Similarities between 2002 in video gaming and Burnout 2: Point of Impact
2002 in video gaming and Burnout 2: Point of Impact have 4 things in common (in Unionpedia): Electronic Arts, GameCube, PlayStation 2, Xbox (console).
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California.
2002 in video gaming and Electronic Arts · Burnout 2: Point of Impact and Electronic Arts ·
GameCube
The GameCube is a home video game console released by Nintendo in Japan and North America in 2001 and Europe and Australia in 2002.
2002 in video gaming and GameCube · Burnout 2: Point of Impact and GameCube ·
PlayStation 2
The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment.
2002 in video gaming and PlayStation 2 · Burnout 2: Point of Impact and PlayStation 2 ·
Xbox (console)
The Xbox is a home video game console and the first installment in the Xbox series of consoles manufactured by Microsoft.
2002 in video gaming and Xbox (console) · Burnout 2: Point of Impact and Xbox (console) ·
The list above answers the following questions
- What 2002 in video gaming and Burnout 2: Point of Impact have in common
- What are the similarities between 2002 in video gaming and Burnout 2: Point of Impact
2002 in video gaming and Burnout 2: Point of Impact Comparison
2002 in video gaming has 360 relations, while Burnout 2: Point of Impact has 28. As they have in common 4, the Jaccard index is 1.03% = 4 / (360 + 28).
References
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