Similarities between Club Penguin and Second Life
Club Penguin and Second Life have 5 things in common (in Unionpedia): Avatar (computing), Digital Millennium Copyright Act, Second Life, U.S. News & World Report, Virtual world.
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character.
Avatar (computing) and Club Penguin · Avatar (computing) and Second Life ·
Digital Millennium Copyright Act
The Digital Millennium Copyright Act (DMCA) is a United States copyright law that implements two 1996 treaties of the World Intellectual Property Organization (WIPO).
Club Penguin and Digital Millennium Copyright Act · Digital Millennium Copyright Act and Second Life ·
Second Life
Second Life is an online virtual world, developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003.
Club Penguin and Second Life · Second Life and Second Life ·
U.S. News & World Report
U.S. News & World Report is an American media company that publishes news, opinion, consumer advice, rankings, and analysis.
Club Penguin and U.S. News & World Report · Second Life and U.S. News & World Report ·
Virtual world
A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.
Club Penguin and Virtual world · Second Life and Virtual world ·
The list above answers the following questions
- What Club Penguin and Second Life have in common
- What are the similarities between Club Penguin and Second Life
Club Penguin and Second Life Comparison
Club Penguin has 78 relations, while Second Life has 144. As they have in common 5, the Jaccard index is 2.25% = 5 / (78 + 144).
References
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