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Motorola 68000 and Street Fighter II: The World Warrior

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Motorola 68000 and Street Fighter II: The World Warrior

Motorola 68000 vs. Street Fighter II: The World Warrior

The Motorola 68000 ("'sixty-eight-thousand'"; also called the m68k or Motorola 68k, "sixty-eight-kay") is a 16/32-bit CISC microprocessor, which implements a 32-bit instruction set, with 32-bit registers and 32-bit internal data bus, but with a 16-bit data ALU and two 16-bit arithmetic ALUs and a 16-bit external data bus, designed and marketed by Motorola Semiconductor Products Sector. Street Fighter II: The World Warrior is a competitive fighting game developed by Capcom and released for arcades in.

Similarities between Motorola 68000 and Street Fighter II: The World Warrior

Motorola 68000 and Street Fighter II: The World Warrior have 14 things in common (in Unionpedia): Amiga, Arcade game, Atari ST, Capcom, Central processing unit, CP System, CP System II, Hertz, Home computer, Sega Saturn, SNK, Subroutine, United States dollar, Zilog Z80.

Amiga

The Amiga is a family of personal computers introduced by Commodore in 1985.

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Arcade game

An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades.

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Atari ST

The Atari ST is a line of home computers from Atari Corporation and the successor to the Atari 8-bit family.

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Capcom

is a Japanese video game developer and publisher known for creating numerous multi-million selling game franchises, including Street Fighter, Mega Man, Resident Evil, Devil May Cry, Ace Attorney, Monster Hunter, and Dead Rising, as well as games based on the Disney animated properties.

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Central processing unit

A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.

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CP System

The, Capcom Play System or CPS is an arcade system board developed by Capcom that ran game software stored on removable ROM cartridges.

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CP System II

The or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II.

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Hertz

The hertz (symbol: Hz) is the derived unit of frequency in the International System of Units (SI) and is defined as one cycle per second.

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Home computer

Home computers were a class of microcomputers entering the market in 1977, and becoming common during the 1980s.

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Sega Saturn

The is a 32-bit fifth-generation home video game console developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe.

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SNK

is a Japanese video game hardware and software company, successor to the Shin Nihon Kikaku and current owner of the SNK video game brand and Neo Geo video game platform.

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Subroutine

In computer programming, a subroutine is a sequence of program instructions that performs a specific task, packaged as a unit.

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United States dollar

The United States dollar (sign: $; code: USD; also abbreviated US$ and referred to as the dollar, U.S. dollar, or American dollar) is the official currency of the United States and its insular territories per the United States Constitution since 1792.

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Zilog Z80

The Z80 CPU is an 8-bit based microprocessor.

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The list above answers the following questions

Motorola 68000 and Street Fighter II: The World Warrior Comparison

Motorola 68000 has 191 relations, while Street Fighter II: The World Warrior has 287. As they have in common 14, the Jaccard index is 2.93% = 14 / (191 + 287).

References

This article shows the relationship between Motorola 68000 and Street Fighter II: The World Warrior. To access each article from which the information was extracted, please visit:

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