Similarities between GameCube and GameCube accessories
GameCube and GameCube accessories have 23 things in common (in Unionpedia): Analog stick, Animal Crossing, Component video, Composite video, D-Terminal, Game Boy Advance, Game Boy Player, Game controller, GameCube accessories, List of GameCube games with alternate display modes, Local area network, Nintendo Entertainment System, Phantasy Star, Phantasy Star Online, PlayStation 2, Radio frequency, S-Video, SCART, Super Nintendo Entertainment System, Super Smash Bros. Melee, Wii, Wireless, YPbPr.
Analog stick
An analog stick (or analogue stick in UK English), sometimes called a control stick, joystick, or thumbstick is an input device for a controller (often a game controller) that is used for two-dimensional input.
Analog stick and GameCube · Analog stick and GameCube accessories ·
Animal Crossing
Animal Crossing is a community simulation video game series developed and published by Nintendo, in which the human player lives in a village inhabited by anthropomorphic animals, carrying out various activities including fishing, bug catching, fossil hunting, etc.
Animal Crossing and GameCube · Animal Crossing and GameCube accessories ·
Component video
Component video is a video signal that has been split into two or more component channels.
Component video and GameCube · Component video and GameCube accessories ·
Composite video
Composite video (one channel) is an analog video transmission (without audio) that carries standard definition video typically at 480i or 576i resolution.
Composite video and GameCube · Composite video and GameCube accessories ·
D-Terminal
A D-Terminal or D-tanshi (D端子) is a type of analog video connector found on Japanese consumer electronics, typically HDTV, DVD, Blu-ray, D-VHS and HD DVD devices.
D-Terminal and GameCube · D-Terminal and GameCube accessories ·
Game Boy Advance
The Game Boy Advance (GBA) is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color.
Game Boy Advance and GameCube · Game Boy Advance and GameCube accessories ·
Game Boy Player
The (DOL-017) is a device made by Nintendo for the Nintendo GameCube which enables Game Boy, Game Boy Color, or Game Boy Advance cartridges to be played on a television.
Game Boy Player and GameCube · Game Boy Player and GameCube accessories ·
Game controller
A game controller is a device used with games or entertainment systems to provide input to a video game, typically to control an object or character in the game.
Game controller and GameCube · Game controller and GameCube accessories ·
GameCube accessories
This is a list of Nintendo GameCube accessories.
GameCube and GameCube accessories · GameCube accessories and GameCube accessories ·
List of GameCube games with alternate display modes
The following is a list of Nintendo GameCube games that support progressive scan (480p), PAL60, and widescreen (16:9) display modes.
GameCube and List of GameCube games with alternate display modes · GameCube accessories and List of GameCube games with alternate display modes ·
Local area network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building.
GameCube and Local area network · GameCube accessories and Local area network ·
Nintendo Entertainment System
The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo.
GameCube and Nintendo Entertainment System · GameCube accessories and Nintendo Entertainment System ·
Phantasy Star
is a series of console role-playing video games and other supplementary media created by Sega.
GameCube and Phantasy Star · GameCube accessories and Phantasy Star ·
Phantasy Star Online
Phantasy Star Online is an online role-playing game (RPG) developed by Sonic Team and published by Sega in 2000 for the Dreamcast.
GameCube and Phantasy Star Online · GameCube accessories and Phantasy Star Online ·
PlayStation 2
The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment.
GameCube and PlayStation 2 · GameCube accessories and PlayStation 2 ·
Radio frequency
Radio frequency (RF) refers to oscillatory change in voltage or current in a circuit, waveguide or transmission line in the range extending from around twenty thousand times per second to around three hundred billion times per second, roughly between the upper limit of audio and the lower limit of infrared.
GameCube and Radio frequency · GameCube accessories and Radio frequency ·
S-Video
S-Video (also known as separate video and Y/C) is a signaling standard for standard definition video, typically 480i or 576i.
GameCube and S-Video · GameCube accessories and S-Video ·
SCART
SCART (from Syndicat des Constructeurs d'Appareils Radiorécepteurs et Téléviseurs, "Radio and Television Receiver Manufacturers' Association") is a French-originated standard and associated 21-pin connector for connecting audio-visual (AV) equipment.
GameCube and SCART · GameCube accessories and SCART ·
Super Nintendo Entertainment System
The Super Nintendo Entertainment System (officially abbreviated the Super NES or SNES, and colloquially shortened to Super Nintendo) is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America.
GameCube and Super Nintendo Entertainment System · GameCube accessories and Super Nintendo Entertainment System ·
Super Smash Bros. Melee
Super Smash Bros.
GameCube and Super Smash Bros. Melee · GameCube accessories and Super Smash Bros. Melee ·
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006.
GameCube and Wii · GameCube accessories and Wii ·
Wireless
Wireless communication, or sometimes simply wireless, is the transfer of information or power between two or more points that are not connected by an electrical conductor.
GameCube and Wireless · GameCube accessories and Wireless ·
YPbPr
YPbPr or Y'PbPr, also written as, is a color space used in video electronics, in particular in reference to component video cables.
The list above answers the following questions
- What GameCube and GameCube accessories have in common
- What are the similarities between GameCube and GameCube accessories
GameCube and GameCube accessories Comparison
GameCube has 158 relations, while GameCube accessories has 72. As they have in common 23, the Jaccard index is 10.00% = 23 / (158 + 72).
References
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