Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Free
Faster access than browser!
 

Descent (1995 video game) and Portal rendering

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Descent (1995 video game) and Portal rendering

Descent (1995 video game) vs. Portal rendering

Descent is a 3D first-person shooter video game developed by Parallax Software and released by Interplay in 1995. In computer-generated imagery and real-time 3D computer graphics, portal rendering is an algorithm for visibility determination.

Similarities between Descent (1995 video game) and Portal rendering

Descent (1995 video game) and Portal rendering have 1 thing in common (in Unionpedia): 3D computer graphics.

3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

3D computer graphics and Descent (1995 video game) · 3D computer graphics and Portal rendering · See more »

The list above answers the following questions

Descent (1995 video game) and Portal rendering Comparison

Descent (1995 video game) has 130 relations, while Portal rendering has 10. As they have in common 1, the Jaccard index is 0.71% = 1 / (130 + 10).

References

This article shows the relationship between Descent (1995 video game) and Portal rendering. To access each article from which the information was extracted, please visit:

Hey! We are on Facebook now! »