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2002 in video gaming and Mario Party 4

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between 2002 in video gaming and Mario Party 4

2002 in video gaming vs. Mario Party 4

The year 2002 in video gaming saw the release of many sequels and prequels in video games and several new titles such as Battlefield 1942, Dungeon Siege, Kingdom Hearts, Mafia: The City of Lost Heaven, Ratchet & Clank, Sly Cooper and the Thievius Raccoonus, SOCOM: U.S. Navy SEALs, Tom Clancy's Splinter Cell, Metroid Prime and Super Mario Sunshine. is a party video game for the GameCube, developed by Hudson Soft and published by Nintendo.

Similarities between 2002 in video gaming and Mario Party 4

2002 in video gaming and Mario Party 4 have 3 things in common (in Unionpedia): Academy of Interactive Arts & Sciences, GameCube, Nintendo.

Academy of Interactive Arts & Sciences

The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of industry professionals, which organize the annual D.I.C.E. ("Design Innovate Communicate Entertain") Summit which includes the presentations of the D.I.C.E. Awards.

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GameCube

The GameCube is a home video game console released by Nintendo in Japan and North America in 2001 and Europe and Australia in 2002.

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Nintendo

Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.

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The list above answers the following questions

2002 in video gaming and Mario Party 4 Comparison

2002 in video gaming has 360 relations, while Mario Party 4 has 54. As they have in common 3, the Jaccard index is 0.72% = 3 / (360 + 54).

References

This article shows the relationship between 2002 in video gaming and Mario Party 4. To access each article from which the information was extracted, please visit:

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