Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Free
Faster access than browser!
 

Member variable

Index Member variable

In object-oriented programming, a member variable (sometimes called a member field) is a variable that is associated with a specific object, and accessible for all its methods (member functions). [1]

9 relations: Class (computer programming), Class variable, Field (computer science), Global variable, Instance variable, Local variable, Method (computer programming), Object-oriented programming, Variable (computer science).

Class (computer programming)

In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods).

New!!: Member variable and Class (computer programming) · See more »

Class variable

In object-oriented programming with classes, a class variable is a variable defined in a class of which a single copy exists, regardless of how many instances of the class exist.

New!!: Member variable and Class variable · See more »

Field (computer science)

In computer science, data that has several parts, known as a record, can be divided into fields.

New!!: Member variable and Field (computer science) · See more »

Global variable

In computer programming, a global variable is a variable with global scope, meaning that it is visible (hence accessible) throughout the program, unless shadowed.

New!!: Member variable and Global variable · See more »

Instance variable

In object-oriented programming with classes, an instance variable is a variable defined in a class (i.e. a member variable), for which each instantiated object of the class has a separate copy, or instance.

New!!: Member variable and Instance variable · See more »

Local variable

In computer science, a local variable is a variable that is given local scope.

New!!: Member variable and Local variable · See more »

Method (computer programming)

A method in object-oriented programming (OOP) is a procedure associated with a message and an object.

New!!: Member variable and Method (computer programming) · See more »

Object-oriented programming

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self").

New!!: Member variable and Object-oriented programming · See more »

Variable (computer science)

In computer programming, a variable or scalar is a storage location (identified by a memory address) paired with an associated symbolic name (an identifier), which contains some known or unknown quantity of information referred to as a value.

New!!: Member variable and Variable (computer science) · See more »

Redirects here:

Member field.

References

[1] https://en.wikipedia.org/wiki/Member_variable

OutgoingIncoming
Hey! We are on Facebook now! »