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Angle of view

Index Angle of view

In photography, angle of view (AOV) describes the angular extent of a given scene that is imaged by a camera. [1]

62 relations: Anamorphic format, Angle, APS-C, Black body, Breathing (lens), Camera, Camera angle, Camera coverage, Camera operator, Cardinal point (optics), CinemaScope, Cinematic techniques, Collimator, Crop factor, Digital single-lens reflex camera, Dolly zoom, Electromagnetic spectrum, Entrance pupil, Field of view, Field of view in video games, Filmmaking, Fisheye lens, Focal length, Full-frame digital SLR, Image circle, Image sensor, Image sensor format, Infinity focus, Infrared, Integrating sphere, Long-focus lens, Macro photography, Magnification, Micro Four Thirds system, Multiple-camera setup, Normal lens, Optical axis, Optics, Perspective distortion (photography), Phantom ride, Photographic film, Photography, Pinhole camera model, Point-and-shoot camera, Racing video game, Rectilinear lens, Single-camera setup, Telephoto lens, Tracking shot, Ultra wide angle lens, ..., Ultraviolet, Univisium, Vertigo (film), Video production, Vignetting, Visible spectrum, Wide-angle lens, Zoom lens, Zooming (filmmaking), 135 film, 35 mm equivalent focal length, 35 mm film. Expand index (12 more) »

Anamorphic format

Anamorphic format is the cinematography technique of shooting a widescreen picture on standard 35 mm film or other visual recording media with a non-widescreen native aspect ratio.

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Angle

In plane geometry, an angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle.

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APS-C

Advanced Photo System type-C (APS-C) is an image sensor format approximately equivalent in size to the Advanced Photo System "classic" negatives of 25.1×16.7 mm, an aspect ratio of 3:2.

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Black body

A black body is an idealized physical body that absorbs all incident electromagnetic radiation, regardless of frequency or angle of incidence.

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Breathing (lens)

Breathing refers to the shifting of angle of view of a lens when changing the focus.

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Camera

A camera is an optical instrument for recording or capturing images, which may be stored locally, transmitted to another location, or both.

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Camera angle

The camera angle marks the specific location at which the movie camera or video camera is placed to take a shot.

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Camera coverage

Camera coverage, in filmmaking and video production, is the amount of footage shot and different camera angles used to capture a scene.

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Camera operator

A camera operator, sometimes informally called a cameraman, is a professional operator of a film or video camera.

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Cardinal point (optics)

In Gaussian optics, the cardinal points consist of three pairs of points located on the optical axis of a rotationally symmetric, focal, optical system.

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CinemaScope

CinemaScope is an anamorphic lens series used, from 1953 to 1967, for shooting widescreen movies.

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Cinematic techniques

This article contains a list of cinematic techniques that are divided into categories and briefly described.

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Collimator

A collimator is a device that narrows a beam of particles or waves.

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Crop factor

In digital photography, the crop factor, format factor or focal length multiplier of an image sensor format is the ratio of the dimensions of a camera's imaging area compared to a reference format; most often, this term is applied to digital cameras, relative to 35 mm film format as a reference.

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Digital single-lens reflex camera

A digital single-lens reflex camera (also called digital SLR or DSLR) is a digital camera that combines the optics and the mechanisms of a single-lens reflex camera with a digital imaging sensor, as opposed to photographic film.

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Dolly zoom

The dolly zoom is an in-camera effect that appears to undermine normal visual perception.

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Electromagnetic spectrum

The electromagnetic spectrum is the range of frequencies (the spectrum) of electromagnetic radiation and their respective wavelengths and photon energies.

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Entrance pupil

In an optical system, the entrance pupil is the optical image of the physical aperture stop, as 'seen' through the front of the lens system.

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Field of view

The field of view is the extent of the observable world that is seen at any given moment.

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Field of view in video games

In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment.

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Filmmaking

Filmmaking (or, in an academic context, film production) is the process of making a film, generally in the sense of films intended for extensive theatrical exhibition.

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Fisheye lens

A fisheye lens is an ultra wide-angle lens that produces strong visual distortion intended to create a wide panoramic or hemispherical image.

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Focal length

The focal length of an optical system is a measure of how strongly the system converges or diverges light.

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Full-frame digital SLR

The term full frame or ff is used by users of digital single-lens reflex cameras (DSLRs) as a shorthand for an image sensor format which is the same size as 35mm format film.

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Image circle

The image circle is the cross section of the cone of light transmitted by a lens or series of lenses.

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Image sensor

An image sensor or imaging sensor is a sensor that detects and conveys the information that constitutes an image.

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Image sensor format

Note: If you came here to get a quick understanding of numbers like 1/2.3, skip ahead to table of sensor formats and sizes.

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Infinity focus

In optics and photography, infinity focus is the state where a lens or other optical system forms an image of an object an infinite distance away.

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Infrared

Infrared radiation (IR) is electromagnetic radiation (EMR) with longer wavelengths than those of visible light, and is therefore generally invisible to the human eye (although IR at wavelengths up to 1050 nm from specially pulsed lasers can be seen by humans under certain conditions). It is sometimes called infrared light.

