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Assignment (computer science)

Index Assignment (computer science)

In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. [1]

106 relations: Ada (programming language), ALGOL, AMPL, APL (programming language), AppleScript, Assembly language, Assignment operator (C++), Augmented assignment, AutoHotkey, Backtracking, BASIC, BCPL, BETA (programming language), Bourne shell, C (programming language), C shell, C++, Casio graphic calculators, Clojure, CLU (programming language), COBOL, Comma operator, Common Lisp, Computer programming, Const (computer programming), CPL (programming language), Data structure, Dylan (programming language), Dynamic programming language, Eiffel (programming language), Equality (mathematics), Equals sign, Erlang (programming language), Expression-oriented programming language, F Sharp (programming language), Forth (programming language), Fortran, Functional programming, GNU Compiler Collection, Go (programming language), Haskell (programming language), Heinz Rutishauser, Immutable object, Imperative programming, Io (programming language), J (programming language), Java (programming language), JavaScript, Lava (programming language), Lisp (programming language), ..., LiveCode, Lua (programming language), Macsyma, Magik (programming language), Maple (software), Mary (programming language), MIRC scripting language, ML (programming language), Modula, Name, Name binding, Niklaus Wirth, Oberon (programming language), Object-oriented programming, OCaml, Operator (computer programming), Oz (programming language), Parallel computing, Parameter (computer programming), Pascal (programming language), Perl, Persistent data structure, PHP, PL/I, PL/M, PowerShell, Programming language, Prolog, Python (programming language), R (programming language), Racket (programming language), Rebol, Referential transparency, Relational operator, Ruby (programming language), S (programming language), SASL (programming language), Scala (programming language), Scheme (programming language), Scope (computer science), Seed7, Side effect (computer science), Simula, SISAL, Smalltalk, Standard ML, Structured programming, Syntactic sugar, Tcl, TI-BASIC, Unification (computer science), Unit type, Value (computer science), Variable (computer science), Von Neumann architecture, XQuery. Expand index (56 more) »

Ada (programming language)

Ada is a structured, statically typed, imperative, and object-oriented high-level computer programming language, extended from Pascal and other languages.

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ALGOL

ALGOL (short for "Algorithmic Language") is a family of imperative computer programming languages, originally developed in the mid-1950s, which greatly influenced many other languages and was the standard method for algorithm description used by the ACM in textbooks and academic sources for more than thirty years.

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AMPL

A Mathematical Programming Language (AMPL) is an algebraic modeling language to describe and solve high-complexity problems for large-scale mathematical computing (i.e., large-scale optimization and scheduling-type problems).

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APL (programming language)

APL (named after the book A Programming Language) is a programming language developed in the 1960s by Kenneth E. Iverson.

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AppleScript

AppleScript is a scripting language created by Apple Inc. that facilitates automated control over scriptable Mac applications.

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Assembly language

An assembly (or assembler) language, often abbreviated asm, is a low-level programming language, in which there is a very strong (but often not one-to-one) correspondence between the assembly program statements and the architecture's machine code instructions.

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Assignment operator (C++)

In the C++ programming language, the assignment operator,.

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Augmented assignment

Augmented assignment (or compound assignment) is the name given to certain assignment operators in certain programming languages (especially those derived from C).

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AutoHotkey

AutoHotkey is a free, open-source custom scripting language for Microsoft Windows, initially aimed at providing easy keyboard shortcuts or hotkeys, fast macro-creation and software automation that allows users of most levels of computer skill to automate repetitive tasks in any Windows application.

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Backtracking

Backtracking is a general algorithm for finding all (or some) solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution.

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BASIC

BASIC (an acronym for Beginner's All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages whose design philosophy emphasizes ease of use.

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BCPL

BCPL ("Basic Combined Programming Language"; or 'Before C Programming Language' (a common humorous backronym)) is a procedural, imperative, and structured computer programming language.

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BETA (programming language)

BETA is a pure object-oriented language originating within the "Scandinavian School" in object-orientation where the first object-oriented language Simula was developed.

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Bourne shell

The Bourne shell (sh) is a shell, or command-line interpreter, for computer operating systems.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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C shell

The C shell (csh or the improved version, tcsh) is a Unix shell created by Bill Joy while he was a graduate student at University of California, Berkeley in the late 1970s.

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C++

C++ ("see plus plus") is a general-purpose programming language.

