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Command & Conquer (1995 video game) and Parallel universes in fiction

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Command & Conquer (1995 video game) and Parallel universes in fiction

Command & Conquer (1995 video game) vs. Parallel universes in fiction

Command & Conquer, sometimes known as Command & Conquer: Tiberian Dawn, is a 1995 real-time strategy video game developed by Westwood Studios and published by Virgin Interactive. A parallel universe is a hypothetical self-contained reality co-existing with one's own.

Similarities between Command & Conquer (1995 video game) and Parallel universes in fiction

Command & Conquer (1995 video game) and Parallel universes in fiction have 6 things in common (in Unionpedia): Alternate history, High fantasy, Prequel, StarCraft, Warcraft, World War II.

Alternate history

Alternate history or alternative history (Commonwealth English), sometimes abbreviated as AH, is a genre of fiction consisting of stories in which one or more historical events occur differently.

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High fantasy

High fantasy or epic fantasy is a subgenre of fantasy, defined either by the epic nature of its setting or by the epic stature of its characters, themes, or plot.

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Prequel

A prequel is a literary, dramatic, or cinematic work whose story precedes that of a previous work, by focusing on events that occur before the original narrative.

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StarCraft

StarCraft is a military science fiction media franchise, created by Chris Metzen and James Phinney and owned by Blizzard Entertainment.

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Warcraft

Warcraft is a franchise of video games, novels, and other media created by Blizzard Entertainment.

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World War II

World War II (often abbreviated to WWII or WW2), also known as the Second World War, was a global war that lasted from 1939 to 1945, although conflicts reflecting the ideological clash between what would become the Allied and Axis blocs began earlier.

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The list above answers the following questions

Command & Conquer (1995 video game) and Parallel universes in fiction Comparison

Command & Conquer (1995 video game) has 128 relations, while Parallel universes in fiction has 523. As they have in common 6, the Jaccard index is 0.92% = 6 / (128 + 523).

References

This article shows the relationship between Command & Conquer (1995 video game) and Parallel universes in fiction. To access each article from which the information was extracted, please visit:

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