from June 18 to July 13.

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First-move advantage in chess

The first-move advantage in chess is the inherent advantage of the player (White) who makes the first move in chess.

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French Defence

The French Defence is a chess opening characterised by the moves: This is most commonly followed by 2.d4 d5, with Black intending...c5 at a later stage, attacking White's and gaining on the.

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Gambit

A gambit (from ancient Italian gambetto, meaning "to trip") is a chess opening in which a player, more often White, sacrifices, usually a pawn, with the hope of achieving a resulting advantageous position.

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Glossary of chess

This page explains commonly used terms in chess in alphabetical order.

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Grünfeld Defence, Nadanian Variation

The Nadanian Variation (sometimes called the Nadanian Attack) of the Grünfeld Defence is a chess opening characterised by the moves: The Nadanian Variation is classified in the Encyclopaedia of Chess Openings with the code D85.

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Immortal Game

The Immortal Game was a chess game played by Adolf Anderssen and Lionel Kieseritzky on 21 June 1851 in London, during a break of the first international tournament.

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Initiative (chess)

Initiative in a chess position belongs to the player who can make threats that cannot be ignored.

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Isaac Boleslavsky

Isaac Yefremovich Boleslavsky (Ісаак Єфремович Болеславський, Исаак Ефремович Болеславский; June 9, 1919 in Zolotonosha, Ukraine – February 15, 1977 in Minsk) was a Soviet chess grandmaster.

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Kasparov versus the World

Kasparov versus the World was a game of chess played in 1999 over the Internet.

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King and pawn versus king endgame

The chess endgame with a king and a pawn versus a king is one of the most important and fundamental endgames, other than the basic checkmates.

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King's Gambit

The King's Gambit is a chess opening that begins with the moves: White offers a pawn to divert the black e-pawn.

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King's Indian Attack

The King's Indian Attack (or KIA), also known as the Barcza System (after Gedeon Barcza), is a chess opening system for White.

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Knight (chess)

The knight (♘ ♞) is a piece in the game of chess, representing a knight (armored cavalry).

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Lopez Opening

The Lopez Opening (or MacLeod Attack) is a chess opening characterized by the moves: The opening was played frequently by 19th century Scottish–Canadian chess master Nicholas MacLeod but has otherwise arisen rarely in tournament play.

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McDonnell versus De La Bourdonnais, Match 4 (16), London 1834

The sixteenth chess game in the fourth match between Alexander McDonnell and Louis-Charles Mahé de La Bourdonnais played in London in 1834 is famous for demonstrating the power of a mobile central block of pawns.

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Nightrider (chess)

A nightrider (also known as a knightmare or unicorn, though the latter sometimes also means the bishop+nightrider compound) is a fairy chess piece that can move any number of steps as a knight in the same direction.

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Outline of chess

The following outline is provided as an overview of and topical guide to chess: Chess is a two-player board game played on a chessboard (a square-checkered board with 64 squares arranged in an eight-by-eight grid).

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Petrov's Defence

Petrov's Defence or the Petrov Defence (also called Petroff's Defence, Russian Defence, and Russian Game) is a chess opening characterised by the following moves: Though this symmetrical response has a long history, it was first popularised by Alexander Petrov, a Russian chess player of the mid-19th century.

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Pirc Defence

The Pirc Defence (correctly pronounced "peerts", but often mispronounced "perk"), sometimes known as the Ufimtsev Defence or Yugoslav Defence, is a chess opening characterised by Black responding to 1.e4 with 1...d6 and 2...Nf6, followed by...g6 and...Bg7, while allowing White to establish an impressive-looking centre with pawns on d4 and e4.

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Queen versus pawn endgame

The chess endgame of a queen versus pawn (with both sides having no other pieces except the kings) is usually an easy win for the side with the queen.

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Réti endgame study

The Réti endgame study is a chess endgame study by Richard Réti.

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Rook and bishop versus rook endgame

The rook and bishop versus rook endgame is a chess endgame where one player has just a rook, bishop and king, and the other player has only a rook and king.

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Ruy Lopez

The Ruy Lopez, also called the Spanish Opening or Spanish Game, is a chess opening characterised by the moves: The Ruy Lopez is named after 16th-century Spanish bishop Ruy López de Segura.

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Sacrifice (chess)

In chess, a sacrifice is a move giving up a piece with the objective of gaining tactical or positional compensation in other forms.

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Scandinavian Defense

The Scandinavian Defense (or Center Counter Defense, or Center Counter Game) is a chess opening characterized by the moves.

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Scholar's mate

In chess, Scholar's Mate is the checkmate achieved by the following moves, or similar: The same mating pattern may be reached by various move orders.

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Semi-Slav Defense

The Semi-Slav Defense is a variation of the Queen's Gambit chess opening defined by the position reached after the moves: The position may readily be reached by a number of different.

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Sennichite

Sennichite (千日手, lit. "moves (for) a thousand days") or repetition draw is a rule in shogi stating that the game will end in a draw if the same position is repeated four times during a game.

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Shogi tactics

Many basic tactics (手筋 tesuji, also translated as 'clever move') of shogi are similar to those of chess tactics, involving forks, pins, removing the defender and other techniques, all of which are considered very strong when used effectively.

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Slav Defense

The Slav Defense is a chess opening that begins with the moves: The Slav is one of the primary defenses to the Queen's Gambit.

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Snowroof

In shogi, Snowroof or Snow Roof Fortress (雁木 gangi, lit. 'goose-wooden') is a Static Rook opening that characteristically uses a Snowroof castle.

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Tempo (disambiguation)

Tempo is the speed or pace of a musical piece.

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The Game of the Century (chess)

In chess, The Game of the Century is a chess game played between 26-year-old Donald Byrne and 13-year-old Bobby Fischer in the Rosenwald Memorial Tournament in New York City on October 17, 1956, which Fischer won.

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Triangulation (chess)

Triangulation is a tactic used in chess to put one's opponent in zugzwang (a position when it is a disadvantage to move).

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Ureshino opening

In shogi, the Ureshino (嬉野流 ureshino-ryū) opening is a newer aggressive Static Rook opening characterized by moving the right silver to the sixth file and then pulling back the bishop to the silver's start position.

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Wrong Diagonal Bishop

The Wrong Diagonal Bishop or Parallel-Diagonal Bishop (筋違い角 or 筋違角 sujichigai kaku) is a shogi opening characterized by a bishop trade followed by dropping the bishop in hand on the 45 square if played by Black or the 65 square if played by White.

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Yagura castle

Yagura or Fortress (矢倉囲い or 櫓囲い yaguragakoi) is a castle used in shogi.

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Zugzwang

Zugzwang (German for "compulsion to move") is a situation found in chess and other games wherein one player is put at a disadvantage because they must make a move when they would prefer to pass and not move.

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Redirects here:

Reserve tempo, Spare tempo.

References

[1] https://en.wikipedia.org/wiki/Tempo_(chess)

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