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Casio graphic calculators

Graphic calculators made by Casio include the touchscreen ClassPad 300 as well as the models with traditional buttons which can be divided into two main generations listed below.

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Clojure

Clojure (like "closure") is a dialect of the Lisp programming language.

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CLU (programming language)

CLU is a programming language created at the Massachusetts Institute of Technology (MIT) by Barbara Liskov and her students between 1974 and 1975.

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COBOL

COBOL (an acronym for "common business-oriented language") is a compiled English-like computer programming language designed for business use.

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Comma operator

In the C and C++ programming languages, the comma operator (represented by the token) is a binary operator that evaluates its first operand and discards the result, and then evaluates the second operand and returns this value (and type).

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Common Lisp

Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ANSI INCITS 226-1994 (R2004) (formerly X3.226-1994 (R1999)).

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Computer programming

Computer programming is the process of building and designing an executable computer program for accomplishing a specific computing task.

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Const (computer programming)

In the C, C++, D, and JavaScript programming languages, const is a type qualifier: a keyword applied to a data type that indicates that the data is read only.

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CPL (programming language)

CPL (Combined Programming Language) is a multi-paradigm programming language, that was developed in the early 1960s.

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Data structure

In computer science, a data structure is a data organization and storage format that enables efficient access and modification.

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Dylan (programming language)

Dylan is a multi-paradigm programming language that includes support for functional and object-oriented programming, and is dynamic and reflective while providing a programming model designed to support efficient machine code generation, including fine-grained control over dynamic and static behaviors.

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Dynamic programming language

Dynamic programming language, in computer science, is a class of high-level programming languages which, at runtime, execute many common programming behaviors that static programming languages perform during compilation.

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Eiffel (programming language)

Eiffel is an object-oriented programming language designed by Bertrand Meyer (an object-orientation proponent and author of Object-Oriented Software Construction) and Eiffel Software.

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Equality (mathematics)

In mathematics, equality is a relationship between two quantities or, more generally two mathematical expressions, asserting that the quantities have the same value, or that the expressions represent the same mathematical object.

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Equals sign

The equals sign or equality sign is a mathematical symbol used to indicate equality.

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Erlang (programming language)

Erlang is a general-purpose, concurrent, functional programming language, as well as a garbage-collected runtime system.

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Expression-oriented programming language

An expression-oriented programming language is a programming language where every (or nearly every) construction is an expression and thus yields a value.

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F Sharp (programming language)

F# (pronounced F sharp) is a strongly typed, multi-paradigm programming language that encompasses functional, imperative, and object-oriented programming methods.

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Forth (programming language)

Forth is an imperative stack-based computer programming language and environment originally designed by Charles "Chuck" Moore.

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Fortran

Fortran (formerly FORTRAN, derived from Formula Translation) is a general-purpose, compiled imperative programming language that is especially suited to numeric computation and scientific computing.

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Functional programming

In computer science, functional programming is a programming paradigm—a style of building the structure and elements of computer programs—that treats computation as the evaluation of mathematical functions and avoids changing-state and mutable data.

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GNU Compiler Collection

The GNU Compiler Collection (GCC) is a compiler system produced by the GNU Project supporting various programming languages.

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Go (programming language)

Go (often referred to as Golang) is a programming language created at Google in 2009 by Robert Griesemer, Rob Pike, and Ken Thompson.

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Haskell (programming language)

Haskell is a standardized, general-purpose compiled purely functional programming language, with non-strict semantics and strong static typing.

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Heinz Rutishauser

Heinz Rutishauser (30 January 1918 – 10 November 1970) was a Swiss mathematician and a pioneer of modern numerical mathematics and computer science.

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Immutable object

In object-oriented and functional programming, an immutable object (unchangeable object) is an object whose state cannot be modified after it is created.

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Imperative programming

In computer science, imperative programming is a programming paradigm that uses statements that change a program's state.

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Io (programming language)

Io is a pure object-oriented programming language inspired by Smalltalk, Self, Lua, Lisp, Act1, and NewtonScript.

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J (programming language)

The J programming language, developed in the early 1990s by Kenneth E. Iverson and Roger Hui, is a synthesis of APL (also by Iverson) and the FP and FL function-level languages created by John Backus.

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Java (programming language)

Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.

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JavaScript

JavaScript, often abbreviated as JS, is a high-level, interpreted programming language.

