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Visual technology

Index Visual technology

Visual technology is the engineering discipline dealing with visual representation. [1]

14 relations: Audiovisual, Audiovisual education, Engineering, Information and communications technology, Medical imaging, Multimedia, Photography, Printing, Technology, Video, Visual arts, Visual culture, Visual perception, Visual sociology.

Audiovisual

Audiovisual (AV) means possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, church services and live theater productions.

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Audiovisual education

Audiovisual education or multimedia-based education (MBE) is instruction where particular attention is paid to the audio and visual presentation of the material with the goal of improving comprehension and retention.

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Engineering

Engineering is the creative application of science, mathematical methods, and empirical evidence to the innovation, design, construction, operation and maintenance of structures, machines, materials, devices, systems, processes, and organizations.

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Information and communications technology

Information and communication technology (ICT) is another/extensional term for information technology (IT) which stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals), computers as well as necessary enterprise software, middleware, storage, and audio-visual systems, which enable users to access, store, transmit, and manipulate information.

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Medical imaging

Medical imaging is the technique and process of creating visual representations of the interior of a body for clinical analysis and medical intervention, as well as visual representation of the function of some organs or tissues (physiology).

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Multimedia

Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content.

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Photography

Photography is the science, art, application and practice of creating durable images by recording light or other electromagnetic radiation, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as photographic film.

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Printing

Printing is a process for reproducing text and images using a master form or template.

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Technology

Technology ("science of craft", from Greek τέχνη, techne, "art, skill, cunning of hand"; and -λογία, -logia) is first robustly defined by Jacob Bigelow in 1829 as: "...principles, processes, and nomenclatures of the more conspicuous arts, particularly those which involve applications of science, and which may be considered useful, by promoting the benefit of society, together with the emolument of those who pursue them".

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Video

Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media.

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Visual arts

The visual arts are art forms such as ceramics, drawing, painting, sculpture, printmaking, design, crafts, photography, video, filmmaking, and architecture.

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Visual culture

Visual culture is the aspect of culture expressed in visual images.

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Visual perception

Visual perception is the ability to interpret the surrounding environment using light in the visible spectrum reflected by the objects in the environment.

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Visual sociology

Visual sociology is an area of sociology concerned with the visual dimensions of social life.

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Visual Technology.

References

[1] https://en.wikipedia.org/wiki/Visual_technology

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