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Atari 5200 and Atari 7800

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Atari 5200 and Atari 7800

Atari 5200 vs. Atari 7800

The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a home video game console that was introduced in 1982 by Atari Inc. The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by the Atari Corporation in 1986.

Similarities between Atari 5200 and Atari 7800

Atari 5200 and Atari 7800 have 20 things in common (in Unionpedia): Atari 2600, Atari Corporation, Atari XEGS, Atari, Inc., Bank switching, Centipede (video game), Central processing unit, ColecoVision, Display list, Electronic Gaming Monthly, Home video game console, Joystick, MOS Technology 6502, POKEY, Random-access memory, Read-only memory, ROM cartridge, Scan line, Second generation of video game consoles, Sprite (computer graphics).

Atari 2600

The Atari 2600 (or Atari Video Computer System before November 1982) is a home video game console from Atari, Inc. Released on September 11, 1977, it is credited with popularizing the use of microprocessor-based hardware and games contained on ROM cartridges, a format first used with the Fairchild Channel F in 1976.

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Atari Corporation

Atari Corporation was an American manufacturer of computers and video game consoles from 1984 to 1996.

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Atari XEGS

The Atari XE Video Game System (Atari XEGS) is a home video game console released by Atari Corporation in 1987.

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Atari, Inc.

Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney.

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Bank switching

Bank switching is a technique used in computer design to increase the amount of usable memory beyond the amount directly addressable by the processor.

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Centipede (video game)

Centipede is a vertically oriented fixed shooter arcade game produced by Atari, Inc. in 1980.

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Central processing unit

A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.

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ColecoVision

The ColecoVision is Coleco Industries' second-generation home video-game console that was released in August 1982.

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Display list

A display list (or display file) is a series of graphics commands that define an output image.

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Electronic Gaming Monthly

Electronic Gaming Monthly (often abbreviated to EGM) is a monthly American video game magazine.

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Home video game console

A home video game console, or simply home console, is a video game device that is primarily used for home gamers, as opposed to in arcades or some other commercial establishment.

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Joystick

A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

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MOS Technology 6502

The MOS Technology 6502 (typically "sixty-five-oh-two" or "six-five-oh-two") William Mensch and the moderator both pronounce the 6502 microprocessor as "sixty-five-oh-two".

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POKEY

The Pot Keyboard Integrated Circuit (POKEY) is a digital I/O chip designed for the Atari 8-bit family of home computers and found in Atari arcade games of the 1980s.

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Random-access memory

Random-access memory (RAM) is a form of computer data storage that stores data and machine code currently being used.

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Read-only memory

Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices.

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ROM cartridge

A ROM cartridge, sometimes referred to simply as a cartridge or cart, is a removable enclosure containing ROM designed to be connected to a consumer electronics device such as a home computer, video game console and to a lesser extent, electronic musical instruments.

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Scan line

A scan line (also scanline) is one line, or row, in a raster scanning pattern, such as a line of video on a cathode ray tube (CRT) display of a television set or computer monitor.

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Second generation of video game consoles

The second generation of computer and video games began in 1976 with the release of the Fairchild Channel F. It coincided with and was partly fuelled by the golden age of arcade video games, a peak era of popularity and innovation for the medium.

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Sprite (computer graphics)

In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene.

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The list above answers the following questions

Atari 5200 and Atari 7800 Comparison

Atari 5200 has 67 relations, while Atari 7800 has 87. As they have in common 20, the Jaccard index is 12.99% = 20 / (67 + 87).

References

This article shows the relationship between Atari 5200 and Atari 7800. To access each article from which the information was extracted, please visit:

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