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Lava (programming language)

Lava is an experimental, visual object-oriented, interpreter-based programming language with an associated programming environment (Lava Programming Environment or LavaPE) that uses structure editors instead of text editors.

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Lisp (programming language)

Lisp (historically, LISP) is a family of computer programming languages with a long history and a distinctive, fully parenthesized prefix notation.

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LiveCode

LiveCode (formerly Revolution and MetaCard) is a cross-platform rapid application development runtime environment inspired by HyperCard.

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Lua (programming language)

Lua (from meaning moon) is a lightweight, multi-paradigm programming language designed primarily for embedded use in applications.

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Macsyma

Macsyma (Project MAC’s SYmbolic MAnipulator) is one of the oldest general purpose computer algebra systems which is still widely used.

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Magik (programming language)

Magik is an object-oriented programming language that supports multiple inheritance and polymorphism, and it is dynamically typed.

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Maple (software)

Maple is a symbolic and numeric computing environment, and is also a multi-paradigm programming language.

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Mary (programming language)

Mary was a programming language designed and implemented by RUNIT at Trondheim, Norway in the 1970s.

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MIRC scripting language

The mIRC scripting language, often unofficially abbreviated to "mSL", is the scripting language embedded in mIRC, an IRC client for Windows.

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ML (programming language)

ML (Meta Language) is a general-purpose functional programming language.

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Modula

The Modula programming language is a descendant of the Pascal programming language.

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Name

A name is a term used for identification.

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Name binding

In programming languages, name binding is the association of entities (data and/or code) with identifiers.

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Niklaus Wirth

Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist, best known for designing several programming languages, including Pascal, and for pioneering several classic topics in software engineering.

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Oberon (programming language)

Oberon is a general-purpose programming language created in 1986 by Niklaus Wirth and the latest member of the Wirthian family of ALGOL-like languages (Euler, Algol-W, Pascal, Modula, and Modula-2).

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Object-oriented programming

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self").

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OCaml

OCaml, originally named Objective Caml, is the main implementation of the programming language Caml, created by Xavier Leroy, Jérôme Vouillon, Damien Doligez, Didier Rémy, Ascánder Suárez and others in 1996.

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Operator (computer programming)

Programming languages typically support a set of operators: constructs which behave generally like functions, but which differ syntactically or semantically from usual functions.

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Oz (programming language)

Oz is a multiparadigm programming language, developed in the Programming Systems Lab at Université catholique de Louvain, for programming language education.

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Parallel computing

Parallel computing is a type of computation in which many calculations or the execution of processes are carried out concurrently.

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Parameter (computer programming)

In computer programming, a parameter (often called formal parameter or formal argument) is a special kind of variable, used in a subroutine to refer to one of the pieces of data provided as input to the subroutine.

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Pascal (programming language)

Pascal is an imperative and procedural programming language, which Niklaus Wirth designed in 1968–69 and published in 1970, as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honor of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth had already developed several improvements to this language as part of the ALGOL X proposals, but these were not accepted and Pascal was developed separately and released in 1970. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985; this was used by Apple Computer and Borland in the late 1980s and later developed into Delphi on the Microsoft Windows platform. Extensions to the Pascal concepts led to the Pascal-like languages Modula-2 and Oberon.

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Perl

Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages, Perl 5 and Perl 6.

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Persistent data structure

In computing, a persistent data structure is a data structure that always preserves the previous version of itself when it is modified.

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PHP

PHP: Hypertext Preprocessor (or simply PHP) is a server-side scripting language designed for Web development, but also used as a general-purpose programming language.

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PL/I

PL/I (Programming Language One, pronounced) is a procedural, imperative computer programming language designed for scientific, engineering, business and system programming uses.

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PL/M

The PL/M programming language (an acronym of Programming Language for Microcomputers) is a high-level language conceived and developed by Gary Kildall in 1973 for Hank Smith at Intel for its microprocessors.

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PowerShell

PowerShell is a task automation and configuration management framework from Microsoft, consisting of a command-line shell and associated scripting language.

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Programming language

A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output.

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Prolog

Prolog is a general-purpose logic programming language associated with artificial intelligence and computational linguistics.

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Python (programming language)

Python is an interpreted high-level programming language for general-purpose programming.

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R (programming language)

R is a programming language and free software environment for statistical computing and graphics that is supported by the R Foundation for Statistical Computing.

