Similarities between 3D modeling and Voxel
3D modeling and Voxel have 15 things in common (in Unionpedia): Coordinate system, CT scan, Digital sculpting, Magnetic resonance imaging, Marching cubes, Point (geometry), Polygon, Polygon mesh, Raster graphics, Rasterisation, Rendering (computer graphics), Science, Sprite (computer graphics), Texture mapping, 3D computer graphics.
Coordinate system
In geometry, a coordinate system is a system which uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space.
3D modeling and Coordinate system · Coordinate system and Voxel ·
CT scan
A CT scan, also known as computed tomography scan, makes use of computer-processed combinations of many X-ray measurements taken from different angles to produce cross-sectional (tomographic) images (virtual "slices") of specific areas of a scanned object, allowing the user to see inside the object without cutting.
3D modeling and CT scan · CT scan and Voxel ·
Digital sculpting
Digital sculpting, also known as sculpt modeling or 3D sculpting, is the use of software that offers tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay.
3D modeling and Digital sculpting · Digital sculpting and Voxel ·
Magnetic resonance imaging
Magnetic resonance imaging (MRI) is a medical imaging technique used in radiology to form pictures of the anatomy and the physiological processes of the body in both health and disease.
3D modeling and Magnetic resonance imaging · Magnetic resonance imaging and Voxel ·
Marching cubes
Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, for extracting a polygonal mesh of an isosurface from a three-dimensional discrete scalar field (sometimes called a voxel).
3D modeling and Marching cubes · Marching cubes and Voxel ·
Point (geometry)
In modern mathematics, a point refers usually to an element of some set called a space.
3D modeling and Point (geometry) · Point (geometry) and Voxel ·
Polygon
In elementary geometry, a polygon is a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed polygonal chain or circuit.
3D modeling and Polygon · Polygon and Voxel ·
Polygon mesh
A polygon mesh is a collection of, s and s that defines the shape of a polyhedral object in 3D computer graphics and solid modeling.
3D modeling and Polygon mesh · Polygon mesh and Voxel ·
Raster graphics
In computer graphics, a raster graphics or bitmap image is a dot matrix data structure that represents a generally rectangular grid of pixels (points of color), viewable via a monitor, paper, or other display medium.
3D modeling and Raster graphics · Raster graphics and Voxel ·
Rasterisation
Rasterisation (or rasterization) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (pixels or dots) for output on a video display or printer, or for storage in a bitmap file format.
3D modeling and Rasterisation · Rasterisation and Voxel ·
Rendering (computer graphics)
Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.
3D modeling and Rendering (computer graphics) · Rendering (computer graphics) and Voxel ·
Science
R. P. Feynman, The Feynman Lectures on Physics, Vol.1, Chaps.1,2,&3.
3D modeling and Science · Science and Voxel ·
Sprite (computer graphics)
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene.
3D modeling and Sprite (computer graphics) · Sprite (computer graphics) and Voxel ·
Texture mapping
Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model.
3D modeling and Texture mapping · Texture mapping and Voxel ·
3D computer graphics
3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.
3D computer graphics and 3D modeling · 3D computer graphics and Voxel ·
The list above answers the following questions
- What 3D modeling and Voxel have in common
- What are the similarities between 3D modeling and Voxel
3D modeling and Voxel Comparison
3D modeling has 115 relations, while Voxel has 123. As they have in common 15, the Jaccard index is 6.30% = 15 / (115 + 123).
References
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