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Integrating sphere

An integrating sphere (also known as an Ulbricht sphere) is an optical component consisting of a hollow spherical cavity with its interior covered with a diffuse white reflective coating, with small holes for entrance and exit ports.

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Long-focus lens

In photography, a long-focus lens is a camera lens which has a focal length that is longer than the diagonal measure of the film or sensor that receives its image.

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Macro photography

Macro photography (or photomacrography or macrography, and sometimes macrophotography), is extreme close-up photography, usually of very small subjects and living organisms like insects, in which the size of the subject in the photograph is greater than life size (though macrophotography technically refers to the art of making very large photographs).

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Magnification

Magnification is the process of enlarging the appearance, not physical size, of something.

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Micro Four Thirds system

The Micro Four Thirds system (MFT or M4/3) is a standard released by Olympus and Panasonic in 2008, for the design and development of mirrorless interchangeable lens digital cameras, camcorders and lenses.

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Multiple-camera setup

The multiple-camera setup, multiple-camera mode of production, multi-camera or simply multicam is a method of filmmaking and video production.

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Normal lens

In photography and cinematography, a normal lens is a lens that reproduces a field of view that appears "natural" to a human observer.

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Optical axis

An optical axis is a line along which there is some degree of rotational symmetry in an optical system such as a camera lens or microscope.

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Optics

Optics is the branch of physics which involves the behaviour and properties of light, including its interactions with matter and the construction of instruments that use or detect it.

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Perspective distortion (photography)

In photography and cinematography, perspective distortion is a warping or transformation of an object and its surrounding area that differs significantly from what the object would look like with a normal focal length, due to the relative scale of nearby and distant features.

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Phantom ride

Phantom rides or panoramas were an early genre of film popular in Britain and the US at the end of the 19th century.

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Photographic film

Photographic film is a strip or sheet of transparent plastic film base coated on one side with a gelatin emulsion containing microscopically small light-sensitive silver halide crystals.

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Photography

Photography is the science, art, application and practice of creating durable images by recording light or other electromagnetic radiation, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as photographic film.

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Pinhole camera model

The pinhole camera model describes the mathematical relationship between the coordinates of a point in three-dimensional space and its projection onto the image plane of an ideal pinhole camera, where the camera aperture is described as a point and no lenses are used to focus light.

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Point-and-shoot camera

A point-and-shoot camera, also known as compact camera, is a still camera designed primarily for simple operation.

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Racing video game

The racing video game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, water, air or space vehicles.

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Rectilinear lens

In photography, a rectilinear lens is a photographic lens that yields images where straight features, such as the walls of buildings, appear with straight lines, as opposed to being curved.

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Single-camera setup

The single-camera setup, or single-camera mode of production, also known as Portable Single Camera, is a method of filmmaking and video production.

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Telephoto lens

In photography and cinematography, a telephoto lens is a specific type of a long-focus lens in which the physical length of the lens is shorter than the focal length.

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Tracking shot

A tracking shot is any shot where the camera moves alongside the object(s) it is recording.

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Ultra wide angle lens

An ultra wide-angle lens is a lens whose focal length is shorter than the short side of film or sensor.

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Ultraviolet

Ultraviolet (UV) is electromagnetic radiation with a wavelength from 10 nm to 400 nm, shorter than that of visible light but longer than X-rays.

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Univisium

Univisium (macaronic Latin for "unity of images") is a proposed universal film format created by cinematographer Vittorio Storaro, ASC, AIC and his son, Fabrizio, to unify all future theatrical and television movies into one respective aspect ratio of 2:1 (18:9).

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Vertigo (film)

Vertigo is a 1958 American film noir psychological thriller film directed and produced by Alfred Hitchcock.

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Video production

Video production is the process of producing video content.

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Vignetting

In photography and optics, vignetting (vignette) is a reduction of an image's brightness or saturation toward the periphery compared to the image center.

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Visible spectrum

The visible spectrum is the portion of the electromagnetic spectrum that is visible to the human eye.

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Wide-angle lens

In photography and cinematography, a wide-angle lens refers to a lens whose focal length is substantially smaller than the focal length of a normal lens for a given film plane.

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Zoom lens

A zoom lens is a mechanical assembly of lens elements for which the focal length (and thus angle of view) can be varied, as opposed to a fixed focal length (FFL) lens (see prime lens).

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Zooming (filmmaking)

Zooming in filmmaking and television production refers to the technique of changing the focal length of a zoom lens (and hence the angle of view) during a shot – this technique is also called a zoom.

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135 film

135 is photographic film in a film format used for still photography.

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35 mm equivalent focal length

In photography, the 35 mm equivalent focal length is a measure that indicates the angle of view of a particular combination of a camera lens and film or sensor size.

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35 mm film

35 mm film (millimeter) is the film gauge most commonly used for motion pictures and chemical still photography (see 135 film).

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Redirects here:

Cone of vision, Field of view (image processing), View angle.

References

[1] https://en.wikipedia.org/wiki/Angle_of_view

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