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Racket (programming language)

Racket (formerly PLT Scheme) is a general-purpose, multi-paradigm programming language in the Lisp-Scheme family.

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Rebol

Rebol (historically REBOL) is a cross-platform data exchange language and a multi-paradigm dynamic programming language designed by Carl Sassenrath for network communications and distributed computing.

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Referential transparency

Referential transparency and referential opacity are properties of parts of computer programs.

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Relational operator

In computer science, a relational operator is a programming language construct or operator that tests or defines some kind of relation between two entities.

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Ruby (programming language)

Ruby is a dynamic, interpreted, reflective, object-oriented, general-purpose programming language.

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S (programming language)

S is a statistical programming language developed primarily by John Chambers and (in earlier versions) Rick Becker and Allan Wilks of Bell Laboratories.

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SASL (programming language)

SASL (from St Andrews Static Language, alternatively St Andrews Standard Language) is a purely functional programming language developed by David Turner at the University of St Andrews in 1972, based on the applicative subset of ISWIM.

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Scala (programming language)

Scala is a general-purpose programming language providing support for functional programming and a strong static type system.

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Scheme (programming language)

Scheme is a programming language that supports multiple paradigms, including functional programming and imperative programming, and is one of the two main dialects of Lisp.

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Scope (computer science)

In computer programming, the scope of a name binding – an association of a name to an entity, such as a variable – is the region of a computer program where the binding is valid: where the name can be used to refer to the entity.

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Seed7

Seed7 is an extensible general-purpose programming language designed by Thomas Mertes.

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Side effect (computer science)

In computer science, a function or expression is said to have a side effect if it modifies some state outside its scope or has an observable interaction with its calling functions or the outside world besides returning a value.

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Simula

Simula is the name of two simulation programming languages, Simula I and Simula 67, developed in the 1960s at the Norwegian Computing Center in Oslo, by Ole-Johan Dahl and Kristen Nygaard.

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SISAL

SISAL ("Streams and Iteration in a Single Assignment Language") is a general-purpose single assignment functional programming language with strict semantics, implicit parallelism, and efficient array handling.

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Smalltalk

Smalltalk is an object-oriented, dynamically typed, reflective programming language.

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Standard ML

Standard ML (SML; "Standard Meta Language") is a general-purpose, modular, functional programming language with compile-time type checking and type inference.

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Structured programming

Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as the go to statement, which can lead to "spaghetti code" that is potentially difficult to follow and maintain.

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Syntactic sugar

In computer science, syntactic sugar is syntax within a programming language that is designed to make things easier to read or to express.

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Tcl

Tcl (pronounced "tickle" or tee cee ell) is a high-level, general-purpose, interpreted, dynamic programming language.

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TI-BASIC

TI-BASIC is the official name of a BASIC-like language built into Texas Instruments (TI)'s graphing calculators, including the TI-83 series, TI-84 Plus series, TI-89 series, TI-92 series (including Voyage 200), TI-73, and TI-Nspire.

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Unification (computer science)

In logic and computer science, unification is an algorithmic process of solving equations between symbolic expressions.

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Unit type

In the area of mathematical logic and computer science known as type theory, a unit type is a type that allows only one value (and thus can hold no information).

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Value (computer science)

In computer science, a value is the representation of some entity that can be manipulated by a program.

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Variable (computer science)

In computer programming, a variable or scalar is a storage location (identified by a memory address) paired with an associated symbolic name (an identifier), which contains some known or unknown quantity of information referred to as a value.

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Von Neumann architecture

The von Neumann architecture, which is also known as the von Neumann model and Princeton architecture, is a computer architecture based on the 1945 description by the mathematician and physicist John von Neumann and others in the First Draft of a Report on the EDVAC.

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XQuery

XQuery (XML Query) is a query and functional programming language that queries and transforms collections of structured and unstructured data, usually in the form of XML, text and with vendor-specific extensions for other data formats (JSON, binary, etc.). The language is developed by the XML Query working group of the W3C.

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Assignment (computer programming), Assignment (programming), Assignment operation, Assignment operator, Assignment statement, Chained assignment, Destructive assignment, Let-bound, Multiple assignment, Parallel assignment, Simultaneous assignment, Single assignment.

References

[1] https://en.wikipedia.org/wiki/Assignment_(computer_science)

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